forked from chinosk/gkms-local
Toast in English.
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b5b433beb5
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@ -278,29 +278,29 @@ namespace GKCamera {
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void JDadUp(){
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void JDadUp(){
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reset_camera();
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reset_camera();
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ShowToast("重置镜头");
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ShowToast("Reset Camera");
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}
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}
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void JDadDown(){
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void JDadDown(){
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ShowToast("关闭通知,再次点击开启");
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ShowToast("Notification off, click again to turn it on.");
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showToast = !showToast;
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showToast = !showToast;
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}
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}
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void JDadLeft(){
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void JDadLeft(){
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l_sensitivity = 1.0f;
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l_sensitivity = 1.0f;
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ShowToast("重置移动灵敏度");
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ShowToast("Reset Movement Sensitivity");
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}
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}
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void JDadRight(){
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void JDadRight(){
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r_sensitivity = 1.0f;
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r_sensitivity = 1.0f;
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ShowToast("重置镜头灵敏度");
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ShowToast("Reset Camera Sensitivity");
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}
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}
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void JAKeyDown() {
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void JAKeyDown() {
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if (cameraMode == CameraMode::FOLLOW) {
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if (cameraMode == CameraMode::FOLLOW) {
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const auto currPart = bodyPartsEnum.Next();
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const auto currPart = bodyPartsEnum.Next();
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if (showToast) {
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if (showToast) {
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GakumasLocal::Log::ShowToastFmt("看向:%s (0x%x)", currPart.first.c_str(),
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GakumasLocal::Log::ShowToastFmt("Look at: %s (0x%x)", currPart.first.c_str(),
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currPart.second);
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currPart.second);
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}
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}
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} else {
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} else {
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@ -312,7 +312,7 @@ namespace GKCamera {
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if (cameraMode == CameraMode::FOLLOW) {
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if (cameraMode == CameraMode::FOLLOW) {
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const auto currPart = bodyPartsEnum.Last();
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const auto currPart = bodyPartsEnum.Last();
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if (showToast) {
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if (showToast) {
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GakumasLocal::Log::ShowToastFmt("看向:%s (0x%x)", currPart.first.c_str(),
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GakumasLocal::Log::ShowToastFmt("Look at: %s (0x%x)", currPart.first.c_str(),
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currPart.second);
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currPart.second);
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}
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}
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} else {
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} else {
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@ -324,7 +324,7 @@ namespace GKCamera {
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if (cameraMode == CameraMode::FOLLOW) {
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if (cameraMode == CameraMode::FOLLOW) {
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OnLeftDown();
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OnLeftDown();
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if (showToast) {
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if (showToast) {
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GakumasLocal::Log::ShowToastFmt("注视:%d", followCharaIndex);
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GakumasLocal::Log::ShowToastFmt("Look at position: %d", followCharaIndex);
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}
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}
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} else {
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} else {
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l_sensitivity *= 0.8f;
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l_sensitivity *= 0.8f;
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@ -335,7 +335,7 @@ namespace GKCamera {
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if (cameraMode == CameraMode::FOLLOW) {
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if (cameraMode == CameraMode::FOLLOW) {
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OnRightDown();
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OnRightDown();
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if (showToast) {
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if (showToast) {
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GakumasLocal::Log::ShowToastFmt("注视:%d", followCharaIndex);
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GakumasLocal::Log::ShowToastFmt("Look at position: %d", followCharaIndex);
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}
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}
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} else {
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} else {
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l_sensitivity *= 1.2f;
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l_sensitivity *= 1.2f;
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@ -346,15 +346,15 @@ namespace GKCamera {
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switch (cameraMode) {
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switch (cameraMode) {
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case CameraMode::FREE: {
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case CameraMode::FREE: {
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cameraMode = CameraMode::FOLLOW;
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cameraMode = CameraMode::FOLLOW;
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ShowToast("跟随模式");
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ShowToast("Follow Mode");
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} break;
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} break;
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case CameraMode::FOLLOW: {
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case CameraMode::FOLLOW: {
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cameraMode = CameraMode::FIRST_PERSON;
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cameraMode = CameraMode::FIRST_PERSON;
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ShowToast("第一人称模式");
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ShowToast("First-person Mode");
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} break;
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} break;
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case CameraMode::FIRST_PERSON: {
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case CameraMode::FIRST_PERSON: {
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cameraMode = CameraMode::FREE;
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cameraMode = CameraMode::FREE;
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ShowToast("无人机模式");
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ShowToast("Free Mode");
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} break;
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} break;
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}
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}
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@ -365,22 +365,22 @@ namespace GKCamera {
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case CameraMode::FIRST_PERSON: {
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case CameraMode::FIRST_PERSON: {
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if (firstPersonRoll == FirstPersonRoll::ENABLE_ROLL) {
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if (firstPersonRoll == FirstPersonRoll::ENABLE_ROLL) {
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firstPersonRoll = FirstPersonRoll::DISABLE_ROLL;
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firstPersonRoll = FirstPersonRoll::DISABLE_ROLL;
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ShowToast("镜头水平固定");
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ShowToast("Camera Horizontal Fixed");
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}
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}
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else {
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else {
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firstPersonRoll = FirstPersonRoll::ENABLE_ROLL;
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firstPersonRoll = FirstPersonRoll::ENABLE_ROLL;
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ShowToast("镜头水平摇动");
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ShowToast("Camera Horizontal Rollable");
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}
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}
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} break;
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} break;
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case CameraMode::FOLLOW: {
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case CameraMode::FOLLOW: {
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if (followModeY == FollowModeY::APPLY_Y) {
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if (followModeY == FollowModeY::APPLY_Y) {
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followModeY = FollowModeY::SMOOTH_Y;
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followModeY = FollowModeY::SMOOTH_Y;
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ShowToast("平滑升降");
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ShowToast("Smooth Lift");
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}
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}
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else {
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else {
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followModeY = FollowModeY::APPLY_Y;
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followModeY = FollowModeY::APPLY_Y;
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ShowToast("即时升降");
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ShowToast("Instant Lift");
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}
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}
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} break;
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} break;
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