Adapted for multi-platform compilation
Fixed URL input could only enter numbers
This commit is contained in:
parent
ade47131f9
commit
d83854c755
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@ -15,8 +15,8 @@ android {
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applicationId "io.github.chinosk.gakumas.localify"
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minSdk 29
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targetSdk 34
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versionCode 11
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versionName "v2.1.0"
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versionCode 12
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versionName "v3.0.0"
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buildConfigField "String", "VERSION_NAME", "\"${versionName}\""
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testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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@ -1,4 +1,3 @@
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#include <android/log.h>
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#include "Hook.h"
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#include "Plugin.h"
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#include "Log.h"
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@ -9,14 +8,20 @@
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#include <unordered_set>
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#include "camera/camera.hpp"
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#include "config/Config.hpp"
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#include "shadowhook.h"
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#include <jni.h>
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// #include <jni.h>
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#include <thread>
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#include <map>
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#include <set>
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#include "../platformDefine.hpp"
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#ifdef GKMS_WINDOWS
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#include "../windowsPlatform.hpp"
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#include "cpprest/details/http_helpers.h"
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#endif
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std::unordered_set<void*> hookedStubs{};
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extern std::filesystem::path gakumasLocalPath;
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#define DEFINE_HOOK(returnType, name, params) \
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using name##_Type = returnType(*) params; \
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@ -24,26 +29,7 @@ std::unordered_set<void*> hookedStubs{};
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name##_Type name##_Orig = nullptr; \
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returnType name##_Hook params
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#define ADD_HOOK(name, addr) \
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name##_Addr = reinterpret_cast<name##_Type>(addr); \
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if (addr) { \
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auto stub = hookInstaller->InstallHook(reinterpret_cast<void*>(addr), \
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reinterpret_cast<void*>(name##_Hook), \
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reinterpret_cast<void**>(&name##_Orig)); \
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if (stub == NULL) { \
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int error_num = shadowhook_get_errno(); \
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const char *error_msg = shadowhook_to_errmsg(error_num); \
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Log::ErrorFmt("ADD_HOOK: %s at %p failed: %s", #name, addr, error_msg); \
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} \
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else { \
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hookedStubs.emplace(stub); \
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GakumasLocal::Log::InfoFmt("ADD_HOOK: %s at %p", #name, addr); \
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} \
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} \
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else GakumasLocal::Log::ErrorFmt("Hook failed: %s is NULL", #name, addr); \
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if (Config::lazyInit) UnityResolveProgress::classProgress.current++
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/*
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void UnHookAll() {
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for (const auto i: hookedStubs) {
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int result = shadowhook_unhook(i);
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@ -54,7 +40,7 @@ void UnHookAll() {
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GakumasLocal::Log::ErrorFmt("unhook failed: %d - %s", error_num, error_msg);
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}
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}
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}
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}*/
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namespace GakumasLocal::HookMain {
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using Il2cppString = UnityResolve::UnityType::String;
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@ -300,9 +286,129 @@ namespace GakumasLocal::HookMain {
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}
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}
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#ifdef GKMS_WINDOWS
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struct TransparentStringHash : std::hash<std::wstring>, std::hash<std::wstring_view>
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{
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using is_transparent = void;
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};
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typedef std::unordered_set<std::wstring, TransparentStringHash, std::equal_to<void>> AssetPathsType;
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std::map<std::string, AssetPathsType> CustomAssetBundleAssetPaths;
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std::unordered_map<std::string, uint32_t> CustomAssetBundleHandleMap{};
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std::list<std::string> g_extra_assetbundle_paths{};
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void LoadExtraAssetBundle() {
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using Il2CppString = UnityResolve::UnityType::String;
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if (g_extra_assetbundle_paths.empty()) {
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return;
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}
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// CustomAssetBundleHandleMap.clear();
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// CustomAssetBundleAssetPaths.clear();
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// assert(!ExtraAssetBundleHandle && ExtraAssetBundleAssetPaths.empty());
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static auto AssetBundle_GetAllAssetNames = reinterpret_cast<void* (*)(void*)>(
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Il2cppUtils::il2cpp_resolve_icall("UnityEngine.AssetBundle::GetAllAssetNames()")
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);
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for (const auto& i : g_extra_assetbundle_paths) {
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if (CustomAssetBundleHandleMap.contains(i)) continue;
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const auto extraAssetBundle = WinHooks::LoadAssetBundle(i);
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if (extraAssetBundle)
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{
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const auto allAssetPaths = AssetBundle_GetAllAssetNames(extraAssetBundle);
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AssetPathsType assetPath{};
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Il2cppUtils::iterate_IEnumerable<Il2CppString*>(allAssetPaths, [&assetPath](Il2CppString* path)
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{
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// ExtraAssetBundleAssetPaths.emplace(path->start_char);
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// printf("Asset loaded: %ls\n", path->start_char);
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assetPath.emplace(path->start_char);
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});
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CustomAssetBundleAssetPaths.emplace(i, assetPath);
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CustomAssetBundleHandleMap.emplace(i, UnityResolve::Invoke<uint32_t>("il2cpp_gchandle_new", extraAssetBundle, false));
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}
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else
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{
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Log::ErrorFmt("Cannot load asset bundle: %s\n", i.c_str());
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}
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}
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}
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uint32_t GetBundleHandleByAssetName(std::wstring assetName) {
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for (const auto& i : CustomAssetBundleAssetPaths) {
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for (const auto& m : i.second) {
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if (std::equal(m.begin(), m.end(), assetName.begin(), assetName.end(),
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[](wchar_t c1, wchar_t c2) {
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return std::tolower(c1, std::locale()) == std::tolower(c2, std::locale());
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})) {
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return CustomAssetBundleHandleMap.at(i.first);
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}
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}
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}
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return NULL;
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}
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uint32_t GetBundleHandleByAssetName(std::string assetName) {
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return GetBundleHandleByAssetName(utility::conversions::to_string_t(assetName));
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}
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uint32_t ReplaceFontHandle;
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void* GetReplaceFont() {
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static auto FontClass = Il2cppUtils::GetClass("UnityEngine.TextRenderingModule.dll", "UnityEngine", "Font");
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static auto Font_Type = UnityResolve::Invoke<Il2cppUtils::Il2CppReflectionType*>("il2cpp_type_get_object",
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UnityResolve::Invoke<void*>("il2cpp_class_get_type", FontClass->address));
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using Il2CppString = UnityResolve::UnityType::String;
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const auto fontPath = "assets/fonts/gkamszhfontmix.otf";
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void* replaceFont{};
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const auto& bundleHandle = GetBundleHandleByAssetName(fontPath);
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if (bundleHandle)
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{
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if (ReplaceFontHandle)
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{
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replaceFont = UnityResolve::Invoke<void*>("il2cpp_gchandle_get_target", ReplaceFontHandle);
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// 加载场景时会被 Resources.UnloadUnusedAssets 干掉,且不受 DontDestroyOnLoad 影响,暂且判断是否存活,并在必要的时候重新加载
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// TODO: 考虑挂载到 GameObject 上
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// AssetBundle 不会被干掉
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if (IsNativeObjectAlive(replaceFont))
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{
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return replaceFont;
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}
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else
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{
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UnityResolve::Invoke<void>("il2cpp_gchandle_free", std::exchange(ReplaceFontHandle, 0));
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}
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}
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const auto extraAssetBundle = UnityResolve::Invoke<void*>("il2cpp_gchandle_get_target", bundleHandle);
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static auto AssetBundle_LoadAsset = reinterpret_cast<void* (*)(void* _this, Il2CppString* name, Il2cppUtils::Il2CppReflectionType* type)>(
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Il2cppUtils::il2cpp_resolve_icall("UnityEngine.AssetBundle::LoadAsset_Internal(System.String,System.Type)")
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);;
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replaceFont = AssetBundle_LoadAsset(extraAssetBundle, Il2cppString::New(fontPath), Font_Type);
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if (replaceFont)
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{
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ReplaceFontHandle = UnityResolve::Invoke<uint32_t>("il2cpp_gchandle_new", replaceFont, false);
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}
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else
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{
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Log::Error("Cannot load asset font\n");
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}
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}
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else
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{
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Log::Error("Cannot find asset font\n");
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}
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return replaceFont;
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}
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#else
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void* fontCache = nullptr;
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void* GetReplaceFont() {
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static std::string fontName = Local::GetBasePath() / "local-files" / "gkamsZHFontMIX.otf";
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static auto fontName = Local::GetBasePath() / "local-files" / "gkamsZHFontMIX.otf";
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if (!std::filesystem::exists(fontName)) {
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return nullptr;
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}
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@ -323,10 +429,11 @@ namespace GakumasLocal::HookMain {
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const auto newFont = Font_klass->New<void*>();
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Font_ctor->Invoke<void>(newFont);
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CreateFontFromPath(newFont, Il2cppString::New(fontName));
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CreateFontFromPath(newFont, Il2cppString::New(fontName.string()));
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fontCache = newFont;
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return newFont;
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}
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#endif
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std::unordered_set<void*> updatedFontPtrs{};
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void UpdateFont(void* TMP_Textself) {
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@ -350,6 +457,7 @@ namespace GakumasLocal::HookMain {
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auto newFont = GetReplaceFont();
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if (!newFont) return;
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auto fontAsset = get_font->Invoke<void*>(TMP_Textself);
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if (fontAsset) {
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set_sourceFontFile->Invoke<void>(fontAsset, newFont);
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@ -359,6 +467,9 @@ namespace GakumasLocal::HookMain {
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}
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if (updatedFontPtrs.size() > 200) updatedFontPtrs.clear();
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}
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else {
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Log::Error("UpdateFont: fontAsset is null.");
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}
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set_font->Invoke<void>(TMP_Textself, fontAsset);
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// auto fontMaterial = get_material->Invoke<void*>(fontAsset);
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@ -1264,8 +1375,17 @@ namespace GakumasLocal::HookMain {
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void StartInjectFunctions() {
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const auto hookInstaller = Plugin::GetInstance().GetHookInstaller();
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#ifdef GKMS_WINDOWS
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auto il2cpp_module = GetModuleHandle("GameAssembly.dll");
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if (!il2cpp_module) {
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Log::ErrorFmt("GameAssembly.dll not loaded.");
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}
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UnityResolve::Init(il2cpp_module, UnityResolve::Mode::Il2Cpp, Config::lazyInit);
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#else
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UnityResolve::Init(xdl_open(hookInstaller->m_il2cppLibraryPath.c_str(), RTLD_NOW),
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UnityResolve::Mode::Il2Cpp, Config::lazyInit);
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UnityResolve::Mode::Il2Cpp, Config::lazyInit);
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#endif
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ADD_HOOK(AssetBundle_LoadAssetAsync, Il2cppUtils::il2cpp_resolve_icall(
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"UnityEngine.AssetBundle::LoadAssetAsync_Internal(System.String,System.Type)"));
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"UnityEngine.Application::set_targetFrameRate(System.Int32)"));
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ADD_HOOK(EndCameraRendering, Il2cppUtils::GetMethodPointer("UnityEngine.CoreModule.dll", "UnityEngine.Rendering",
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"RenderPipeline", "EndCameraRendering"));
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#ifdef GKMS_WINDOWS
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g_extra_assetbundle_paths.push_back((gakumasLocalPath / "local-files/gakumasassets").string());
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LoadExtraAssetBundle();
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#endif // GKMS_WINDOWS
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}
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// 77 2640 5000
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DEFINE_HOOK(int, il2cpp_init, (const char* domain_name)) {
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#ifndef GKMS_WINDOWS
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const auto ret = il2cpp_init_Orig(domain_name);
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#else
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const auto ret = 0;
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#endif
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// InjectFunctions();
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Log::Info("Waiting for config...");
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@ -1524,8 +1654,13 @@ namespace GakumasLocal::Hook {
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Log::Info("Installing hook");
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#ifndef GKMS_WINDOWS
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ADD_HOOK(HookMain::il2cpp_init,
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Plugin::GetInstance().GetHookInstaller()->LookupSymbol("il2cpp_init"));
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Plugin::GetInstance().GetHookInstaller()->LookupSymbol("il2cpp_init"));
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#else
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HookMain::il2cpp_init_Hook(nullptr);
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#endif
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Log::Info("Hook installed");
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}
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@ -308,6 +308,22 @@ namespace Il2cppUtils {
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return ret;
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}
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template <typename T = void*>
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static void iterate_IEnumerable(const void* obj, std::invocable<T> auto&& receiver)
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{
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const auto klass = get_class_from_instance(obj);
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const auto getEnumeratorMethod = reinterpret_cast<void* (*)(const void*)>(il2cpp_class_get_method_from_name(klass, "GetEnumerator", 0)->methodPointer);
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const auto enumerator = getEnumeratorMethod(obj);
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const auto enumeratorClass = get_class_from_instance(enumerator);
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const auto getCurrentMethod = reinterpret_cast<T(*)(void*)>(il2cpp_class_get_method_from_name(enumeratorClass, "get_Current", 0)->methodPointer);
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const auto moveNextMethod = reinterpret_cast<bool(*)(void*)>(il2cpp_class_get_method_from_name(enumeratorClass, "MoveNext", 0)->methodPointer);
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while (moveNextMethod(enumerator))
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{
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static_cast<decltype(receiver)>(receiver)(getCurrentMethod(enumerator));
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}
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}
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namespace Tools {
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template <typename T = void*>
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@ -90,7 +90,7 @@ namespace GakumasLocal::Local {
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}
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std::ifstream file(filePath);
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if (!file.is_open()) {
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Log::ErrorFmt("Load %s failed.\n", filePath.c_str());
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Log::ErrorFmt("Load %s failed.\n", filePath.string().c_str());
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return;
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}
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std::string fileContent((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
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@ -112,7 +112,7 @@ namespace GakumasLocal::Local {
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}
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}
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catch (std::exception& e) {
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Log::ErrorFmt("Load %s failed: %s\n", filePath.c_str(), e.what());
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Log::ErrorFmt("Load %s failed: %s\n", filePath.string().c_str(), e.what());
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}
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}
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@ -447,7 +447,7 @@ namespace GakumasLocal::Local {
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const auto targetFilePath = basePath / "local-files" / "resource" / name;
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// Log::DebugFmt("GetResourceText: %s", targetFilePath.c_str());
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if (exists(targetFilePath)) {
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auto readStr = readFileToString(targetFilePath);
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auto readStr = readFileToString(targetFilePath.string());
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*ret = readStr;
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return true;
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}
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|
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@ -1,14 +1,19 @@
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#include "Log.h"
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#include <android/log.h>
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#include <Misc.hpp>
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#include "Misc.hpp"
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#include <sstream>
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#include <string>
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#include <thread>
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#include <queue>
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#include <cstdarg>
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#ifndef GKMS_WINDOWS
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#include <android/log.h>
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extern JavaVM* g_javaVM;
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extern jclass g_gakumasHookMainClass;
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extern jmethodID showToastMethodId;
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#endif // GKMS_WINDOWS
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extern JavaVM* g_javaVM;
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extern jclass g_gakumasHookMainClass;
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extern jmethodID showToastMethodId;
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#define GetParamStringResult(name)\
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va_list args;\
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@ -75,6 +80,7 @@ namespace GakumasLocal::Log {
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__android_log_write(prio, "GakumasLog", result.c_str());
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}
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/*
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void ShowToastJNI(const char* text) {
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DebugFmt("Toast: %s", text);
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@ -99,15 +105,19 @@ namespace GakumasLocal::Log {
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g_javaVM->DetachCurrentThread();
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}).detach();
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}
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}*/
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void ShowToast(const std::string& text) {
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#ifndef GKMS_WINDOWS
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showingToasts.push(text);
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#else
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InfoFmt("Toast: %s", text.c_str());
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#endif
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}
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void ShowToast(const char* text) {
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DebugFmt("Toast: %s", text);
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// DebugFmt("Toast: %s", text);
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return ShowToast(std::string(text));
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}
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@ -125,6 +135,7 @@ namespace GakumasLocal::Log {
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return ret;
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}
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#ifndef GKMS_WINDOWS
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void ToastLoop(JNIEnv *env, jclass clazz) {
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const auto toastString = GetQueuedToast();
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if (toastString.empty()) return;
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@ -140,4 +151,6 @@ namespace GakumasLocal::Log {
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_showToastMethodId = env->GetStaticMethodID(clazz, "showToast", "(Ljava/lang/String;)V");
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}
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}
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#endif
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|
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}
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|
|
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@ -1,8 +1,14 @@
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#ifndef GAKUMAS_LOCALIFY_LOG_H
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#define GAKUMAS_LOCALIFY_LOG_H
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|
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#include "../platformDefine.hpp"
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|
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#include <string>
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#include <jni.h>
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|
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#ifndef GKMS_WINDOWS
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#include <jni.h>
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#endif
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namespace GakumasLocal::Log {
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std::string StringFormat(const char* fmt, ...);
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@ -18,7 +24,9 @@ namespace GakumasLocal::Log {
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void ShowToast(const char* text);
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void ShowToastFmt(const char* fmt, ...);
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|
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#ifndef GKMS_WINDOWS
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void ToastLoop(JNIEnv *env, jclass clazz);
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#endif
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}
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#endif //GAKUMAS_LOCALIFY_LOG_H
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|
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@ -541,7 +541,8 @@ namespace GakumasLocal::MasterLocal {
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if (isFailed) break;
|
||||
}
|
||||
if (!isFailed) break;
|
||||
NextLoop:
|
||||
NextLoop:
|
||||
;
|
||||
}
|
||||
|
||||
if (isFailed) return false;
|
||||
|
|
|
@ -1,786 +0,0 @@
|
|||
#include "MasterLocal.h"
|
||||
#include "Local.h"
|
||||
#include "Il2cppUtils.hpp"
|
||||
#include "config/Config.hpp"
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
#include <regex>
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
namespace GakumasLocal::MasterLocal {
|
||||
using Il2cppString = UnityResolve::UnityType::String;
|
||||
|
||||
enum class JsonValueType {
|
||||
JVT_String,
|
||||
JVT_Int,
|
||||
JVT_Object,
|
||||
JVT_ArrayObject,
|
||||
};
|
||||
|
||||
struct PKItem {
|
||||
std::string topLevel;
|
||||
std::string subField;
|
||||
JsonValueType topLevelType;
|
||||
JsonValueType subFieldType;
|
||||
};
|
||||
|
||||
struct TableInfo {
|
||||
std::vector<PKItem> pkItems;
|
||||
std::unordered_map<std::string, nlohmann::json> dataMap;
|
||||
};
|
||||
|
||||
static std::unordered_map<std::string, TableInfo> g_loadedData;
|
||||
static std::unordered_map<std::string, Il2cppUtils::MethodInfo*> fieldSetCache;
|
||||
static std::unordered_map<std::string, Il2cppUtils::MethodInfo*> fieldGetCache;
|
||||
|
||||
class FieldController {
|
||||
void* self;
|
||||
std::string self_klass_name;
|
||||
|
||||
static std::string capitalizeFirstLetter(const std::string& input) {
|
||||
if (input.empty()) return input;
|
||||
std::string result = input;
|
||||
result[0] = static_cast<char>(std::toupper(result[0]));
|
||||
return result;
|
||||
}
|
||||
|
||||
Il2cppUtils::MethodInfo* GetGetSetMethodFromCache(const std::string& fieldName, int argsCount,
|
||||
std::unordered_map<std::string, Il2cppUtils::MethodInfo*>& fromCache, const std::string& prefix = "set_") {
|
||||
const std::string methodName = prefix + capitalizeFirstLetter(fieldName);
|
||||
const std::string searchName = self_klass_name + "." + methodName;
|
||||
|
||||
if (auto it = fromCache.find(searchName); it != fromCache.end()) {
|
||||
return it->second;
|
||||
}
|
||||
auto set_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(
|
||||
self_klass,
|
||||
methodName.c_str(),
|
||||
argsCount
|
||||
);
|
||||
fromCache.emplace(searchName, set_mtd);
|
||||
return set_mtd;
|
||||
}
|
||||
|
||||
public:
|
||||
Il2cppUtils::Il2CppClassHead* self_klass;
|
||||
|
||||
explicit FieldController(void* from) {
|
||||
self = from;
|
||||
self_klass = Il2cppUtils::get_class_from_instance(self);
|
||||
if (self_klass) {
|
||||
self_klass_name = self_klass->name;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T ReadField(const std::string& fieldName) {
|
||||
auto get_mtd = GetGetSetMethodFromCache(fieldName, 0, fieldGetCache, "get_");
|
||||
if (get_mtd) {
|
||||
return reinterpret_cast<T (*)(void*, void*)>(get_mtd->methodPointer)(self, get_mtd);
|
||||
}
|
||||
|
||||
auto field = UnityResolve::Invoke<Il2cppUtils::FieldInfo*>(
|
||||
"il2cpp_class_get_field_from_name",
|
||||
self_klass,
|
||||
(fieldName + '_').c_str()
|
||||
);
|
||||
if (!field) {
|
||||
return T();
|
||||
}
|
||||
return Il2cppUtils::ClassGetFieldValue<T>(self, field);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void SetField(const std::string& fieldName, T value) {
|
||||
auto set_mtd = GetGetSetMethodFromCache(fieldName, 1, fieldSetCache, "set_");
|
||||
if (set_mtd) {
|
||||
reinterpret_cast<void (*)(void*, T, void*)>(
|
||||
set_mtd->methodPointer
|
||||
)(self, value, set_mtd);
|
||||
return;
|
||||
}
|
||||
auto field = UnityResolve::Invoke<Il2cppUtils::FieldInfo*>(
|
||||
"il2cpp_class_get_field_from_name",
|
||||
self_klass,
|
||||
(fieldName + '_').c_str()
|
||||
);
|
||||
if (!field) return;
|
||||
Il2cppUtils::ClassSetFieldValue(self, field, value);
|
||||
}
|
||||
|
||||
int ReadIntField(const std::string& fieldName) {
|
||||
return ReadField<int>(fieldName);
|
||||
}
|
||||
|
||||
Il2cppString* ReadStringField(const std::string& fieldName) {
|
||||
auto get_mtd = GetGetSetMethodFromCache(fieldName, 0, fieldGetCache, "get_");
|
||||
if (!get_mtd) {
|
||||
return ReadField<Il2cppString*>(fieldName);
|
||||
}
|
||||
auto returnClass = UnityResolve::Invoke<Il2cppUtils::Il2CppClassHead*>(
|
||||
"il2cpp_class_from_type",
|
||||
UnityResolve::Invoke<void*>("il2cpp_method_get_return_type", get_mtd)
|
||||
);
|
||||
if (!returnClass) {
|
||||
return reinterpret_cast<Il2cppString* (*)(void*, void*)>(
|
||||
get_mtd->methodPointer
|
||||
)(self, get_mtd);
|
||||
}
|
||||
auto isEnum = UnityResolve::Invoke<bool>("il2cpp_class_is_enum", returnClass);
|
||||
if (!isEnum) {
|
||||
return reinterpret_cast<Il2cppString* (*)(void*, void*)>(
|
||||
get_mtd->methodPointer
|
||||
)(self, get_mtd);
|
||||
}
|
||||
auto enumMap = Il2cppUtils::EnumToValueMap(returnClass, true);
|
||||
auto enumValue = reinterpret_cast<int (*)(void*, void*)>(
|
||||
get_mtd->methodPointer
|
||||
)(self, get_mtd);
|
||||
if (auto it = enumMap.find(enumValue); it != enumMap.end()) {
|
||||
return Il2cppString::New(it->second);
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void SetStringField(const std::string& fieldName, const std::string& value) {
|
||||
auto newString = Il2cppString::New(value);
|
||||
SetField(fieldName, newString);
|
||||
}
|
||||
|
||||
void SetStringListField(const std::string& fieldName, const std::vector<std::string>& data) {
|
||||
static auto List_String_klass = Il2cppUtils::get_system_class_from_reflection_type_str(
|
||||
"System.Collections.Generic.List`1[System.String]"
|
||||
);
|
||||
static auto List_String_ctor_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(
|
||||
List_String_klass, ".ctor", 0
|
||||
);
|
||||
static auto List_String_ctor = reinterpret_cast<void (*)(void*, void*)>(
|
||||
List_String_ctor_mtd->methodPointer
|
||||
);
|
||||
|
||||
auto newList = UnityResolve::Invoke<void*>("il2cpp_object_new", List_String_klass);
|
||||
List_String_ctor(newList, List_String_ctor_mtd);
|
||||
|
||||
Il2cppUtils::Tools::CSListEditor<Il2cppString*> newListEditor(newList);
|
||||
for (auto& s : data) {
|
||||
newListEditor.Add(Il2cppString::New(s));
|
||||
}
|
||||
SetField(fieldName, newList);
|
||||
}
|
||||
|
||||
void* ReadObjectField(const std::string& fieldName) {
|
||||
return ReadField<void*>(fieldName);
|
||||
}
|
||||
|
||||
void* ReadObjectListField(const std::string& fieldName) {
|
||||
return ReadField<void*>(fieldName);
|
||||
}
|
||||
|
||||
static FieldController CreateSubFieldController(void* subObj) {
|
||||
return FieldController(subObj);
|
||||
}
|
||||
};
|
||||
|
||||
//==============================================================
|
||||
// 帮助函数:判断 JSON 字段类型
|
||||
//==============================================================
|
||||
JsonValueType checkJsonValueType(const nlohmann::json& j) {
|
||||
if (j.is_string()) return JsonValueType::JVT_String;
|
||||
if (j.is_number_integer()) return JsonValueType::JVT_Int;
|
||||
if (j.is_object()) return JsonValueType::JVT_Object;
|
||||
if (j.is_array()) {
|
||||
if (!j.empty() && j.begin()->is_object()) {
|
||||
return JsonValueType::JVT_ArrayObject;
|
||||
}
|
||||
}
|
||||
return JsonValueType::JVT_String;
|
||||
}
|
||||
|
||||
//==============================================================
|
||||
// 解析 pkName => PKItem
|
||||
//==============================================================
|
||||
PKItem parsePK(const nlohmann::json& row, const std::string& pkStr) {
|
||||
auto pos = pkStr.find('.');
|
||||
PKItem item;
|
||||
if (pos == std::string::npos) {
|
||||
item.topLevel = pkStr;
|
||||
item.subField = "";
|
||||
if (!row.contains(pkStr)) {
|
||||
item.topLevelType = JsonValueType::JVT_String;
|
||||
} else {
|
||||
item.topLevelType = checkJsonValueType(row[pkStr]);
|
||||
}
|
||||
item.subFieldType = JsonValueType::JVT_String;
|
||||
} else {
|
||||
item.topLevel = pkStr.substr(0, pos);
|
||||
item.subField = pkStr.substr(pos + 1);
|
||||
if (!row.contains(item.topLevel)) {
|
||||
item.topLevelType = JsonValueType::JVT_Object;
|
||||
} else {
|
||||
auto& jTop = row[item.topLevel];
|
||||
auto t = checkJsonValueType(jTop);
|
||||
if (t == JsonValueType::JVT_Object) {
|
||||
item.topLevelType = JsonValueType::JVT_Object;
|
||||
} else if (t == JsonValueType::JVT_ArrayObject) {
|
||||
item.topLevelType = JsonValueType::JVT_ArrayObject;
|
||||
} else {
|
||||
item.topLevelType = JsonValueType::JVT_Object;
|
||||
}
|
||||
}
|
||||
item.subFieldType = JsonValueType::JVT_String;
|
||||
if (row.contains(item.topLevel)) {
|
||||
auto& jTop = row[item.topLevel];
|
||||
if (jTop.is_object()) {
|
||||
if (jTop.contains(item.subField)) {
|
||||
item.subFieldType = checkJsonValueType(jTop[item.subField]);
|
||||
}
|
||||
} else if (jTop.is_array() && !jTop.empty()) {
|
||||
auto& firstElem = *jTop.begin();
|
||||
if (firstElem.is_object() && firstElem.contains(item.subField)) {
|
||||
item.subFieldType = checkJsonValueType(firstElem[item.subField]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return item;
|
||||
}
|
||||
|
||||
std::vector<PKItem> parseAllPKItems(const nlohmann::json& row, const std::vector<std::string>& pkNames) {
|
||||
std::vector<PKItem> result;
|
||||
result.reserve(pkNames.size());
|
||||
for (auto& pk : pkNames) {
|
||||
auto item = parsePK(row, pk);
|
||||
result.push_back(item);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
//==============================================================
|
||||
// 将 jval 拼接到 uniqueKey
|
||||
//==============================================================
|
||||
inline void appendPKValue(std::string& uniqueKey, const nlohmann::json& jval, bool& isFirst) {
|
||||
if (!isFirst) uniqueKey += "|";
|
||||
if (jval.is_string()) {
|
||||
uniqueKey += jval.get<std::string>();
|
||||
} else if (jval.is_number_integer()) {
|
||||
uniqueKey += std::to_string(jval.get<int>());
|
||||
}
|
||||
isFirst = false;
|
||||
}
|
||||
|
||||
//==============================================================
|
||||
// 读取文件 => 解析 => 加载 dataMap
|
||||
//==============================================================
|
||||
std::string ReadFileToString(const std::filesystem::path& path) {
|
||||
std::ifstream ifs(path, std::ios::binary);
|
||||
if (!ifs) return {};
|
||||
std::stringstream buffer;
|
||||
buffer << ifs.rdbuf();
|
||||
return buffer.str();
|
||||
}
|
||||
|
||||
// 判断 row 里,与 pkNames/主键相关的字段(若是数组)是否为空
|
||||
bool hasEmptyArrayForPk(const nlohmann::json& row, const std::vector<std::string>& pkNames) {
|
||||
// 如果行为空,直接返回 false(或 true,看你需求)
|
||||
if (row.is_null() || !row.is_object()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto& pk : pkNames) {
|
||||
// 先看该行是否包含此顶层字段
|
||||
auto dotPos = pk.find('.');
|
||||
std::string topLevel = (dotPos == std::string::npos) ? pk : pk.substr(0, dotPos);
|
||||
|
||||
if (!row.contains(topLevel)) {
|
||||
// 没有这个字段就略过
|
||||
continue;
|
||||
}
|
||||
|
||||
// 如果 pk 中含 '.', 说明可能是 array<object> 类型
|
||||
// 这里仅检查 "顶层字段是否是空数组"
|
||||
// 若需要更深层的判断,需扩展
|
||||
const auto& jTop = row[topLevel];
|
||||
if (jTop.is_array()) {
|
||||
// 一旦发现是空数组,就返回 true
|
||||
if (jTop.empty()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// 根据 pkItems 构造一个 skipSet,里面包含 "topLevel" 和 "topLevel.subField"
|
||||
// 或者只包含 subField, 看你具体需求
|
||||
static std::unordered_set<std::string> buildSkipFields(const std::vector<PKItem>& pkItems) {
|
||||
std::unordered_set<std::string> skipSet;
|
||||
for (auto& pk : pkItems) {
|
||||
if (pk.subField.empty()) {
|
||||
// e.g. "id"
|
||||
skipSet.insert(pk.topLevel);
|
||||
} else {
|
||||
// e.g. "descriptions.type" => 既要跳过 "type" 又要跳过 "descriptions"?
|
||||
// 具体看你业务需要:
|
||||
// skipSet.insert(pk.topLevel); // 可能不需要
|
||||
skipSet.insert(pk.subField); // "type"
|
||||
}
|
||||
}
|
||||
return skipSet;
|
||||
}
|
||||
|
||||
// 递归枚举 JSON 值里的字符串并插入到 localSet
|
||||
void collectLocalizableStrings_impl(
|
||||
const nlohmann::json& node,
|
||||
const std::unordered_set<std::string>& skipSet,
|
||||
std::unordered_set<std::string>& localSet
|
||||
) {
|
||||
if (node.is_string()) {
|
||||
// node本身就是string => 这时无法知道key名,但一般情况下我们是key->value对?
|
||||
// 这里仅当外层调用传入一个object时可取到key
|
||||
// 先写成仅object字段时处理
|
||||
return;
|
||||
}
|
||||
if (node.is_object()) {
|
||||
// 枚举键值
|
||||
for (auto it = node.begin(); it != node.end(); ++it) {
|
||||
auto& key = it.key();
|
||||
auto& val = it.value();
|
||||
// 如果key在skipSet里,则跳过
|
||||
if (skipSet.count(key)) {
|
||||
continue;
|
||||
}
|
||||
// 否则看val的类型
|
||||
if (val.is_string()) {
|
||||
// 收集
|
||||
localSet.insert(val.get<std::string>());
|
||||
// Log::DebugFmt("localSet.insert: %s", val.get<std::string>().c_str());
|
||||
} else if (val.is_object() || val.is_array()) {
|
||||
// 递归下去
|
||||
collectLocalizableStrings_impl(val, skipSet, localSet);
|
||||
}
|
||||
// 其他类型 (int/bool/float) 不做本地化
|
||||
}
|
||||
} else if (node.is_array()) {
|
||||
// 枚举数组元素
|
||||
for (auto& element : node) {
|
||||
if (element.is_string()) {
|
||||
localSet.insert(element.get<std::string>());
|
||||
// Log::DebugFmt("localSet.insert: %s", element.get<std::string>().c_str());
|
||||
} else if (element.is_object() || element.is_array()) {
|
||||
collectLocalizableStrings_impl(element, skipSet, localSet);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 对外接口:根据 row + pkItems,把所有非主键字段的字符串插到 localSet
|
||||
void collectLocalizableStrings(const nlohmann::json& row, const std::vector<PKItem>& pkItems, std::unordered_set<std::string>& localSet) {
|
||||
// 先构建一个 skipSet,表示"主键字段"要跳过
|
||||
auto skipSet = buildSkipFields(pkItems);
|
||||
// 然后递归遍历
|
||||
collectLocalizableStrings_impl(row, skipSet, localSet);
|
||||
}
|
||||
|
||||
|
||||
void LoadData() {
|
||||
g_loadedData.clear();
|
||||
static auto masterDir = Local::GetBasePath() / "local-files" / "masterTrans";
|
||||
if (!std::filesystem::is_directory(masterDir)) {
|
||||
Log::ErrorFmt("LoadData: not found: %s", masterDir.string().c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
bool isFirstIteration = true;
|
||||
for (auto& p : std::filesystem::directory_iterator(masterDir)) {
|
||||
if (isFirstIteration) {
|
||||
auto totalFileCount = std::distance(
|
||||
std::filesystem::directory_iterator(masterDir),
|
||||
std::filesystem::directory_iterator{}
|
||||
);
|
||||
UnityResolveProgress::classProgress.total = totalFileCount <= 0 ? 1 : totalFileCount;
|
||||
isFirstIteration = false;
|
||||
}
|
||||
UnityResolveProgress::classProgress.current++;
|
||||
|
||||
if (!p.is_regular_file()) continue;
|
||||
const auto& path = p.path();
|
||||
if (path.extension() != ".json") continue;
|
||||
|
||||
std::string tableName = path.stem().string();
|
||||
auto fileContent = ReadFileToString(path);
|
||||
if (fileContent.empty()) continue;
|
||||
|
||||
try {
|
||||
auto j = nlohmann::json::parse(fileContent);
|
||||
if (!j.contains("rules") || !j["rules"].contains("primaryKeys")) {
|
||||
continue;
|
||||
}
|
||||
std::vector<std::string> pkNames;
|
||||
for (auto& x : j["rules"]["primaryKeys"]) {
|
||||
pkNames.push_back(x.get<std::string>());
|
||||
}
|
||||
if (!j.contains("data") || !j["data"].is_array()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
TableInfo tableInfo;
|
||||
if (!j["data"].empty()) {
|
||||
for (auto & currRow : j["data"]) {
|
||||
if (!hasEmptyArrayForPk(currRow, pkNames)) {
|
||||
tableInfo.pkItems = parseAllPKItems(currRow, pkNames);
|
||||
}
|
||||
}
|
||||
// auto& firstRow = j["data"][0];
|
||||
// tableInfo.pkItems = parseAllPKItems(firstRow, pkNames);
|
||||
}
|
||||
|
||||
//==============================================================
|
||||
// 构建 dataMap, 支持 array + index
|
||||
//==============================================================
|
||||
for (auto& row : j["data"]) {
|
||||
std::string uniqueKey;
|
||||
bool firstKey = true;
|
||||
bool failed = false;
|
||||
|
||||
for (auto& pkItem : tableInfo.pkItems) {
|
||||
if (!row.contains(pkItem.topLevel)) {
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
auto& jTop = row[pkItem.topLevel];
|
||||
|
||||
// 无子字段 => 直接处理
|
||||
if (pkItem.subField.empty()) {
|
||||
if (jTop.is_string() || jTop.is_number_integer()) {
|
||||
appendPKValue(uniqueKey, jTop, firstKey);
|
||||
} else {
|
||||
failed = true; break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
// 若是 array<object> + subField,就遍历数组每个下标 + subField => 并将 index + value 拼进 uniqueKey
|
||||
if (pkItem.topLevelType == JsonValueType::JVT_ArrayObject) {
|
||||
if (!jTop.is_array()) { failed = true; break; }
|
||||
// 遍历数组所有元素
|
||||
for (int i = 0; i < (int)jTop.size(); i++) {
|
||||
auto& elem = jTop[i];
|
||||
if (!elem.is_object()) { failed = true; break; }
|
||||
if (!elem.contains(pkItem.subField)) { failed = true; break; }
|
||||
auto& subVal = elem[pkItem.subField];
|
||||
// 只支持 string/int
|
||||
if (!subVal.is_string() && !subVal.is_number_integer()) {
|
||||
failed = true; break;
|
||||
}
|
||||
// 拼上索引 + 值
|
||||
// e.g. "|0:xxx|1:yyy"...
|
||||
if (!firstKey) uniqueKey += "|";
|
||||
uniqueKey += std::to_string(i);
|
||||
uniqueKey += ":";
|
||||
if (subVal.is_string()) {
|
||||
uniqueKey += subVal.get<std::string>();
|
||||
} else {
|
||||
uniqueKey += std::to_string(subVal.get<int>());
|
||||
}
|
||||
firstKey = false;
|
||||
}
|
||||
if (failed) break;
|
||||
}
|
||||
else if (pkItem.topLevelType == JsonValueType::JVT_Object) {
|
||||
if (!jTop.is_object()) {
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
if (!jTop.contains(pkItem.subField)) { failed = true; break; }
|
||||
auto& subVal = jTop[pkItem.subField];
|
||||
if (subVal.is_string() || subVal.is_number_integer()) {
|
||||
appendPKValue(uniqueKey, subVal, firstKey);
|
||||
} else {
|
||||
failed = true; break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (failed) break;
|
||||
}
|
||||
if (!failed && !uniqueKey.empty()) {
|
||||
tableInfo.dataMap[uniqueKey] = row;
|
||||
collectLocalizableStrings(row, tableInfo.pkItems, Local::translatedText);
|
||||
}
|
||||
}
|
||||
|
||||
// Log::DebugFmt("Load table: %s, %d, %d", tableName.c_str(), tableInfo.pkItems.size(), tableInfo.dataMap.size());
|
||||
g_loadedData[tableName] = std::move(tableInfo);
|
||||
|
||||
} catch (std::exception& e) {
|
||||
Log::ErrorFmt("MasterLocal::LoadData: parse error in '%s': %s",
|
||||
path.string().c_str(), e.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//==============================================================
|
||||
// 在 C# 对象里,根据 pkItems 构造 uniqueKey
|
||||
// 同样要支持 array<object> + index
|
||||
//==============================================================
|
||||
bool buildUniqueKeyFromCSharp(FieldController& fc, const TableInfo& tableInfo, std::string& outKey) {
|
||||
outKey.clear();
|
||||
bool firstKey = true;
|
||||
|
||||
for (auto& pk : tableInfo.pkItems) {
|
||||
if (pk.subField.empty()) {
|
||||
// 顶层无子字段
|
||||
if (pk.topLevelType == JsonValueType::JVT_String) {
|
||||
auto sptr = fc.ReadStringField(pk.topLevel);
|
||||
if (!sptr) return false;
|
||||
if (!firstKey) outKey += "|";
|
||||
outKey += sptr->ToString();
|
||||
firstKey = false;
|
||||
} else if (pk.topLevelType == JsonValueType::JVT_Int) {
|
||||
int ival = fc.ReadIntField(pk.topLevel);
|
||||
if (!firstKey) outKey += "|";
|
||||
outKey += std::to_string(ival);
|
||||
firstKey = false;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else {
|
||||
// subField
|
||||
if (pk.topLevelType == JsonValueType::JVT_ArrayObject) {
|
||||
// => c# 里 readObjectListField
|
||||
void* listPtr = fc.ReadObjectListField(pk.topLevel);
|
||||
if (!listPtr) return false;
|
||||
Il2cppUtils::Tools::CSListEditor<void*> listEdit(listPtr);
|
||||
int arrCount = listEdit.get_Count();
|
||||
|
||||
// 遍历每个 index
|
||||
for (int i = 0; i < arrCount; i++) {
|
||||
auto elemPtr = listEdit.get_Item(i);
|
||||
if (!elemPtr) return false;
|
||||
FieldController subFC = FieldController::CreateSubFieldController(elemPtr);
|
||||
|
||||
// 只支持 string/int
|
||||
if (pk.subFieldType == JsonValueType::JVT_String) {
|
||||
auto sptr = subFC.ReadStringField(pk.subField);
|
||||
if (!sptr) return false;
|
||||
if (!firstKey) outKey += "|";
|
||||
// "|i:xxx"
|
||||
outKey += std::to_string(i);
|
||||
outKey += ":";
|
||||
outKey += sptr->ToString();
|
||||
firstKey = false;
|
||||
}
|
||||
else if (pk.subFieldType == JsonValueType::JVT_Int) {
|
||||
int ival = subFC.ReadIntField(pk.subField);
|
||||
if (!firstKey) outKey += "|";
|
||||
outKey += std::to_string(i);
|
||||
outKey += ":";
|
||||
outKey += std::to_string(ival);
|
||||
firstKey = false;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (pk.topLevelType == JsonValueType::JVT_Object) {
|
||||
void* subObj = fc.ReadObjectField(pk.topLevel);
|
||||
if (!subObj) return false;
|
||||
FieldController subFC = FieldController::CreateSubFieldController(subObj);
|
||||
|
||||
if (pk.subFieldType == JsonValueType::JVT_String) {
|
||||
auto sptr = subFC.ReadStringField(pk.subField);
|
||||
if (!sptr) return false;
|
||||
if (!firstKey) outKey += "|";
|
||||
outKey += sptr->ToString();
|
||||
firstKey = false;
|
||||
}
|
||||
else if (pk.subFieldType == JsonValueType::JVT_Int) {
|
||||
int ival = subFC.ReadIntField(pk.subField);
|
||||
if (!firstKey) outKey += "|";
|
||||
outKey += std::to_string(ival);
|
||||
firstKey = false;
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return !outKey.empty();
|
||||
}
|
||||
|
||||
// 声明
|
||||
void localizeJsonToCsharp(FieldController& fc, const nlohmann::json& jdata, const std::unordered_set<std::string>& skipKeySet);
|
||||
void localizeArrayOfObject(FieldController& fc, const std::string& fieldName, const nlohmann::json& arrVal, const std::unordered_set<std::string>& skipKeySet);
|
||||
void localizeObject(FieldController& fc, const std::string& fieldName, const nlohmann::json& objVal, const std::unordered_set<std::string>& skipKeySet);
|
||||
|
||||
//====================================================================
|
||||
// 对 array<object> 做一层递归 —— 需要带着 skipKeySet
|
||||
//====================================================================
|
||||
void localizeArrayOfObject(FieldController& fc, const std::string& fieldName, const nlohmann::json& arrVal, const std::unordered_set<std::string>& skipKeySet) {
|
||||
void* listPtr = fc.ReadObjectListField(fieldName);
|
||||
if (!listPtr) return;
|
||||
Il2cppUtils::Tools::CSListEditor<void*> listEdit(listPtr);
|
||||
int cmin = std::min<int>(listEdit.get_Count(), (int)arrVal.size());
|
||||
for (int i = 0; i < cmin; i++) {
|
||||
auto elemPtr = listEdit.get_Item(i);
|
||||
if (!elemPtr) continue;
|
||||
FieldController subFC = FieldController::CreateSubFieldController(elemPtr);
|
||||
localizeJsonToCsharp(subFC, arrVal[i], skipKeySet);
|
||||
}
|
||||
}
|
||||
|
||||
//====================================================================
|
||||
// 对单个 object 做一层递归 —— 需要带着 skipKeySet
|
||||
//====================================================================
|
||||
void localizeObject(FieldController& fc, const std::string& fieldName, const nlohmann::json& objVal, const std::unordered_set<std::string>& skipKeySet) {
|
||||
void* subObj = fc.ReadObjectField(fieldName);
|
||||
if (!subObj) return;
|
||||
FieldController subFC = FieldController::CreateSubFieldController(subObj);
|
||||
localizeJsonToCsharp(subFC, objVal, skipKeySet);
|
||||
}
|
||||
|
||||
//====================================================================
|
||||
// 仅一层本地化: string, string[], object, object[],带 skipKeySet
|
||||
//====================================================================
|
||||
void localizeJsonToCsharp(FieldController& fc, const nlohmann::json& jdata, const std::unordered_set<std::string>& skipKeySet) {
|
||||
if (!jdata.is_object()) return;
|
||||
for (auto it = jdata.begin(); it != jdata.end(); ++it) {
|
||||
const std::string& key = it.key();
|
||||
// 如果 key 在 skipKeySet 里,则跳过本地化
|
||||
if (skipKeySet.count(key)) {
|
||||
// Debug输出可以留意一下
|
||||
// Log::DebugFmt("skip field: %s", key.c_str());
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto& val = it.value();
|
||||
if (val.is_string()) {
|
||||
// 打印一下做验证
|
||||
auto origStr = fc.ReadStringField(key);
|
||||
auto newStr = val.get<std::string>();
|
||||
if (origStr) {
|
||||
std::string oldVal = origStr->ToString();
|
||||
// Log::DebugFmt("SetStringField key: %s, oldVal: %s -> newVal: %s", key.c_str(), oldVal.c_str(), newStr.c_str());
|
||||
if (((oldVal == "\n") || (oldVal == "\r\n")) && newStr.empty()) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
fc.SetStringField(key, val.get<std::string>());
|
||||
}
|
||||
else if (val.is_array()) {
|
||||
if (!val.empty() && val.begin()->is_string()) {
|
||||
bool allStr = true;
|
||||
std::vector<std::string> strArray;
|
||||
for (auto& x : val) {
|
||||
if (!x.is_string()) { allStr = false; break; }
|
||||
strArray.push_back(x.get<std::string>());
|
||||
}
|
||||
if (allStr) {
|
||||
// Log::DebugFmt("SetStringListField in %s, key: %s", fc.self_klass->name, key.c_str());
|
||||
fc.SetStringListField(key, strArray);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// array<object>
|
||||
if (!val.empty() && val.begin()->is_object()) {
|
||||
localizeArrayOfObject(fc, key, val, skipKeySet);
|
||||
}
|
||||
}
|
||||
else if (val.is_object()) {
|
||||
localizeObject(fc, key, val, skipKeySet);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//====================================================================
|
||||
// 真正处理单个C#对象
|
||||
//====================================================================
|
||||
void LocalizeMasterItem(FieldController& fc, const std::string& tableName) {
|
||||
auto it = g_loadedData.find(tableName);
|
||||
if (it == g_loadedData.end()) return;
|
||||
// Log::DebugFmt("LocalizeMasterItem: %s", tableName.c_str());
|
||||
auto& tableInfo = it->second;
|
||||
if (tableInfo.dataMap.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string uniqueKey;
|
||||
if (!buildUniqueKeyFromCSharp(fc, tableInfo, uniqueKey)) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto itRow = tableInfo.dataMap.find(uniqueKey);
|
||||
if (itRow == tableInfo.dataMap.end()) {
|
||||
return;
|
||||
}
|
||||
const auto& rowData = itRow->second;
|
||||
|
||||
//=====================================================
|
||||
// 把「有子字段」的 pkItem 也加入 skipKeySet,但用它的 `subField` 部分
|
||||
//=====================================================
|
||||
std::unordered_set<std::string> skipKeySet;
|
||||
for (auto& pk : tableInfo.pkItems) {
|
||||
if (pk.subField.empty()) {
|
||||
// 若没有子字段,说明 topLevel 本身是主键
|
||||
skipKeySet.insert(pk.topLevel);
|
||||
} else {
|
||||
// 如果有子字段,说明这个子字段才是 PK
|
||||
// e.g. produceDescriptions.examEffectType => skipKeySet.insert("examEffectType");
|
||||
skipKeySet.insert(pk.subField);
|
||||
}
|
||||
}
|
||||
|
||||
// 然后带着 skipKeySet 去做本地化
|
||||
localizeJsonToCsharp(fc, rowData, skipKeySet);
|
||||
}
|
||||
|
||||
void LocalizeMasterTables(const std::string& tableName, UnityResolve::UnityType::List<void*>* result) {
|
||||
if (!result) return;
|
||||
Il2cppUtils::Tools::CSListEditor resultList(result);
|
||||
if (resultList.get_Count() <= 0) return;
|
||||
|
||||
for (auto i : resultList) {
|
||||
if (!i) continue;
|
||||
FieldController fc(i);
|
||||
LocalizeMasterItem(fc, tableName);
|
||||
}
|
||||
}
|
||||
|
||||
void LocalizeMaster(const std::string& sql, UnityResolve::UnityType::List<void*>* result) {
|
||||
static const std::regex tableNameRegex(R"(\bFROM\s+(?:`([^`]+)`|(\S+)))");
|
||||
std::smatch match;
|
||||
if (std::regex_search(sql, match, tableNameRegex)) {
|
||||
std::string tableName = match[1].matched ? match[1].str() : match[2].str();
|
||||
LocalizeMasterTables(tableName, result);
|
||||
}
|
||||
}
|
||||
|
||||
void LocalizeMaster(const std::string& sql, void* result) {
|
||||
if (!Config::useMasterTrans) return;
|
||||
LocalizeMaster(sql, reinterpret_cast<UnityResolve::UnityType::List<void*>*>(result));
|
||||
}
|
||||
|
||||
void LocalizeMaster(void* result, const std::string& tableName) {
|
||||
if (!Config::useMasterTrans) return;
|
||||
LocalizeMasterTables(tableName, reinterpret_cast<UnityResolve::UnityType::List<void*>*>(result));
|
||||
}
|
||||
|
||||
void LocalizeMasterItem(void* item, const std::string& tableName) {
|
||||
if (!Config::useMasterTrans) return;
|
||||
FieldController fc(item);
|
||||
LocalizeMasterItem(fc, tableName);
|
||||
}
|
||||
|
||||
} // namespace GakumasLocal::MasterLocal
|
|
@ -1,15 +0,0 @@
|
|||
#ifndef GAKUMAS_LOCALIFY_MASTERLOCAL_H
|
||||
#define GAKUMAS_LOCALIFY_MASTERLOCAL_H
|
||||
|
||||
/*
|
||||
#include <string>
|
||||
|
||||
namespace GakumasLocal::MasterLocal {
|
||||
void LoadData();
|
||||
void LocalizeMaster(const std::string& sql, void* result);
|
||||
void LocalizeMaster(void* result, const std::string& tableName);
|
||||
void LocalizeMasterItem(void* item, const std::string& tableName);
|
||||
}
|
||||
*/
|
||||
|
||||
#endif //GAKUMAS_LOCALIFY_MASTERLOCAL_H
|
|
@ -2,11 +2,15 @@
|
|||
|
||||
#include <codecvt>
|
||||
#include <locale>
|
||||
#include <jni.h>
|
||||
#include "fmt/core.h"
|
||||
|
||||
|
||||
extern JavaVM* g_javaVM;
|
||||
#ifndef GKMS_WINDOWS
|
||||
#include <jni.h>
|
||||
|
||||
extern JavaVM* g_javaVM;
|
||||
#else
|
||||
#include "cpprest/details/http_helpers.h"
|
||||
#endif
|
||||
|
||||
|
||||
namespace GakumasLocal::Misc {
|
||||
|
@ -20,6 +24,13 @@ namespace GakumasLocal::Misc {
|
|||
return utf16conv.to_bytes(str.data(), str.data() + str.size());
|
||||
}
|
||||
|
||||
#ifdef GKMS_WINDOWS
|
||||
std::string ToUTF8(const std::wstring_view& str) {
|
||||
return utility::conversions::to_utf8string(str.data());
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef GKMS_WINDOWS
|
||||
JNIEnv* GetJNIEnv() {
|
||||
if (!g_javaVM) return nullptr;
|
||||
JNIEnv* env = nullptr;
|
||||
|
@ -31,6 +42,7 @@ namespace GakumasLocal::Misc {
|
|||
}
|
||||
return env;
|
||||
}
|
||||
#endif
|
||||
|
||||
CSEnum::CSEnum(const std::string& name, const int value) {
|
||||
this->Add(name, value);
|
||||
|
|
|
@ -2,11 +2,16 @@
|
|||
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <jni.h>
|
||||
#include <deque>
|
||||
#include <numeric>
|
||||
#include <vector>
|
||||
|
||||
#include "../platformDefine.hpp"
|
||||
|
||||
#ifndef GKMS_WINDOWS
|
||||
#include <jni.h>
|
||||
#endif
|
||||
|
||||
|
||||
namespace GakumasLocal {
|
||||
using OpaqueFunctionPointer = void (*)();
|
||||
|
@ -14,7 +19,13 @@ namespace GakumasLocal {
|
|||
namespace Misc {
|
||||
std::u16string ToUTF16(const std::string_view& str);
|
||||
std::string ToUTF8(const std::u16string_view& str);
|
||||
#ifdef GKMS_WINDOWS
|
||||
std::string ToUTF8(const std::wstring_view& str);
|
||||
#endif
|
||||
|
||||
#ifndef GKMS_WINDOWS
|
||||
JNIEnv* GetJNIEnv();
|
||||
#endif
|
||||
|
||||
class CSEnum {
|
||||
public:
|
||||
|
|
|
@ -4,7 +4,13 @@
|
|||
#include "Misc.hpp"
|
||||
#include <string>
|
||||
#include <memory>
|
||||
#include <jni.h>
|
||||
|
||||
#include "../platformDefine.hpp"
|
||||
|
||||
#ifndef GKMS_WINDOWS
|
||||
#include <jni.h>
|
||||
#endif // !GKMS_WINDOWS
|
||||
|
||||
|
||||
namespace GakumasLocal {
|
||||
struct HookInstaller
|
||||
|
|
|
@ -1,6 +1,12 @@
|
|||
#include "baseCamera.hpp"
|
||||
#include <thread>
|
||||
|
||||
#include "../../platformDefine.hpp"
|
||||
|
||||
#ifdef GKMS_WINDOWS
|
||||
#include <corecrt_math_defines.h>
|
||||
#endif // GKMS_WINDOWS
|
||||
|
||||
|
||||
namespace BaseCamera {
|
||||
using Vector3_t = UnityResolve::UnityType::Vector3;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "../deps/UnityResolve/UnityResolve.hpp"
|
||||
#include "../../deps/UnityResolve/UnityResolve.hpp"
|
||||
|
||||
enum LonMoveHState {
|
||||
LonMoveLeftAndRight,
|
||||
|
|
|
@ -1,9 +1,16 @@
|
|||
#include "baseCamera.hpp"
|
||||
#include "camera.hpp"
|
||||
#include <thread>
|
||||
#include "Misc.hpp"
|
||||
#include "../Misc.hpp"
|
||||
#include "../BaseDefine.h"
|
||||
|
||||
#include "../../platformDefine.hpp"
|
||||
|
||||
#ifdef GKMS_WINDOWS
|
||||
#include <corecrt_math_defines.h>
|
||||
#endif // GKMS_WINDOWS
|
||||
|
||||
|
||||
|
||||
namespace GKCamera {
|
||||
BaseCamera::Camera baseCamera{};
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
#include "baseCamera.hpp"
|
||||
#include "Joystick/JoystickEvent.h"
|
||||
#include "../../deps/Joystick/JoystickEvent.h"
|
||||
|
||||
namespace GKCamera {
|
||||
enum class CameraMode {
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include <string>
|
||||
#include "nlohmann/json.hpp"
|
||||
#include "../Log.h"
|
||||
#include <thread>
|
||||
|
||||
namespace GakumasLocal::Config {
|
||||
bool isConfigInit = false;
|
||||
|
@ -100,7 +101,6 @@ namespace GakumasLocal::Config {
|
|||
GetConfigItem(bLimitYy);
|
||||
GetConfigItem(bLimitZx);
|
||||
GetConfigItem(bLimitZy);
|
||||
|
||||
}
|
||||
catch (std::exception& e) {
|
||||
Log::ErrorFmt("LoadConfig error: %s", e.what());
|
||||
|
|
|
@ -0,0 +1,21 @@
|
|||
#include "shadowhook.h"
|
||||
#include <android/log.h>
|
||||
|
||||
#define ADD_HOOK(name, addr) \
|
||||
name##_Addr = reinterpret_cast<name##_Type>(addr); \
|
||||
if (addr) { \
|
||||
auto stub = hookInstaller->InstallHook(reinterpret_cast<void*>(addr), \
|
||||
reinterpret_cast<void*>(name##_Hook), \
|
||||
reinterpret_cast<void**>(&name##_Orig)); \
|
||||
if (stub == NULL) { \
|
||||
int error_num = shadowhook_get_errno(); \
|
||||
const char *error_msg = shadowhook_to_errmsg(error_num); \
|
||||
Log::ErrorFmt("ADD_HOOK: %s at %p failed: %s", #name, addr, error_msg); \
|
||||
} \
|
||||
else { \
|
||||
hookedStubs.emplace(stub); \
|
||||
GakumasLocal::Log::InfoFmt("ADD_HOOK: %s at %p", #name, addr); \
|
||||
} \
|
||||
} \
|
||||
else GakumasLocal::Log::ErrorFmt("Hook failed: %s is NULL", #name, addr); \
|
||||
if (Config::lazyInit) UnityResolveProgress::classProgress.current++
|
|
@ -314,8 +314,8 @@ fun HomePage(modifier: Modifier = Modifier,
|
|||
fontSize = 14f,
|
||||
value = programConfig.value.useAPIAssetsURL,
|
||||
onValueChange = { c -> context?.onPUseAPIAssetsURLChanged(c, 0, 0, 0)},
|
||||
label = { Text(stringResource(R.string.api_addr)) },
|
||||
keyboardOptions = keyboardOptionsNumber)
|
||||
label = { Text(stringResource(R.string.api_addr)) }
|
||||
)
|
||||
|
||||
if (downloadAble) {
|
||||
GakuButton(modifier = modifier
|
||||
|
@ -411,8 +411,8 @@ fun HomePage(modifier: Modifier = Modifier,
|
|||
fontSize = 14f,
|
||||
value = programConfig.value.transRemoteZipUrl,
|
||||
onValueChange = { c -> context?.onPTransRemoteZipUrlChanged(c, 0, 0, 0)},
|
||||
label = { Text(stringResource(id = R.string.resource_url)) },
|
||||
keyboardOptions = keyboardOptionsNumber)
|
||||
label = { Text(stringResource(id = R.string.resource_url)) }
|
||||
)
|
||||
|
||||
if (downloadAble) {
|
||||
GakuButton(modifier = modifier
|
||||
|
|
Loading…
Reference in New Issue