gkms-localify-dmm/src/GakumasLocalify/Il2cppUtils.hpp

494 lines
18 KiB
C++

#pragma once
#include "../deps/UnityResolve/UnityResolve.hpp"
#include "Log.h"
#include <memory>
namespace Il2cppUtils {
using namespace GakumasLocal;
struct Il2CppClassHead {
// The following fields are always valid for a Il2CppClass structure
const void* image;
void* gc_desc;
const char* name;
const char* namespaze;
};
struct Il2CppObject
{
union
{
void* klass;
void* vtable;
};
void* monitor;
};
enum Il2CppTypeEnum
{
IL2CPP_TYPE_END = 0x00, /* End of List */
IL2CPP_TYPE_VOID = 0x01,
IL2CPP_TYPE_BOOLEAN = 0x02,
IL2CPP_TYPE_CHAR = 0x03,
IL2CPP_TYPE_I1 = 0x04,
IL2CPP_TYPE_U1 = 0x05,
IL2CPP_TYPE_I2 = 0x06,
IL2CPP_TYPE_U2 = 0x07,
IL2CPP_TYPE_I4 = 0x08,
IL2CPP_TYPE_U4 = 0x09,
IL2CPP_TYPE_I8 = 0x0a,
IL2CPP_TYPE_U8 = 0x0b,
IL2CPP_TYPE_R4 = 0x0c,
IL2CPP_TYPE_R8 = 0x0d,
IL2CPP_TYPE_STRING = 0x0e,
IL2CPP_TYPE_PTR = 0x0f,
IL2CPP_TYPE_BYREF = 0x10,
IL2CPP_TYPE_VALUETYPE = 0x11,
IL2CPP_TYPE_CLASS = 0x12,
IL2CPP_TYPE_VAR = 0x13,
IL2CPP_TYPE_ARRAY = 0x14,
IL2CPP_TYPE_GENERICINST = 0x15,
IL2CPP_TYPE_TYPEDBYREF = 0x16,
IL2CPP_TYPE_I = 0x18,
IL2CPP_TYPE_U = 0x19,
IL2CPP_TYPE_FNPTR = 0x1b,
IL2CPP_TYPE_OBJECT = 0x1c,
IL2CPP_TYPE_SZARRAY = 0x1d,
IL2CPP_TYPE_MVAR = 0x1e,
IL2CPP_TYPE_CMOD_REQD = 0x1f,
IL2CPP_TYPE_CMOD_OPT = 0x20,
IL2CPP_TYPE_INTERNAL = 0x21,
IL2CPP_TYPE_MODIFIER = 0x40,
IL2CPP_TYPE_SENTINEL = 0x41,
IL2CPP_TYPE_PINNED = 0x45,
IL2CPP_TYPE_ENUM = 0x55
};
typedef struct Il2CppType
{
void* dummy;
unsigned int attrs : 16;
Il2CppTypeEnum type : 8;
unsigned int num_mods : 6;
unsigned int byref : 1;
unsigned int pinned : 1;
} Il2CppType;
struct Il2CppReflectionType
{
Il2CppObject object;
const Il2CppType* type;
};
struct Resolution_t {
int width;
int height;
int herz;
};
struct FieldInfo {
const char* name;
const Il2CppType* type;
uintptr_t parent;
int32_t offset;
uint32_t token;
};
struct MethodInfo {
uintptr_t methodPointer;
uintptr_t invoker_method;
const char* name;
uintptr_t klass;
const Il2CppType* return_type;
//const ParameterInfo* parameters;
// const void* return_type;
const void* parameters;
uintptr_t methodDefinition;
uintptr_t genericContainer;
uint32_t token;
uint16_t flags;
uint16_t iflags;
uint16_t slot;
uint8_t parameters_count;
uint8_t is_generic : 1;
uint8_t is_inflated : 1;
uint8_t wrapper_type : 1;
uint8_t is_marshaled_from_native : 1;
};
static UnityResolve::Class* GetClass(const std::string& assemblyName, const std::string& nameSpaceName,
const std::string& className) {
const auto assembly = UnityResolve::Get(assemblyName);
if (!assembly) {
Log::ErrorFmt("GetMethodPointer error: assembly %s not found.", assemblyName.c_str());
return nullptr;
}
const auto pClass = assembly->Get(className, nameSpaceName);
if (!pClass) {
Log::ErrorFmt("GetMethodPointer error: Class %s::%s not found.", nameSpaceName.c_str(), className.c_str());
return nullptr;
}
return pClass;
}
/*
UnityResolve::Method* GetMethodIl2cpp(const char* assemblyName, const char* nameSpaceName,
const char* className, const char* methodName, const int argsCount) {
auto domain = UnityResolve::Invoke<void*>("il2cpp_domain_get");
UnityResolve::Invoke<void*>("il2cpp_thread_attach", domain);
auto image = UnityResolve::Invoke<void*>("il2cpp_assembly_get_image", domain);
if (!image) {
Log::ErrorFmt("GetMethodIl2cpp error: assembly %s not found.", assemblyName);
return nullptr;
}
Log::Debug("GetMethodIl2cpp 1");
auto klass = UnityResolve::Invoke<void*>("il2cpp_class_from_name", image, nameSpaceName, className);
if (!klass) {
Log::ErrorFmt("GetMethodIl2cpp error: Class %s::%s not found.", nameSpaceName, className);
return nullptr;
}
Log::Debug("GetMethodIl2cpp 2");
auto ret = UnityResolve::Invoke<UnityResolve::Method*>("il2cpp_class_get_method_from_name", klass, methodName, argsCount);
if (!ret) {
Log::ErrorFmt("GetMethodIl2cpp error: method %s::%s.%s not found.", nameSpaceName, className, methodName);
return nullptr;
}
return ret;
}*/
static UnityResolve::Method* GetMethod(const std::string& assemblyName, const std::string& nameSpaceName,
const std::string& className, const std::string& methodName, const std::vector<std::string>& args = {}) {
const auto assembly = UnityResolve::Get(assemblyName);
if (!assembly) {
Log::ErrorFmt("GetMethod error: assembly %s not found.", assemblyName.c_str());
return nullptr;
}
const auto pClass = assembly->Get(className, nameSpaceName);
if (!pClass) {
Log::ErrorFmt("GetMethod error: Class %s::%s not found.", nameSpaceName.c_str(), className.c_str());
return nullptr;
}
auto method = pClass->Get<UnityResolve::Method>(methodName, args);
if (!method) {
/*
method = GetMethodIl2cpp(assemblyName.c_str(), nameSpaceName.c_str(), className.c_str(),
methodName.c_str(), args.size() == 0 ? -1 : args.size());
if (!method) {
Log::ErrorFmt("GetMethod error: method %s::%s.%s not found.", nameSpaceName.c_str(), className.c_str(), methodName.c_str());
return nullptr;
}*/
Log::ErrorFmt("GetMethod error: method %s::%s.%s not found.", nameSpaceName.c_str(), className.c_str(), methodName.c_str());
return nullptr;
}
return method;
}
static void* GetMethodPointer(const std::string& assemblyName, const std::string& nameSpaceName,
const std::string& className, const std::string& methodName, const std::vector<std::string>& args = {}) {
auto method = GetMethod(assemblyName, nameSpaceName, className, methodName, args);
if (method) {
return method->function;
}
return nullptr;
}
static void* il2cpp_resolve_icall(const char* s) {
return UnityResolve::Invoke<void*>("il2cpp_resolve_icall", s);
}
static Il2CppClassHead* get_class_from_instance(const void* instance) {
return static_cast<Il2CppClassHead*>(*static_cast<void* const*>(std::assume_aligned<alignof(void*)>(instance)));
}
static MethodInfo* il2cpp_class_get_method_from_name(void* klass, const char* name, int argsCount) {
return UnityResolve::Invoke<MethodInfo*>("il2cpp_class_get_method_from_name", klass, name, argsCount);
}
static uintptr_t il2cpp_class_get_method_pointer_from_name(void* klass, const char* name, int argsCount) {
auto findKlass = il2cpp_class_get_method_from_name(klass, name, argsCount);
if (findKlass) {
return findKlass->methodPointer;
}
Log::ErrorFmt("method: %s not found", name);
return 0;
}
static void* find_nested_class(void* klass, std::predicate<void*> auto&& predicate) {
void* iter{};
while (const auto curNestedClass = UnityResolve::Invoke<void*>("il2cpp_class_get_nested_types", klass, &iter))
{
if (static_cast<decltype(predicate)>(predicate)(curNestedClass))
{
return curNestedClass;
}
}
return nullptr;
}
static void* find_nested_class_from_name(void* klass, const char* name) {
return find_nested_class(klass, [name = std::string_view(name)](void* nestedClass) {
return static_cast<Il2CppClassHead*>(nestedClass)->name == name;
});
}
template <typename RType>
static auto ClassGetFieldValue(void* obj, UnityResolve::Field* field) -> RType {
return *reinterpret_cast<RType*>(reinterpret_cast<uintptr_t>(obj) + field->offset);
}
template <typename RType>
static auto ClassGetFieldValue(void* obj, FieldInfo* field) -> RType {
return *reinterpret_cast<RType*>(reinterpret_cast<uintptr_t>(obj) + field->offset);
}
template <typename T>
static auto ClassSetFieldValue(void* obj, UnityResolve::Field* field, T value) -> void {
const auto fieldPtr = static_cast<std::byte*>(obj) + field->offset;
std::memcpy(fieldPtr, std::addressof(value), sizeof(T));
}
template <typename RType>
static auto ClassSetFieldValue(void* obj, FieldInfo* field, RType value) -> void {
*reinterpret_cast<RType*>(reinterpret_cast<uintptr_t>(obj) + field->offset) = value;
}
static void* get_system_class_from_reflection_type_str(const char* typeStr, const char* assemblyName = "mscorlib") {
using Il2CppString = UnityResolve::UnityType::String;
static auto assemblyLoad = reinterpret_cast<void* (*)(Il2CppString*)>(
GetMethodPointer("mscorlib.dll", "System.Reflection",
"Assembly", "Load", {"*"})
);
static auto assemblyGetType = reinterpret_cast<Il2CppReflectionType * (*)(void*, Il2CppString*)>(
GetMethodPointer("mscorlib.dll", "System.Reflection",
"Assembly", "GetType", {"*"})
);
static auto reflectionAssembly = assemblyLoad(Il2CppString::New(assemblyName));
auto reflectionType = assemblyGetType(reflectionAssembly, Il2CppString::New(typeStr));
return UnityResolve::Invoke<void*>("il2cpp_class_from_system_type", reflectionType);
}
static std::unordered_map<std::string, std::unordered_map<int, std::string>> enumToValueMapCache{};
static std::unordered_map<int, std::string> EnumToValueMap(Il2CppClassHead* enumClass, bool useCache) {
std::unordered_map<int, std::string> ret{};
auto isEnum = UnityResolve::Invoke<bool>("il2cpp_class_is_enum", enumClass);
if (isEnum) {
Il2cppUtils::FieldInfo* field = nullptr;
void* iter = nullptr;
std::string cacheName = std::string(enumClass->namespaze) + "::" + enumClass->name;
if (useCache) {
if (auto it = enumToValueMapCache.find(cacheName); it != enumToValueMapCache.end()) {
return it->second;
}
}
while ((field = UnityResolve::Invoke<Il2cppUtils::FieldInfo*>("il2cpp_class_get_fields", enumClass, &iter))) {
// Log::DebugFmt("field: %s, off: %d", field->name, field->offset);
if (field->offset > 0) continue; // 非 static
if (strcmp(field->name, "value__") == 0) {
continue;
}
int value;
UnityResolve::Invoke<void>("il2cpp_field_static_get_value", field, &value);
// Log::DebugFmt("returnClass: %s - %s: 0x%x", enumClass->name, field->name, value);
std::string itemName = std::string(enumClass->name) + "_" + field->name;
ret.emplace(value, std::move(itemName));
}
if (useCache) {
enumToValueMapCache.emplace(std::move(cacheName), ret);
}
}
return ret;
}
template <typename T = void*>
static void iterate_IEnumerable(const void* obj, std::invocable<T> auto&& receiver)
{
const auto klass = get_class_from_instance(obj);
const auto getEnumeratorMethod = reinterpret_cast<void* (*)(const void*)>(il2cpp_class_get_method_from_name(klass, "GetEnumerator", 0)->methodPointer);
const auto enumerator = getEnumeratorMethod(obj);
const auto enumeratorClass = get_class_from_instance(enumerator);
const auto getCurrentMethod = reinterpret_cast<T(*)(void*)>(il2cpp_class_get_method_from_name(enumeratorClass, "get_Current", 0)->methodPointer);
const auto moveNextMethod = reinterpret_cast<bool(*)(void*)>(il2cpp_class_get_method_from_name(enumeratorClass, "MoveNext", 0)->methodPointer);
while (moveNextMethod(enumerator))
{
static_cast<decltype(receiver)>(receiver)(getCurrentMethod(enumerator));
}
}
namespace Tools {
template <typename T = void*>
class CSListEditor {
public:
CSListEditor(void* list) {
list_klass = get_class_from_instance(list);
lst = list;
lst_get_Count_method = il2cpp_class_get_method_from_name(list_klass, "get_Count", 0);
lst_get_Item_method = il2cpp_class_get_method_from_name(list_klass, "get_Item", 1);
lst_set_Item_method = il2cpp_class_get_method_from_name(list_klass, "set_Item", 2);
lst_Add_method = il2cpp_class_get_method_from_name(list_klass, "Add", 1);
lst_Contains_method = il2cpp_class_get_method_from_name(list_klass, "Contains", 1);
lst_get_Count = reinterpret_cast<lst_get_Count_t>(lst_get_Count_method->methodPointer);
lst_get_Item = reinterpret_cast<lst_get_Item_t>(lst_get_Item_method->methodPointer);
lst_set_Item = reinterpret_cast<lst_set_Item_t>(lst_set_Item_method->methodPointer);
lst_Add = reinterpret_cast<lst_Add_t>(lst_Add_method->methodPointer);
lst_Contains = reinterpret_cast<lst_Contains_t>(lst_Contains_method->methodPointer);
}
void Add(T value) {
lst_Add(lst, value, lst_Add_method);
}
bool Contains(T value) {
return lst_Contains(lst, value, lst_Contains_method);
}
T get_Item(int index) {
return lst_get_Item(lst, index, lst_get_Item_method);
}
void set_Item(int index, T value) {
return lst_set_Item(lst, index, value, lst_set_Item_method);
}
int get_Count() {
return lst_get_Count(lst, lst_get_Count_method);
}
T operator[] (int key) {
return get_Item(key);
}
class Iterator {
public:
Iterator(CSListEditor<T>* editor, int index) : editor(editor), index(index) {}
T operator*() const {
return editor->get_Item(index);
}
Iterator& operator++() {
++index;
return *this;
}
bool operator!=(const Iterator& other) const {
return index != other.index;
}
private:
CSListEditor<T>* editor;
int index;
};
Iterator begin() {
return Iterator(this, 0);
}
Iterator end() {
return Iterator(this, get_Count());
}
void* lst;
void* list_klass;
private:
typedef T(*lst_get_Item_t)(void*, int, void* mtd);
typedef void(*lst_Add_t)(void*, T, void* mtd);
typedef void(*lst_set_Item_t)(void*, int, T, void* mtd);
typedef int(*lst_get_Count_t)(void*, void* mtd);
typedef bool(*lst_Contains_t)(void*, T, void* mtd);
MethodInfo* lst_get_Item_method;
MethodInfo* lst_Add_method;
MethodInfo* lst_get_Count_method;
MethodInfo* lst_set_Item_method;
MethodInfo* lst_Contains_method;
lst_get_Item_t lst_get_Item;
lst_set_Item_t lst_set_Item;
lst_Add_t lst_Add;
lst_get_Count_t lst_get_Count;
lst_Contains_t lst_Contains;
};
template <typename KT = void*, typename VT = void*>
class CSDictEditor {
public:
// @param dict: Dictionary instance.
// @param dictTypeStr: Reflection type. eg: "System.Collections.Generic.Dictionary`2[System.Int32, System.Int32]"
CSDictEditor(void* dict, const char* dictTypeStr) {
dic_klass = Il2cppUtils::get_system_class_from_reflection_type_str(dictTypeStr);
initDict(dict);
}
CSDictEditor(void* dict) {
dic_klass = get_class_from_instance(dict);
initDict(dict);
}
CSDictEditor(void* dict, void* dicClass) {
dic_klass = dicClass;
initDict(dict);
}
void Add(KT key, VT value) {
dic_Add(dict, key, value, Add_method);
}
bool ContainsKey(KT key) {
return dic_containsKey(dict, key, ContainsKey_method);
}
VT get_Item(KT key) {
return dic_get_Item(dict, key, get_Item_method);
}
VT operator[] (KT key) {
return get_Item(key);
}
void* dict;
void* dic_klass;
private:
void initDict(void* dict) {
// dic_klass = dicClass;
this->dict = dict;
get_Item_method = il2cpp_class_get_method_from_name(dic_klass, "get_Item", 1);
Add_method = il2cpp_class_get_method_from_name(dic_klass, "Add", 2);
ContainsKey_method = il2cpp_class_get_method_from_name(dic_klass, "ContainsKey", 1);
dic_get_Item = (dic_get_Item_t)get_Item_method->methodPointer;
dic_Add = (dic_Add_t)Add_method->methodPointer;
dic_containsKey = (dic_containsKey_t)ContainsKey_method->methodPointer;
}
typedef VT(*dic_get_Item_t)(void*, KT, void* mtd);
typedef VT(*dic_Add_t)(void*, KT, VT, void* mtd);
typedef VT(*dic_containsKey_t)(void*, KT, void* mtd);
CSDictEditor();
MethodInfo* get_Item_method;
MethodInfo* Add_method;
MethodInfo* ContainsKey_method;
dic_get_Item_t dic_get_Item;
dic_Add_t dic_Add;
dic_containsKey_t dic_containsKey;
};
}
}