#pragma once namespace GakumasLocal::Config { extern bool isConfigInit; extern bool dbgMode; extern bool enabled; extern bool lazyInit; extern bool replaceFont; extern bool forceExportResource; extern int gameOrientation; extern bool textTest; extern bool dumpText; extern bool enableFreeCamera; extern int targetFrameRate; extern bool unlockAllLive; extern bool unlockAllLiveCostume; extern bool enableLiveCustomeDress; extern std::string liveCustomeHeadId; extern std::string liveCustomeCostumeId; extern bool loginAsIOS; extern bool useCustomeGraphicSettings; extern float renderScale; extern int qualitySettingsLevel; extern int volumeIndex; extern int maxBufferPixel; extern int reflectionQualityLevel; extern int lodQualityLevel; extern bool enableBreastParam; extern float bDamping; extern float bStiffness; extern float bSpring; extern float bPendulum; extern float bPendulumRange; extern float bAverage; extern float bRootWeight; extern bool bUseArmCorrection; extern bool bUseScale; extern float bScale; extern bool bUseLimit; extern float bLimitXx; extern float bLimitXy; extern float bLimitYx; extern float bLimitYy; extern float bLimitZx; extern float bLimitZy; void LoadConfig(const std::string& configStr); }