diff --git a/app/src/main/cpp/GakumasLocalify/camera/camera.cpp b/app/src/main/cpp/GakumasLocalify/camera/camera.cpp index 9b6d051..5ac799e 100644 --- a/app/src/main/cpp/GakumasLocalify/camera/camera.cpp +++ b/app/src/main/cpp/GakumasLocalify/camera/camera.cpp @@ -278,29 +278,29 @@ namespace GKCamera { void JDadUp(){ reset_camera(); - ShowToast("重置镜头"); + ShowToast("Reset Camera"); } void JDadDown(){ - ShowToast("关闭通知,再次点击开启"); + ShowToast("Notification off, click again to turn it on."); showToast = !showToast; } void JDadLeft(){ l_sensitivity = 1.0f; - ShowToast("重置移动灵敏度"); + ShowToast("Reset Movement Sensitivity"); } void JDadRight(){ r_sensitivity = 1.0f; - ShowToast("重置镜头灵敏度"); + ShowToast("Reset Camera Sensitivity"); } void JAKeyDown() { if (cameraMode == CameraMode::FOLLOW) { const auto currPart = bodyPartsEnum.Next(); if (showToast) { - GakumasLocal::Log::ShowToastFmt("看向:%s (0x%x)", currPart.first.c_str(), + GakumasLocal::Log::ShowToastFmt("Look at: %s (0x%x)", currPart.first.c_str(), currPart.second); } } else { @@ -312,7 +312,7 @@ namespace GKCamera { if (cameraMode == CameraMode::FOLLOW) { const auto currPart = bodyPartsEnum.Last(); if (showToast) { - GakumasLocal::Log::ShowToastFmt("看向:%s (0x%x)", currPart.first.c_str(), + GakumasLocal::Log::ShowToastFmt("Look at: %s (0x%x)", currPart.first.c_str(), currPart.second); } } else { @@ -324,7 +324,7 @@ namespace GKCamera { if (cameraMode == CameraMode::FOLLOW) { OnLeftDown(); if (showToast) { - GakumasLocal::Log::ShowToastFmt("注视:%d", followCharaIndex); + GakumasLocal::Log::ShowToastFmt("Look at position: %d", followCharaIndex); } } else { l_sensitivity *= 0.8f; @@ -335,7 +335,7 @@ namespace GKCamera { if (cameraMode == CameraMode::FOLLOW) { OnRightDown(); if (showToast) { - GakumasLocal::Log::ShowToastFmt("注视:%d", followCharaIndex); + GakumasLocal::Log::ShowToastFmt("Look at position: %d", followCharaIndex); } } else { l_sensitivity *= 1.2f; @@ -346,15 +346,15 @@ namespace GKCamera { switch (cameraMode) { case CameraMode::FREE: { cameraMode = CameraMode::FOLLOW; - ShowToast("跟随模式"); + ShowToast("Follow Mode"); } break; case CameraMode::FOLLOW: { cameraMode = CameraMode::FIRST_PERSON; - ShowToast("第一人称模式"); + ShowToast("First-person Mode"); } break; case CameraMode::FIRST_PERSON: { cameraMode = CameraMode::FREE; - ShowToast("无人机模式"); + ShowToast("Free Mode"); } break; } @@ -365,22 +365,22 @@ namespace GKCamera { case CameraMode::FIRST_PERSON: { if (firstPersonRoll == FirstPersonRoll::ENABLE_ROLL) { firstPersonRoll = FirstPersonRoll::DISABLE_ROLL; - ShowToast("镜头水平固定"); + ShowToast("Camera Horizontal Fixed"); } else { firstPersonRoll = FirstPersonRoll::ENABLE_ROLL; - ShowToast("镜头水平摇动"); + ShowToast("Camera Horizontal Rollable"); } } break; case CameraMode::FOLLOW: { if (followModeY == FollowModeY::APPLY_Y) { followModeY = FollowModeY::SMOOTH_Y; - ShowToast("平滑升降"); + ShowToast("Smooth Lift"); } else { followModeY = FollowModeY::APPLY_Y; - ShowToast("即时升降"); + ShowToast("Instant Lift"); } } break;