#pragma once #include #include void initHook(); void unInitHook(); void loadConfig(const std::string& configJson); void loadConfig(const std::filesystem::path& filePath); bool getCurrentLodingProgress(int* stepTotal, int* stepCurrent, int* currTotal, int* currCurrent); // TODO keyboard events namespace GakumasLocal::WinHooks { void* LoadAssetBundle(const std::string& path); namespace Keyboard { void InstallWndProcHook(); } }