Toast in English.

This commit is contained in:
楪蘭楓 2024-06-23 21:49:54 +08:00
parent b5b433beb5
commit 7fff556cab
1 changed files with 15 additions and 15 deletions

View File

@ -278,29 +278,29 @@ namespace GKCamera {
void JDadUp(){ void JDadUp(){
reset_camera(); reset_camera();
ShowToast("重置镜头"); ShowToast("Reset Camera");
} }
void JDadDown(){ void JDadDown(){
ShowToast("关闭通知,再次点击开启"); ShowToast("Notification off, click again to turn it on.");
showToast = !showToast; showToast = !showToast;
} }
void JDadLeft(){ void JDadLeft(){
l_sensitivity = 1.0f; l_sensitivity = 1.0f;
ShowToast("重置移动灵敏度"); ShowToast("Reset Movement Sensitivity");
} }
void JDadRight(){ void JDadRight(){
r_sensitivity = 1.0f; r_sensitivity = 1.0f;
ShowToast("重置镜头灵敏度"); ShowToast("Reset Camera Sensitivity");
} }
void JAKeyDown() { void JAKeyDown() {
if (cameraMode == CameraMode::FOLLOW) { if (cameraMode == CameraMode::FOLLOW) {
const auto currPart = bodyPartsEnum.Next(); const auto currPart = bodyPartsEnum.Next();
if (showToast) { if (showToast) {
GakumasLocal::Log::ShowToastFmt("看向:%s (0x%x)", currPart.first.c_str(), GakumasLocal::Log::ShowToastFmt("Look at: %s (0x%x)", currPart.first.c_str(),
currPart.second); currPart.second);
} }
} else { } else {
@ -312,7 +312,7 @@ namespace GKCamera {
if (cameraMode == CameraMode::FOLLOW) { if (cameraMode == CameraMode::FOLLOW) {
const auto currPart = bodyPartsEnum.Last(); const auto currPart = bodyPartsEnum.Last();
if (showToast) { if (showToast) {
GakumasLocal::Log::ShowToastFmt("看向:%s (0x%x)", currPart.first.c_str(), GakumasLocal::Log::ShowToastFmt("Look at: %s (0x%x)", currPart.first.c_str(),
currPart.second); currPart.second);
} }
} else { } else {
@ -324,7 +324,7 @@ namespace GKCamera {
if (cameraMode == CameraMode::FOLLOW) { if (cameraMode == CameraMode::FOLLOW) {
OnLeftDown(); OnLeftDown();
if (showToast) { if (showToast) {
GakumasLocal::Log::ShowToastFmt("注视:%d", followCharaIndex); GakumasLocal::Log::ShowToastFmt("Look at position: %d", followCharaIndex);
} }
} else { } else {
l_sensitivity *= 0.8f; l_sensitivity *= 0.8f;
@ -335,7 +335,7 @@ namespace GKCamera {
if (cameraMode == CameraMode::FOLLOW) { if (cameraMode == CameraMode::FOLLOW) {
OnRightDown(); OnRightDown();
if (showToast) { if (showToast) {
GakumasLocal::Log::ShowToastFmt("注视:%d", followCharaIndex); GakumasLocal::Log::ShowToastFmt("Look at position: %d", followCharaIndex);
} }
} else { } else {
l_sensitivity *= 1.2f; l_sensitivity *= 1.2f;
@ -346,15 +346,15 @@ namespace GKCamera {
switch (cameraMode) { switch (cameraMode) {
case CameraMode::FREE: { case CameraMode::FREE: {
cameraMode = CameraMode::FOLLOW; cameraMode = CameraMode::FOLLOW;
ShowToast("跟随模式"); ShowToast("Follow Mode");
} break; } break;
case CameraMode::FOLLOW: { case CameraMode::FOLLOW: {
cameraMode = CameraMode::FIRST_PERSON; cameraMode = CameraMode::FIRST_PERSON;
ShowToast("第一人称模式"); ShowToast("First-person Mode");
} break; } break;
case CameraMode::FIRST_PERSON: { case CameraMode::FIRST_PERSON: {
cameraMode = CameraMode::FREE; cameraMode = CameraMode::FREE;
ShowToast("无人机模式"); ShowToast("Free Mode");
} break; } break;
} }
@ -365,22 +365,22 @@ namespace GKCamera {
case CameraMode::FIRST_PERSON: { case CameraMode::FIRST_PERSON: {
if (firstPersonRoll == FirstPersonRoll::ENABLE_ROLL) { if (firstPersonRoll == FirstPersonRoll::ENABLE_ROLL) {
firstPersonRoll = FirstPersonRoll::DISABLE_ROLL; firstPersonRoll = FirstPersonRoll::DISABLE_ROLL;
ShowToast("镜头水平固定"); ShowToast("Camera Horizontal Fixed");
} }
else { else {
firstPersonRoll = FirstPersonRoll::ENABLE_ROLL; firstPersonRoll = FirstPersonRoll::ENABLE_ROLL;
ShowToast("镜头水平摇动"); ShowToast("Camera Horizontal Rollable");
} }
} break; } break;
case CameraMode::FOLLOW: { case CameraMode::FOLLOW: {
if (followModeY == FollowModeY::APPLY_Y) { if (followModeY == FollowModeY::APPLY_Y) {
followModeY = FollowModeY::SMOOTH_Y; followModeY = FollowModeY::SMOOTH_Y;
ShowToast("平滑升降"); ShowToast("Smooth Lift");
} }
else { else {
followModeY = FollowModeY::APPLY_Y; followModeY = FollowModeY::APPLY_Y;
ShowToast("即时升降"); ShowToast("Instant Lift");
} }
} break; } break;