forked from chinosk/gkms-local
65 lines
2.6 KiB
CMake
65 lines
2.6 KiB
CMake
|
|
# For more information about using CMake with Android Studio, read the
|
|
# documentation: https://d.android.com/studio/projects/add-native-code.html.
|
|
# For more examples on how to use CMake, see https://github.com/android/ndk-samples.
|
|
|
|
# Sets the minimum CMake version required for this project.
|
|
cmake_minimum_required(VERSION 3.22.1)
|
|
|
|
# Declares the project name. The project name can be accessed via ${ PROJECT_NAME},
|
|
# Since this is the top level CMakeLists.txt, the project name is also accessible
|
|
# with ${CMAKE_PROJECT_NAME} (both CMake variables are in-sync within the top level
|
|
# build script scope).
|
|
project(MarryKotone)
|
|
|
|
add_compile_options(-fdeclspec)
|
|
add_compile_options(-Wno-undefined-bool-conversion)
|
|
set(CMAKE_CXX_STANDARD 23)
|
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++23")
|
|
|
|
find_package(xdl REQUIRED CONFIG)
|
|
find_package(shadowhook REQUIRED CONFIG)
|
|
|
|
# Creates and names a library, sets it as either STATIC
|
|
# or SHARED, and provides the relative paths to its source code.
|
|
# You can define multiple libraries, and CMake builds them for you.
|
|
# Gradle automatically packages shared libraries with your APK.
|
|
#
|
|
# In this top level CMakeLists.txt, ${CMAKE_PROJECT_NAME} is used to define
|
|
# the target library name; in the sub-module's CMakeLists.txt, ${PROJECT_NAME}
|
|
# is preferred for the same purpose.
|
|
#
|
|
# In order to load a library into your app from Java/Kotlin, you must call
|
|
# System.loadLibrary() and pass the name of the library defined here;
|
|
# for GameActivity/NativeActivity derived applications, the same library name must be
|
|
# used in the AndroidManifest.xml file.
|
|
add_library(${CMAKE_PROJECT_NAME} SHARED
|
|
# List C/C++ source files with relative paths to this CMakeLists.txt.
|
|
libMarryKotone.cpp
|
|
GakumasLocalify/Plugin.cpp
|
|
GakumasLocalify/Hook.cpp
|
|
GakumasLocalify/Log.cpp
|
|
GakumasLocalify/Misc.cpp
|
|
GakumasLocalify/Local.cpp
|
|
GakumasLocalify/camera/baseCamera.cpp
|
|
GakumasLocalify/camera/camera.cpp
|
|
GakumasLocalify/config/Config.cpp
|
|
)
|
|
|
|
target_link_libraries(${CMAKE_PROJECT_NAME} xdl::xdl)
|
|
target_link_libraries(${CMAKE_PROJECT_NAME} shadowhook::shadowhook)
|
|
|
|
include_directories(GakumasLocalify)
|
|
include_directories(${CMAKE_SOURCE_DIR}/deps)
|
|
|
|
# Specifies libraries CMake should link to your target library. You
|
|
# can link libraries from various origins, such as libraries defined in this
|
|
# build script, prebuilt third-party libraries, or Android system libraries.
|
|
target_link_libraries(${CMAKE_PROJECT_NAME}
|
|
# List libraries link to the target library
|
|
android
|
|
log)
|
|
|
|
target_compile_features(${CMAKE_PROJECT_NAME} PRIVATE cxx_std_23)
|