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10 Commits
v1.6.8 ... main

Author SHA1 Message Date
chinosk b70376dcef
bump version to `3.1.0` 2025-06-06 03:11:20 +01:00
chinosk e859589125
fixed live 2025-04-27 15:50:38 +01:00
chinosk d09904643f
fixed crash 2025-03-18 09:28:15 +00:00
chinosk d83854c755
Adapted for multi-platform compilation
Fixed URL input could only enter numbers
2025-03-17 22:26:52 +00:00
chinosk ade47131f9
add version consistency check 2025-01-22 16:03:10 +00:00
chinosk 0218543935
fixed `LoginAsIOS` not working in `1.8.0` 2025-01-20 20:13:07 +00:00
chinosk 60c846b2f0
update README 2025-01-09 07:28:00 +00:00
chinosk 01591e61c0
Merge pull request #7 from imas-tools/feature-masterdb-localization
MasterDB Localization
2025-01-09 01:21:08 -06:00
chinosk 56c066bf42
bump version to `v2.0.1` 2025-01-09 06:54:23 +00:00
chinosk 35c2b9f489
MasterDB Localization 2025-01-05 22:36:12 +00:00
34 changed files with 2239 additions and 177 deletions

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@ -8,16 +8,7 @@
# Usage
- 这是一个 XPosed 插件,已 Root 用户可以使用 [LSPosed](https://github.com/LSPosed/LSPosed),未 Root 用户可以使用 [LSPatch](https://github.com/LSPosed/LSPatch)。
# TODO
- [x] 卡片信息、TIPS 等部分的文本 hook (`generic`)
- [ ] 更多类型的文件替换
- [x] LSPatch 集成模式无效
... and more
- 安卓 15 及以上的用户,请使用 [JingMatrix/LSPosed](https://github.com/JingMatrix/LSPosed) 或 [JingMatrix/LSPatch](https://github.com/JingMatrix/LSPatch)。因为原版已停止更新。

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@ -15,8 +15,9 @@ android {
applicationId "io.github.chinosk.gakumas.localify"
minSdk 29
targetSdk 34
versionCode 5
versionName "v1.6.8"
versionCode 12
versionName "v3.1.0"
buildConfigField "String", "VERSION_NAME", "\"${versionName}\""
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
vectorDrawables {

View File

@ -42,6 +42,7 @@ add_library(${CMAKE_PROJECT_NAME} SHARED
GakumasLocalify/Log.cpp
GakumasLocalify/Misc.cpp
GakumasLocalify/Local.cpp
GakumasLocalify/MasterLocal.cpp
GakumasLocalify/camera/baseCamera.cpp
GakumasLocalify/camera/camera.cpp
GakumasLocalify/config/Config.cpp

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@ -1,29 +1,58 @@
#define KEY_W 51
#define KEY_S 47
#define KEY_A 29
#define KEY_D 32
#define KEY_R 46
#define KEY_Q 45
#define KEY_E 33
#define KEY_F 34
#define KEY_I 37
#define KEY_K 39
#define KEY_J 38
#define KEY_L 40
#define KEY_V 50
#define KEY_UP 19
#define KEY_DOWN 20
#define KEY_LEFT 21
#define KEY_RIGHT 22
#define KEY_CTRL 113
#define KEY_SHIFT 59
#define KEY_ALT 57
#define KEY_SPACE 62
#define KEY_ADD 70
#define KEY_SUB 69
#include "../platformDefine.hpp"
#define WM_KEYDOWN 0
#define WM_KEYUP 1
#ifndef GKMS_WINDOWS
#define KEY_W 51
#define KEY_S 47
#define KEY_A 29
#define KEY_D 32
#define KEY_R 46
#define KEY_Q 45
#define KEY_E 33
#define KEY_F 34
#define KEY_I 37
#define KEY_K 39
#define KEY_J 38
#define KEY_L 40
#define KEY_V 50
#define KEY_UP 19
#define KEY_DOWN 20
#define KEY_LEFT 21
#define KEY_RIGHT 22
#define KEY_CTRL 113
#define KEY_SHIFT 59
#define KEY_ALT 57
#define KEY_SPACE 62
#define KEY_ADD 70
#define KEY_SUB 69
#define WM_KEYDOWN 0
#define WM_KEYUP 1
#else
#define KEY_W 'W'
#define KEY_S 'S'
#define KEY_A 'A'
#define KEY_D 'D'
#define KEY_R 'R'
#define KEY_Q 'Q'
#define KEY_E 'E'
#define KEY_F 'F'
#define KEY_I 'I'
#define KEY_K 'K'
#define KEY_J 'J'
#define KEY_L 'L'
#define KEY_V 'V'
#define KEY_UP 38
#define KEY_DOWN 40
#define KEY_LEFT 37
#define KEY_RIGHT 39
#define KEY_CTRL 17
#define KEY_SHIFT 16
#define KEY_ALT 18
#define KEY_SPACE 32
#define KEY_ADD 187
#define KEY_SUB 189
#endif
#define BTN_A 96
#define BTN_B 97

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@ -1,20 +1,28 @@
#include <android/log.h>
#include "Hook.h"
#include "Plugin.h"
#include "Log.h"
#include "../deps/UnityResolve/UnityResolve.hpp"
#include "Il2cppUtils.hpp"
#include "Local.h"
#include "MasterLocal.h"
#include <unordered_set>
#include "camera/camera.hpp"
#include "config/Config.hpp"
#include "shadowhook.h"
#include <jni.h>
// #include <jni.h>
#include <thread>
#include <map>
#include <set>
#include "../platformDefine.hpp"
#ifdef GKMS_WINDOWS
#include "../windowsPlatform.hpp"
#include "cpprest/details/http_helpers.h"
#include "../resourceUpdate/resourceUpdate.hpp"
#endif
std::unordered_set<void*> hookedStubs{};
extern std::filesystem::path gakumasLocalPath;
#define DEFINE_HOOK(returnType, name, params) \
using name##_Type = returnType(*) params; \
@ -22,26 +30,7 @@ std::unordered_set<void*> hookedStubs{};
name##_Type name##_Orig = nullptr; \
returnType name##_Hook params
#define ADD_HOOK(name, addr) \
name##_Addr = reinterpret_cast<name##_Type>(addr); \
if (addr) { \
auto stub = hookInstaller->InstallHook(reinterpret_cast<void*>(addr), \
reinterpret_cast<void*>(name##_Hook), \
reinterpret_cast<void**>(&name##_Orig)); \
if (stub == NULL) { \
int error_num = shadowhook_get_errno(); \
const char *error_msg = shadowhook_to_errmsg(error_num); \
Log::ErrorFmt("ADD_HOOK: %s at %p failed: %s", #name, addr, error_msg); \
} \
else { \
hookedStubs.emplace(stub); \
GakumasLocal::Log::InfoFmt("ADD_HOOK: %s at %p", #name, addr); \
} \
} \
else GakumasLocal::Log::ErrorFmt("Hook failed: %s is NULL", #name, addr); \
if (Config::lazyInit) UnityResolveProgress::classProgress.current++
/*
void UnHookAll() {
for (const auto i: hookedStubs) {
int result = shadowhook_unhook(i);
@ -52,7 +41,7 @@ void UnHookAll() {
GakumasLocal::Log::ErrorFmt("unhook failed: %d - %s", error_num, error_msg);
}
}
}
}*/
namespace GakumasLocal::HookMain {
using Il2cppString = UnityResolve::UnityType::String;
@ -110,6 +99,18 @@ namespace GakumasLocal::HookMain {
return GetResolution->Invoke<Il2cppUtils::Resolution_t>();
}
Il2cppString* ToJsonStr(void* object) {
static Il2cppString* (*toJsonStr)(void*) = nullptr;
if (!toJsonStr) {
toJsonStr = reinterpret_cast<Il2cppString * (*)(void*)>(Il2cppUtils::GetMethodPointer("Newtonsoft.Json.dll", "Newtonsoft.Json",
"JsonConvert", "SerializeObject", { "*" }));
}
if (!toJsonStr) {
return nullptr;
}
return toJsonStr(object);
}
DEFINE_HOOK(void, Unity_set_fieldOfView, (UnityResolve::UnityType::Camera* self, float value)) {
if (Config::enableFreeCamera) {
if (self == mainCameraCache) {
@ -222,14 +223,25 @@ namespace GakumasLocal::HookMain {
return Unity_set_position_Injected_Orig(self, data);
}
#ifdef GKMS_WINDOWS
DEFINE_HOOK(void*, InternalSetOrientationAsync, (void* retstr, void* self, int type, void* c, void* tc, void* mtd)) {
switch (Config::gameOrientation) {
case 1: type = 0x2; break; // FixedPortrait
case 2: type = 0x3; break; // FixedLandscape
default: break;
}
return InternalSetOrientationAsync_Orig(retstr, self, type, c, tc, mtd);
}
#else
DEFINE_HOOK(void*, InternalSetOrientationAsync, (void* self, int type, void* c, void* tc, void* mtd)) {
switch (Config::gameOrientation) {
case 1: type = 0x2; break; // FixedPortrait
case 2: type = 0x3; break; // FixedLandscape
default: break;
case 1: type = 0x2; break; // FixedPortrait
case 2: type = 0x3; break; // FixedLandscape
default: break;
}
return InternalSetOrientationAsync_Orig(self, type, c, tc, mtd);
}
#endif
DEFINE_HOOK(void, EndCameraRendering, (void* ctx, void* camera, void* method)) {
EndCameraRendering_Orig(ctx, camera, method);
@ -298,9 +310,129 @@ namespace GakumasLocal::HookMain {
}
}
#ifdef GKMS_WINDOWS
struct TransparentStringHash : std::hash<std::wstring>, std::hash<std::wstring_view>
{
using is_transparent = void;
};
typedef std::unordered_set<std::wstring, TransparentStringHash, std::equal_to<void>> AssetPathsType;
std::map<std::string, AssetPathsType> CustomAssetBundleAssetPaths;
std::unordered_map<std::string, uint32_t> CustomAssetBundleHandleMap{};
std::list<std::string> g_extra_assetbundle_paths{};
void LoadExtraAssetBundle() {
using Il2CppString = UnityResolve::UnityType::String;
if (g_extra_assetbundle_paths.empty()) {
return;
}
// CustomAssetBundleHandleMap.clear();
// CustomAssetBundleAssetPaths.clear();
// assert(!ExtraAssetBundleHandle && ExtraAssetBundleAssetPaths.empty());
static auto AssetBundle_GetAllAssetNames = reinterpret_cast<void* (*)(void*)>(
Il2cppUtils::il2cpp_resolve_icall("UnityEngine.AssetBundle::GetAllAssetNames()")
);
for (const auto& i : g_extra_assetbundle_paths) {
if (CustomAssetBundleHandleMap.contains(i)) continue;
const auto extraAssetBundle = WinHooks::LoadAssetBundle(i);
if (extraAssetBundle)
{
const auto allAssetPaths = AssetBundle_GetAllAssetNames(extraAssetBundle);
AssetPathsType assetPath{};
Il2cppUtils::iterate_IEnumerable<Il2CppString*>(allAssetPaths, [&assetPath](Il2CppString* path)
{
// ExtraAssetBundleAssetPaths.emplace(path->start_char);
// printf("Asset loaded: %ls\n", path->start_char);
assetPath.emplace(path->start_char);
});
CustomAssetBundleAssetPaths.emplace(i, assetPath);
CustomAssetBundleHandleMap.emplace(i, UnityResolve::Invoke<uint32_t>("il2cpp_gchandle_new", extraAssetBundle, false));
}
else
{
Log::ErrorFmt("Cannot load asset bundle: %s\n", i.c_str());
}
}
}
uint32_t GetBundleHandleByAssetName(std::wstring assetName) {
for (const auto& i : CustomAssetBundleAssetPaths) {
for (const auto& m : i.second) {
if (std::equal(m.begin(), m.end(), assetName.begin(), assetName.end(),
[](wchar_t c1, wchar_t c2) {
return std::tolower(c1, std::locale()) == std::tolower(c2, std::locale());
})) {
return CustomAssetBundleHandleMap.at(i.first);
}
}
}
return NULL;
}
uint32_t GetBundleHandleByAssetName(std::string assetName) {
return GetBundleHandleByAssetName(utility::conversions::to_string_t(assetName));
}
uint32_t ReplaceFontHandle;
void* GetReplaceFont() {
static auto FontClass = Il2cppUtils::GetClass("UnityEngine.TextRenderingModule.dll", "UnityEngine", "Font");
static auto Font_Type = UnityResolve::Invoke<Il2cppUtils::Il2CppReflectionType*>("il2cpp_type_get_object",
UnityResolve::Invoke<void*>("il2cpp_class_get_type", FontClass->address));
using Il2CppString = UnityResolve::UnityType::String;
const auto fontPath = "assets/fonts/gkamszhfontmix.otf";
void* replaceFont{};
const auto& bundleHandle = GetBundleHandleByAssetName(fontPath);
if (bundleHandle)
{
if (ReplaceFontHandle)
{
replaceFont = UnityResolve::Invoke<void*>("il2cpp_gchandle_get_target", ReplaceFontHandle);
// 加载场景时会被 Resources.UnloadUnusedAssets 干掉,且不受 DontDestroyOnLoad 影响,暂且判断是否存活,并在必要的时候重新加载
// TODO: 考虑挂载到 GameObject 上
// AssetBundle 不会被干掉
if (IsNativeObjectAlive(replaceFont))
{
return replaceFont;
}
else
{
UnityResolve::Invoke<void>("il2cpp_gchandle_free", std::exchange(ReplaceFontHandle, 0));
}
}
const auto extraAssetBundle = UnityResolve::Invoke<void*>("il2cpp_gchandle_get_target", bundleHandle);
static auto AssetBundle_LoadAsset = reinterpret_cast<void* (*)(void* _this, Il2CppString* name, Il2cppUtils::Il2CppReflectionType* type)>(
Il2cppUtils::il2cpp_resolve_icall("UnityEngine.AssetBundle::LoadAsset_Internal(System.String,System.Type)")
);;
replaceFont = AssetBundle_LoadAsset(extraAssetBundle, Il2cppString::New(fontPath), Font_Type);
if (replaceFont)
{
ReplaceFontHandle = UnityResolve::Invoke<uint32_t>("il2cpp_gchandle_new", replaceFont, false);
}
else
{
Log::Error("Cannot load asset font\n");
}
}
else
{
Log::Error("Cannot find asset font\n");
}
return replaceFont;
}
#else
void* fontCache = nullptr;
void* GetReplaceFont() {
static std::string fontName = Local::GetBasePath() / "local-files" / "gkamsZHFontMIX.otf";
static auto fontName = Local::GetBasePath() / "local-files" / "gkamsZHFontMIX.otf";
if (!std::filesystem::exists(fontName)) {
return nullptr;
}
@ -321,10 +453,11 @@ namespace GakumasLocal::HookMain {
const auto newFont = Font_klass->New<void*>();
Font_ctor->Invoke<void>(newFont);
CreateFontFromPath(newFont, Il2cppString::New(fontName));
CreateFontFromPath(newFont, Il2cppString::New(fontName.string()));
fontCache = newFont;
return newFont;
}
#endif
std::unordered_set<void*> updatedFontPtrs{};
void UpdateFont(void* TMP_Textself) {
@ -348,6 +481,7 @@ namespace GakumasLocal::HookMain {
auto newFont = GetReplaceFont();
if (!newFont) return;
auto fontAsset = get_font->Invoke<void*>(TMP_Textself);
if (fontAsset) {
set_sourceFontFile->Invoke<void>(fontAsset, newFont);
@ -357,6 +491,9 @@ namespace GakumasLocal::HookMain {
}
if (updatedFontPtrs.size() > 200) updatedFontPtrs.clear();
}
else {
Log::Error("UpdateFont: fontAsset is null.");
}
set_font->Invoke<void>(TMP_Textself, fontAsset);
// auto fontMaterial = get_material->Invoke<void*>(fontAsset);
@ -389,6 +526,26 @@ namespace GakumasLocal::HookMain {
UpdateFont(self);
}
DEFINE_HOOK(void, TMP_Text_SetText_2, (void* self, Il2cppString* sourceText, bool syncTextInputBox, void* mtd)) {
if (!sourceText) {
return TMP_Text_SetText_2_Orig(self, sourceText, syncTextInputBox, mtd);
}
const std::string origText = sourceText->ToString();
std::string transText;
if (Local::GetGenericText(origText, &transText)) {
const auto newText = UnityResolve::UnityType::String::New(transText);
UpdateFont(self);
return TMP_Text_SetText_2_Orig(self, newText, syncTextInputBox, mtd);
}
if (Config::textTest) {
TMP_Text_SetText_2_Orig(self, UnityResolve::UnityType::String::New("[TS]" + sourceText->ToString()), syncTextInputBox, mtd);
}
else {
TMP_Text_SetText_2_Orig(self, sourceText, syncTextInputBox, mtd);
}
UpdateFont(self);
}
DEFINE_HOOK(void, TextMeshProUGUI_Awake, (void* self, void* method)) {
// Log::InfoFmt("TextMeshProUGUI_Awake at %p, self at %p", TextMeshProUGUI_Awake_Orig, self);
@ -421,6 +578,66 @@ namespace GakumasLocal::HookMain {
TextField_set_value_Orig(self, value);
}
// 未使用的 Hook
DEFINE_HOOK(void, EffectGroup_ctor, (void* self, void* mtd)) {
// auto self_klass = Il2cppUtils::get_class_from_instance(self);
// Log::DebugFmt("EffectGroup_ctor: self: %s::%s", self_klass->namespaze, self_klass->name);
EffectGroup_ctor_Orig(self, mtd);
}
// 用于本地化 MasterDB
DEFINE_HOOK(void, MessageExtensions_MergeFrom, (void* message, void* span, void* mtd)) {
MessageExtensions_MergeFrom_Orig(message, span, mtd);
if (message) {
auto ret_klass = Il2cppUtils::get_class_from_instance(message);
if (ret_klass) {
// Log::DebugFmt("LocalizeMasterItem: %s", ret_klass->name);
MasterLocal::LocalizeMasterItem(message, ret_klass->name);
}
}
}
/*
// 未使用的 Hook
DEFINE_HOOK(void, MasterBase_GetAll, (void* self, UnityResolve::UnityType::Array<UnityResolve::UnityType::Byte>* getAllSQL,
int sqlLength, UnityResolve::UnityType::List<void*>* result, void* predicate, void* comparison, void* mtd)) {
// result: List<Campus.Common.Proto.Client.Master.*>, 和 query 的表名一致
MasterBase_GetAll_Orig(self, getAllSQL, sqlLength, result, predicate, comparison, mtd);
auto data_ptr = reinterpret_cast<std::uint8_t*>(getAllSQL->GetData());
std::string qS(data_ptr, data_ptr + sqlLength);
Il2cppUtils::Tools::CSListEditor resultList(result);
MasterLocal::LocalizeMaster(qS, result);
}
void LocalizeFindByKey(void* result, void* self) {
return; // 暂时不需要了
auto self_klass = Il2cppUtils::get_class_from_instance(self);
Log::DebugFmt("Localize: %s", self_klass->name); // FeatureLockMaster
// return;
if (!result) return;
auto result_klass = Il2cppUtils::get_class_from_instance(result);
std::string klassName = result_klass->name;
auto MasterBase_klass = Il2cppUtils::get_class_from_instance(self);
auto MasterBase_GetTableName = Il2cppUtils::il2cpp_class_get_method_from_name(MasterBase_klass, "GetTableName", 0);
if (MasterBase_GetTableName) {
auto tableName = reinterpret_cast<Il2cppString* (*)(void*, void*)>(MasterBase_GetTableName->methodPointer)(self, MasterBase_GetTableName);
// Log::DebugFmt("MasterBase_FindByKey: %s", tableName->ToString().c_str());
if (klassName == "List`1") {
MasterLocal::LocalizeMaster(result, tableName->ToString());
}
else {
MasterLocal::LocalizeMasterItem(result, tableName->ToString());
}
}
}*/
DEFINE_HOOK(Il2cppString*, OctoCaching_GetResourceFileName, (void* data, void* method)) {
auto ret = OctoCaching_GetResourceFileName_Orig(data, method);
//Log::DebugFmt("OctoCaching_GetResourceFileName: %s", ret->ToString().c_str());
@ -497,15 +714,27 @@ namespace GakumasLocal::HookMain {
return ret;
}
DEFINE_HOOK(void, PictureBookLiveThumbnailView_SetDataAsync, (void* self, void* liveData, bool isReleased, bool isUnlocked, bool isNew, bool hasLiveSkin, void* ct, void* mtd)) {
#ifdef GKMS_WINDOWS
DEFINE_HOOK(void, PictureBookLiveThumbnailView_SetDataAsync, (void* retstr, void* self, void* liveData, Il2cppString* characterId, bool isReleased, bool isUnlocked, bool isNew, bool hasLiveSkin, void* ct, void* mtd)) {
// Log::DebugFmt("PictureBookLiveThumbnailView_SetDataAsync: isReleased: %d, isUnlocked: %d, isNew: %d, hasLiveSkin: %d", isReleased, isUnlocked, isNew, hasLiveSkin);
if (Config::dbgMode && Config::unlockAllLive) {
isUnlocked = true;
isReleased = true;
hasLiveSkin = true;
}
PictureBookLiveThumbnailView_SetDataAsync_Orig(self, liveData, isReleased, isUnlocked, isNew, hasLiveSkin, ct, mtd);
PictureBookLiveThumbnailView_SetDataAsync_Orig(retstr, self, liveData, characterId, isReleased, isUnlocked, isNew, hasLiveSkin, ct, mtd);
}
#else
DEFINE_HOOK(void, PictureBookLiveThumbnailView_SetDataAsync, (void* self, void* liveData, Il2cppString* characterId, bool isReleased, bool isUnlocked, bool isNew, bool hasLiveSkin, void* ct, void* mtd)) {
// Log::DebugFmt("PictureBookLiveThumbnailView_SetDataAsync: isReleased: %d, isUnlocked: %d, isNew: %d, hasLiveSkin: %d", isReleased, isUnlocked, isNew, hasLiveSkin);
if (Config::dbgMode && Config::unlockAllLive) {
isUnlocked = true;
isReleased = true;
hasLiveSkin = true;
}
PictureBookLiveThumbnailView_SetDataAsync_Orig(self, liveData, characterId, isReleased, isUnlocked, isNew, hasLiveSkin, ct, mtd);
}
#endif
enum class GetIdolIdType {
MusicId,
@ -648,6 +877,34 @@ namespace GakumasLocal::HookMain {
return ret;
}
void* getCompletedUniTask() {
static auto unitask_klass = Il2cppUtils::GetClass("UniTask.dll", "Cysharp.Threading.Tasks", "UniTask");
static auto CompletedTask_field = unitask_klass->Get<UnityResolve::Field>("CompletedTask");
auto ret = UnityResolve::Invoke<void*>("il2cpp_object_new", unitask_klass->address);
UnityResolve::Invoke<void>("il2cpp_field_static_get_value", CompletedTask_field->address, ret);
return ret;
}
#ifdef GKMS_WINDOWS
// 绕过切歌时的等待以及网络请求
DEFINE_HOOK(void*, Produce_ViewPictureBookLiveAsync, (void* retstr, Il2cppString* musicId, Il2cppString* characterId,
void* ct, void* callOption, void* errorHandlerIl, Il2cppString* requestIdForResponseCache, void* mtd)) {
// Log::DebugFmt("Produce_ViewPictureBookLiveAsync: %s - %s", musicId->ToString().c_str(), characterId->ToString().c_str());
if (Config::unlockAllLive) return getCompletedUniTask();
return Produce_ViewPictureBookLiveAsync_Orig(retstr, musicId, characterId, ct, callOption, errorHandlerIl, requestIdForResponseCache, mtd);
}
#else
DEFINE_HOOK(void*, Produce_ViewPictureBookLiveAsync, (void* retstr, void* musicId, void* characterId,
void* ct, void* callOption, void* errorHandlerIl, void* requestIdForResponseCache, void* mtd, void* wenhao)) {
// Log::DebugFmt("Produce_ViewPictureBookLiveAsync: %s - %s", musicId->ToString().c_str(), characterId->ToString().c_str());
if (Config::unlockAllLive) return getCompletedUniTask();
return Produce_ViewPictureBookLiveAsync_Orig(retstr, musicId, characterId, ct, callOption, errorHandlerIl, requestIdForResponseCache, mtd, wenhao);
}
#endif // GKMS_WINDOWS
void* PictureBookWindowPresenter_instance = nullptr;
std::string PictureBookWindowPresenter_charaId;
DEFINE_HOOK(void*, PictureBookWindowPresenter_GetLiveMusics, (void* self, Il2cppString* charaId, void* mtd)) {
@ -660,27 +917,59 @@ namespace GakumasLocal::HookMain {
static auto PictureBookWindowPresenter_klass = Il2cppUtils::GetClass("Assembly-CSharp.dll", "Campus.OutGame",
"PictureBookWindowPresenter");
static auto existsMusicIds_field = PictureBookWindowPresenter_klass->Get<UnityResolve::Field>("_existsMusicIds");
auto existsMusicIds = Il2cppUtils::ClassGetFieldValue<UnityResolve::UnityType::List<Il2cppString*>*>(self, existsMusicIds_field);
// auto existsMusicIds = Il2cppUtils::ClassGetFieldValue<UnityResolve::UnityType::List<Il2cppString*>*>(self, existsMusicIds_field);
auto existsMusicIds = Il2cppUtils::ClassGetFieldValue<UnityResolve::UnityType::Dictionary<Il2cppString*, UnityResolve::UnityType::List<Il2cppString*>>*>(self, existsMusicIds_field);
if (!existsMusicIds) {
static auto Dict_List_String_klass = Il2cppUtils::get_system_class_from_reflection_type_str(
"System.Collections.Generic.Dictionary`2[System.String, System.Collections.Generic.List`1[System.String]]");
static auto List_String_klass = Il2cppUtils::get_system_class_from_reflection_type_str(
"System.Collections.Generic.List`1[System.String]");
"System.Collections.Generic.List`1[System.String]");
static auto List_String_ctor_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(List_String_klass, ".ctor", 0);
static auto List_String_ctor = reinterpret_cast<void (*)(void*, void*)>(List_String_ctor_mtd->methodPointer);
auto newList = UnityResolve::Invoke<void*>("il2cpp_object_new", List_String_klass);
List_String_ctor(newList, List_String_ctor_mtd);
Il2cppUtils::Tools::CSListEditor<Il2cppString*> newListEditor(newList);
auto fullIds = GetIdolMusicIdAll();
static auto Dict_List_String_ctor_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(Dict_List_String_klass, ".ctor", 0);
static auto Dict_List_String_ctor = reinterpret_cast<void (*)(void*, void*)>(Dict_List_String_ctor_mtd->methodPointer);
auto newDict = UnityResolve::Invoke<void*>("il2cpp_object_new", Dict_List_String_klass);
Dict_List_String_ctor(newDict, Dict_List_String_ctor_mtd);
Il2cppUtils::Tools::CSDictEditor<Il2cppString*, void*> newDictEditor(newDict, Dict_List_String_klass);
// auto fullIds = GetIdolMusicIdAll();
for (auto& i : fullIds) {
// Log::DebugFmt("GetLiveMusics - Add: %s", i.c_str());
newListEditor.Add(Il2cppString::New(i));
// Log::DebugFmt("GetLiveMusics - Add: %s", i.c_str()); // eg. music-all-amao-001, music-char-hski-001
//newListEditor.Add(Il2cppString::New(i));
auto newList = UnityResolve::Invoke<void*>("il2cpp_object_new", List_String_klass);
List_String_ctor(newList, List_String_ctor_mtd);
newDictEditor.Add(Il2cppString::New(i), newList);
}
Il2cppUtils::ClassSetFieldValue(self, existsMusicIds_field, newList);
Il2cppUtils::ClassSetFieldValue(self, existsMusicIds_field, newDict);
existsMusicIds = reinterpret_cast<decltype(existsMusicIds)>(newDict);
// Log::DebugFmt("GetLiveMusics - set end: %d", fullIds.size());
}
/*
Il2cppUtils::Tools::CSDictEditor<Il2cppString*, void*> dicCheckEditor(existsMusicIds, Dict_List_String_klass);
for (auto& i : fullIds) {
auto currKeyStr = Il2cppString::New(i);
void* currList;
if (dicCheckEditor.ContainsKey(currKeyStr)) {
currList = dicCheckEditor.get_Item(currKeyStr);
}
else {
currList = UnityResolve::Invoke<void*>("il2cpp_object_new", List_String_klass);
List_String_ctor(currList, List_String_ctor_mtd);
}
Il2cppUtils::Tools::CSListEditor<Il2cppString*> currListEditor(currList);
if (!currListEditor.Contains(charaId)) {
currListEditor.Add(charaId);
}
}*/
}
return PictureBookWindowPresenter_GetLiveMusics_Orig(self, charaId, mtd);
@ -689,7 +978,7 @@ namespace GakumasLocal::HookMain {
DEFINE_HOOK(void, PictureBookLiveSelectScreenModel_ctor, (void* self, void* transitionParam, UnityResolve::UnityType::List<void*>* musics, void* mtd)) {
// Log::DebugFmt("PictureBookLiveSelectScreenModel_ctor");
if (Config::unlockAllLive) {
if (Config::dbgMode && Config::unlockAllLive) {
static auto GetLiveMusics = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.OutGame",
"PictureBookWindowPresenter", "GetLiveMusics");
if (PictureBookWindowPresenter_instance && !PictureBookWindowPresenter_charaId.empty()) {
@ -703,17 +992,16 @@ namespace GakumasLocal::HookMain {
}
bool needRestoreHides = false;
DEFINE_HOOK(void*, PictureBookLiveSelectScreenPresenter_MoveLiveScene, (void* self, void* produceLive,
Il2cppString* characterId, Il2cppString* idolCardId, Il2cppString* costumeId, Il2cppString* costumeHeadId, void* mtd)) {
DEFINE_HOOK(void*, PictureBookLiveSelectScreenPresenter_MoveLiveScene, (void* self, void* produceLive, bool isPlayCharacterFocusCamera, void* mtd)) {
needRestoreHides = false;
Log::InfoFmt("MoveLiveScene: characterId: %s, idolCardId: %s, costumeId: %s, costumeHeadId: %s,",
characterId->ToString().c_str(), idolCardId->ToString().c_str(), costumeId->ToString().c_str(), costumeHeadId->ToString().c_str());
// Log::InfoFmt("MoveLiveScene: characterId: %s, idolCardId: %s, costumeId: %s, costumeHeadId: %s,",
// characterId->ToString().c_str(), idolCardId->ToString().c_str(), costumeId->ToString().c_str(), costumeHeadId->ToString().c_str());
/*
characterId: hski, costumeId: hski-cstm-0002, costumeHeadId: costume_head_hski-cstm-0002,
characterId: shro, costumeId: shro-cstm-0006, costumeHeadId: costume_head_shro-cstm-0006,
*/
/*
if (Config::dbgMode && Config::enableLiveCustomeDress) {
// 修改 LiveFixedData_GetCharacter 可以更改 Loading 角色和演唱者名字,而不变更实际登台人
return PictureBookLiveSelectScreenPresenter_MoveLiveScene_Orig(self, produceLive, characterId, idolCardId,
@ -721,11 +1009,18 @@ namespace GakumasLocal::HookMain {
Config::liveCustomeHeadId.empty() ? costumeHeadId : Il2cppString::New(Config::liveCustomeHeadId),
mtd);
}
return PictureBookLiveSelectScreenPresenter_MoveLiveScene_Orig(self, produceLive, characterId, idolCardId, costumeId, costumeHeadId, mtd);
*/
// return PictureBookLiveSelectScreenPresenter_MoveLiveScene_Orig(self, produceLive, characterId, idolCardId, costumeId, costumeHeadId, mtd);
return PictureBookLiveSelectScreenPresenter_MoveLiveScene_Orig(self, produceLive, isPlayCharacterFocusCamera, mtd);
}
// std::string lastMusicId;
#ifdef GKMS_WINDOWS
DEFINE_HOOK(void*, PictureBookLiveSelectScreenPresenter_OnSelectMusic, (void* retstr, void* self, void* itemModel, void* ct, void* mtd)) {
// if (!itemModel) return nullptr;
return PictureBookLiveSelectScreenPresenter_OnSelectMusic_Orig(retstr, self, itemModel, ct, mtd);
}
#else
DEFINE_HOOK(void, PictureBookLiveSelectScreenPresenter_OnSelectMusic, (void* self, void* itemModel, void* ct, void* mtd)) {
/* // 修改角色后Live 结束返回时, itemModel 为 null
Log::DebugFmt("OnSelectMusic itemModel at %p", itemModel);
@ -759,6 +1054,7 @@ namespace GakumasLocal::HookMain {
if (!itemModel) return;
return PictureBookLiveSelectScreenPresenter_OnSelectMusic_Orig(self, itemModel, ct, mtd);
}
#endif
DEFINE_HOOK(bool, VLDOF_IsActive, (void* self)) {
if (Config::enableFreeCamera) return false;
@ -982,11 +1278,124 @@ namespace GakumasLocal::HookMain {
if (Config::loginAsIOS) {
return Il2cppString::New("iOS");
}
// auto ret = ApiBase_GetPlatformString_Orig(self, mtd);
// Log::DebugFmt("ApiBase_GetPlatformString: %s", ret->ToString().c_str());
return ApiBase_GetPlatformString_Orig(self, mtd);
}
void ProcessApiBase(void* self) {
static void* processedIOS = nullptr;
if (Config::loginAsIOS) {
if (self == processedIOS) return;
static auto ApiBase_klass = Il2cppUtils::get_class_from_instance(self);
static auto platform_field = UnityResolve::Invoke<Il2cppUtils::FieldInfo*>("il2cpp_class_get_field_from_name", ApiBase_klass, "_platform");
auto platform = Il2cppUtils::ClassGetFieldValue<Il2cppString*>(self, platform_field);
Log::DebugFmt("ProcessApiBase platform: %s", platform ? platform->ToString().c_str() : "null");
if (platform) {
const auto origPlatform = platform->ToString();
if (origPlatform != "iOS") {
Il2cppUtils::ClassSetFieldValue(self, platform_field, Il2cppString::New("iOS"));
processedIOS = self;
}
}
else {
Il2cppUtils::ClassSetFieldValue(self, platform_field, Il2cppString::New("iOS"));
processedIOS = self;
}
}
else {
if (processedIOS) {
Log::DebugFmt("Restore API");
static auto ApiBase_klass = Il2cppUtils::get_class_from_instance(self);
static auto platform_field = UnityResolve::Invoke<Il2cppUtils::FieldInfo*>("il2cpp_class_get_field_from_name", ApiBase_klass, "_platform");
#ifdef GKMS_WINDOWS
Il2cppUtils::ClassSetFieldValue(self, platform_field, Il2cppString::New("dmm"));
#else
Il2cppUtils::ClassSetFieldValue(self, platform_field, Il2cppString::New("Android"));
#endif
processedIOS = nullptr;
}
}
}
DEFINE_HOOK(void, ApiBase_ctor, (void* self, void* mtd)) {
ApiBase_ctor_Orig(self, mtd);
ProcessApiBase(self);
}
DEFINE_HOOK(void*, ApiBase_get_Instance, (void* mtd)) {
auto ret = ApiBase_get_Instance_Orig(mtd);
if (ret) {
ProcessApiBase(ret);
}
return ret;
}
#ifdef GKMS_WINDOWS
// DMM Only
DEFINE_HOOK(void*, WindowHandle_SetWindowLong, (int32_t nIndex, intptr_t dwNewLong, void* mtd)) {
if (GakumasLocal::Config::dmmUnlockSize) {
// Log::DebugFmt("WindowHandle_SetWindowLong: %d, %p\n", nIndex, dwNewLong);
if (nIndex == GWLP_WNDPROC) {
return 0;
}
}
return WindowHandle_SetWindowLong_Orig(nIndex, dwNewLong, mtd);
}
// DMM Only
void SetResolution(int width, int height, bool fullscreen) {
static auto Screen_SetResolution = reinterpret_cast<void (*)(UINT, UINT, UINT, void*)>(
Il2cppUtils::il2cpp_resolve_icall("UnityEngine.Screen::SetResolution_Injected(System.Int32,System.Int32,UnityEngine.FullScreenMode,UnityEngine.RefreshRate&)"));
int64_t v8[3];
v8[0] = 0x100000000LL;
Screen_SetResolution(width, height, 2 * !fullscreen + 1, v8);
}
// DMM Only
DEFINE_HOOK(void, WindowManager_ApplyOrientationSettings, (int orientation, void* method)) {
if (!GakumasLocal::Config::dmmUnlockSize) return WindowManager_ApplyOrientationSettings_Orig(orientation, method);
static auto get_Height = reinterpret_cast<int (*)()>(Il2cppUtils::il2cpp_resolve_icall("UnityEngine.Screen::get_height()"));
static auto get_Width = reinterpret_cast<int (*)()>(Il2cppUtils::il2cpp_resolve_icall("UnityEngine.Screen::get_width()"));
static auto lastWidth = -1;
static auto lastHeight = -1;
const auto currWidth = get_Width();
const auto currHeight = get_Height();
if (lastWidth == -1) {
lastWidth = currWidth;
lastHeight = currHeight;
return;
}
const bool lastIsPortrait = lastWidth < lastHeight;
const bool currIsPortrait = currWidth < currHeight;
if (lastIsPortrait == currIsPortrait) {
lastWidth = currWidth;
lastHeight = currHeight;
return;
}
SetResolution(lastWidth, lastHeight, false);
lastWidth = currWidth;
lastHeight = currHeight;
Log::DebugFmt("WindowManager_ApplyOrientationSettings: %d (%d, %d)\n", orientation, get_Width(), get_Height());
}
// DMM Only
DEFINE_HOOK(void, AspectRatioHandler_NudgeWindow, (void* method)) {
if (!GakumasLocal::Config::dmmUnlockSize) return AspectRatioHandler_NudgeWindow_Orig(method);
// printf("AspectRatioHandler_NudgeWindow\n");
}
#endif
void UpdateSwingBreastBonesData(void* initializeData) {
if (!Config::enableBreastParam) return;
@ -1093,10 +1502,82 @@ namespace GakumasLocal::HookMain {
return CampusActorAnimation_Setup_Orig(self, rootTrans, initializeData);
}
/*
std::map<std::string, std::pair<uintptr_t, void*>> findByKeyHookAddress{};
void* FindByKeyHooks(void* self, void* key, void* mtd) {
auto self_klass = Il2cppUtils::get_class_from_instance(self);
if (auto it = findByKeyHookAddress.find(self_klass->name); it != findByKeyHookAddress.end()) {
Log::DebugFmt("FindByKeyHooks Call cache: %s, %p, %p", self_klass->name, it->second.first, it->second.second);
return reinterpret_cast<decltype(FindByKeyHooks)*>(it->second.second)(self, key, mtd);
}
Log::DebugFmt("FindByKeyHooks not in cache: %s", self_klass->name);
auto FindByKey_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(self_klass, "FindByKey", 1);
for (auto& [k, v] : findByKeyHookAddress) {
if (FindByKey_mtd->methodPointer == v.first) {
findByKeyHookAddress.emplace(self_klass->name, std::make_pair(FindByKey_mtd->methodPointer, v.second));
Log::DebugFmt("FindByKeyHooks add to cache: %s", self_klass->name);
return reinterpret_cast<decltype(FindByKeyHooks)*>(v.second)(self, key, mtd);
}
}
Log::ErrorFmt("FindByKeyHooks not found hook: %s", self_klass->name);
return SHADOWHOOK_CALL_PREV(FindByKeyHooks, self, key, mtd);
}
static inline std::vector<void(*)(HookInstaller* hookInstaller)> g_registerMasterFindByKeyHookFuncs;
#define DEF_AND_ADD_MASTER_FINDBYKEY_HOOK(name) \
using name##_FindByKey_Type = void* (*)(void* self, void* key, void* idx, void* mtd); \
inline name##_FindByKey_Type name##_FindByKey_Addr = nullptr; \
inline void* name##_FindByKey_Orig = nullptr; \
inline void* name##_FindByKey_Hook(void* self, void* key, void* idx, void* mtd) { \
auto result = reinterpret_cast<decltype(name##_FindByKey_Hook)*>( \
name##_FindByKey_Orig)(self, key, idx, mtd); \
LocalizeFindByKey(result, self); \
return result; \
} \
inline void name##_RegisterHook(HookInstaller* hookInstaller) { \
auto klass = Il2cppUtils::GetClass( \
"Assembly-CSharp.dll", "Campus.Common.Master", #name); \
auto mtd = Il2cppUtils::il2cpp_class_get_method_from_name( \
klass->address, "GetData", 2); \
ADD_HOOK(name##_FindByKey, mtd->methodPointer); \
} \
struct name##_RegisterHookPusher { \
name##_RegisterHookPusher() { \
g_registerMasterFindByKeyHookFuncs.push_back(&name##_RegisterHook);\
} \
} g_##name##_RegisterHookPusherInst;
DEF_AND_ADD_MASTER_FINDBYKEY_HOOK(AchievementMaster)
DEF_AND_ADD_MASTER_FINDBYKEY_HOOK(ProduceSkillMaster)
DEF_AND_ADD_MASTER_FINDBYKEY_HOOK(FeatureLockMaster)
DEF_AND_ADD_MASTER_FINDBYKEY_HOOK(ProduceCardMaster)
// 安装 DEF_AND_ADD_MASTER_FINDBYKEY_HOOK 的 hook
void InitMasterHooks(HookInstaller* hookInstaller) {
for (auto& func : g_registerMasterFindByKeyHookFuncs) {
func(hookInstaller);
}
}
*/
void StartInjectFunctions() {
const auto hookInstaller = Plugin::GetInstance().GetHookInstaller();
#ifdef GKMS_WINDOWS
auto il2cpp_module = GetModuleHandle("GameAssembly.dll");
if (!il2cpp_module) {
Log::ErrorFmt("GameAssembly.dll not loaded.");
}
UnityResolve::Init(il2cpp_module, UnityResolve::Mode::Il2Cpp, Config::lazyInit);
GakumasLocal::WinHooks::Keyboard::InstallWndProcHook();
#else
UnityResolve::Init(xdl_open(hookInstaller->m_il2cppLibraryPath.c_str(), RTLD_NOW),
UnityResolve::Mode::Il2Cpp, Config::lazyInit);
UnityResolve::Mode::Il2Cpp, Config::lazyInit);
#endif
ADD_HOOK(AssetBundle_LoadAssetAsync, Il2cppUtils::il2cpp_resolve_icall(
"UnityEngine.AssetBundle::LoadAssetAsync_Internal(System.String,System.Type)"));
@ -1119,9 +1600,45 @@ namespace GakumasLocal::HookMain {
ADD_HOOK(TMP_Text_PopulateTextBackingArray, Il2cppUtils::GetMethodPointer("Unity.TextMeshPro.dll", "TMPro",
"TMP_Text", "PopulateTextBackingArray",
{"System.String", "System.Int32", "System.Int32"}));
ADD_HOOK(TMP_Text_SetText_2, Il2cppUtils::GetMethodPointer("Unity.TextMeshPro.dll", "TMPro",
"TMP_Text", "SetText",
{ "System.String", "System.Boolean" }));
ADD_HOOK(TextField_set_value, Il2cppUtils::GetMethodPointer("UnityEngine.UIElementsModule.dll", "UnityEngine.UIElements",
"TextField", "set_value"));
/* SQL 查询相关函数,不好用
// 下面是 byte[] u8 string 转 std::string 的例子
auto query = reinterpret_cast<UnityResolve::UnityType::Array<UnityResolve::UnityType::Byte>*>(mtd);
auto data_ptr = reinterpret_cast<std::uint8_t*>(query->GetData());
std::string qS(data_ptr, data_ptr + lastLength);
ADD_HOOK(PreparedStatement_ExecuteQuery, Il2cppUtils::GetMethodPointer("quaunity-master-manager.Runtime.dll", "Qua.Master.SQLite",
"PreparedStatement", "ExecuteQuery", {"System.String"}));
ADD_HOOK(PreparedStatement_ExecuteQuery_u8, Il2cppUtils::GetMethodPointer("quaunity-master-manager.Runtime.dll", "Qua.Master.SQLite",
"PreparedStatement", "ExecuteQuery", {"*", "*"}));
ADD_HOOK(PreparedStatement_FinalizeStatement, Il2cppUtils::GetMethodPointer("quaunity-master-manager.Runtime.dll", "Qua.Master.SQLite",
"PreparedStatement", "FinalizeStatement"));
*/
// ADD_HOOK(EffectGroup_ctor, Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Master",
// "EffectGroup", ".ctor"));
ADD_HOOK(MessageExtensions_MergeFrom, Il2cppUtils::GetMethodPointer("Google.Protobuf.dll", "Google.Protobuf",
"MessageExtensions", "MergeFrom", {"Google.Protobuf.IMessage", "System.ReadOnlySpan<System.Byte>"}));
/* // 此 block 为 MasterBase 相关的 hook后来发现它们最后都会调用 MessageExtensions.MergeFrom 进行构造,遂停用。现留档以备用
// ADD_HOOK(MasterBase_GetAll, Il2cppUtils::GetMethodPointer("quaunity-master-manager.Runtime.dll", "Qua.Master",
// "MasterBase`2", "GetAll", {"*", "*", "*", "*", "*"}));
// 安装 DEF_AND_ADD_MASTER_FINDBYKEY_HOOK 的 hook
InitMasterHooks(hookInstaller);
auto AchievementMaster_klass = Il2cppUtils::GetClass("Assembly-CSharp.dll", "Campus.Common.Master", "AchievementMaster");
auto AchievementMaster_GetAll_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(AchievementMaster_klass->address, "GetAll", 5);
// auto AchievementMaster_FindByKey_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(AchievementMaster_klass->address, "FindByKey", 1);
// Log::DebugFmt("AchievementMaster_GetAll_mtd at %p", AchievementMaster_GetAll_mtd);
ADD_HOOK(MasterBase_GetAll, AchievementMaster_GetAll_mtd->methodPointer);
*/
ADD_HOOK(OctoCaching_GetResourceFileName, Il2cppUtils::GetMethodPointer("Octo.dll", "Octo.Caching",
"OctoCaching", "GetResourceFileName"));
@ -1171,12 +1688,21 @@ namespace GakumasLocal::HookMain {
ADD_HOOK(UserCostumeCollection_FindBy, UserCostumeCollection_FindBy_mtd->methodPointer);
}
// 双端
ADD_HOOK(PictureBookLiveThumbnailView_SetDataAsync,
Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.OutGame.PictureBook",
"PictureBookLiveThumbnailView", "SetDataAsync", {"*", "*", "*", "*", "*"}));
Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.OutGame.PictureBook",
"PictureBookLiveThumbnailView", "SetDataAsync", { "*", "*", "*", "*", "*" }));
ADD_HOOK(PictureBookWindowPresenter_GetLiveMusics,
Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.OutGame",
"PictureBookWindowPresenter", "GetLiveMusics"));
#ifdef GKMS_WINDOWS
// 跳过切歌Loading安卓端会崩溃
ADD_HOOK(Produce_ViewPictureBookLiveAsync,
Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "",
"Produce", "ViewPictureBookLiveAsync"));
#endif
ADD_HOOK(PictureBookLiveSelectScreenModel_ctor,
Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.OutGame",
"PictureBookLiveSelectScreenModel", ".ctor"));
@ -1184,9 +1710,11 @@ namespace GakumasLocal::HookMain {
ADD_HOOK(PictureBookLiveSelectScreenPresenter_MoveLiveScene,
Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.OutGame",
"PictureBookLiveSelectScreenPresenter", "MoveLiveScene"));
// 双端
ADD_HOOK(PictureBookLiveSelectScreenPresenter_OnSelectMusic,
Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.OutGame",
"PictureBookLiveSelectScreenPresenter", "OnSelectMusicAsync"));
Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.OutGame",
"PictureBookLiveSelectScreenPresenter", "OnSelectMusicAsync"));
ADD_HOOK(VLDOF_IsActive,
Il2cppUtils::GetMethodPointer("Unity.RenderPipelines.Universal.Runtime.dll", "VL.Rendering",
@ -1227,7 +1755,9 @@ namespace GakumasLocal::HookMain {
auto api_parent = UnityResolve::Invoke<Il2cppUtils::Il2CppClassHead*>("il2cpp_class_get_parent", api_klass->address);
if (api_parent) {
// Log::DebugFmt("api_parent at %p, name: %s::%s", api_parent, api_parent->namespaze, api_parent->name);
ADD_HOOK(ApiBase_GetPlatformString, Il2cppUtils::il2cpp_class_get_method_from_name(api_parent, "GetPlatformString", 0)->methodPointer);
ADD_HOOK(ApiBase_GetPlatformString, Il2cppUtils::il2cpp_class_get_method_pointer_from_name(api_parent, "GetPlatformString", 0));
ADD_HOOK(ApiBase_ctor, Il2cppUtils::il2cpp_class_get_method_pointer_from_name(api_parent, ".ctor", 0));
ADD_HOOK(ApiBase_get_Instance, Il2cppUtils::il2cpp_class_get_method_pointer_from_name(api_parent, "get_Instance", 0));
}
}
@ -1251,9 +1781,10 @@ namespace GakumasLocal::HookMain {
ADD_HOOK(Internal_Log, Il2cppUtils::il2cpp_resolve_icall(
"UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)"));
// 双端
ADD_HOOK(InternalSetOrientationAsync,
Il2cppUtils::GetMethodPointer("campus-submodule.Runtime.dll", "Campus.Common",
"ScreenOrientationControllerBase", "InternalSetOrientationAsync"));
Il2cppUtils::GetMethodPointer("campus-submodule.Runtime.dll", "Campus.Common",
"ScreenOrientationControllerBase", "InternalSetOrientationAsync"));
ADD_HOOK(Unity_set_position_Injected, Il2cppUtils::il2cpp_resolve_icall(
"UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)"));
@ -1267,11 +1798,48 @@ namespace GakumasLocal::HookMain {
"UnityEngine.Application::set_targetFrameRate(System.Int32)"));
ADD_HOOK(EndCameraRendering, Il2cppUtils::GetMethodPointer("UnityEngine.CoreModule.dll", "UnityEngine.Rendering",
"RenderPipeline", "EndCameraRendering"));
#ifdef GKMS_WINDOWS
ADD_HOOK(WindowHandle_SetWindowLong, Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.Common.StandAloneWindow",
"WindowHandle", "SetWindowLong"));
//ADD_HOOK(WindowHandle_SetWindowLong32, Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.Common.StandAloneWindow",
// "WindowHandle", "SetWindowLong32"));
//ADD_HOOK(WindowHandle_SetWindowLongPtr64, Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.Common.StandAloneWindow",
// "WindowHandle", "SetWindowLongPtr64"));
//ADD_HOOK(WindowSizeUtility_RestoreWindowSize, Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.Common.StandAloneWindow",
// "WindowSizeUtility", "RestoreWindowSize"));
ADD_HOOK(WindowManager_ApplyOrientationSettings, Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.Common.StandAloneWindow",
"WindowManager", "ApplyOrientationSettings"));
ADD_HOOK(AspectRatioHandler_NudgeWindow, Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.Common.StandAloneWindow",
"AspectRatioHandler", "NudgeWindow"));
//ADD_HOOK(AspectRatioHandler_WindowProc, Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.Common.StandAloneWindow",
// "AspectRatioHandler", "WindowProc"));
if (GakumasLocal::Config::dmmUnlockSize) {
std::thread([]() {
std::this_thread::sleep_for(std::chrono::seconds(3));
auto hWnd = FindWindowW(L"UnityWndClass", L"gakumas");
// 添加可调整大小的边框和最大化按钮
LONG style = GetWindowLong(hWnd, GWL_STYLE);
style |= WS_THICKFRAME | WS_MAXIMIZEBOX;
SetWindowLong(hWnd, GWL_STYLE, style);
}).detach();
}
g_extra_assetbundle_paths.push_back((gakumasLocalPath / "local-files/gakumasassets").string());
LoadExtraAssetBundle();
GkmsResourceUpdate::CheckUpdateFromAPI(false);
#endif // GKMS_WINDOWS
}
// 77 2640 5000
DEFINE_HOOK(int, il2cpp_init, (const char* domain_name)) {
#ifndef GKMS_WINDOWS
const auto ret = il2cpp_init_Orig(domain_name);
#else
const auto ret = 0;
#endif
// InjectFunctions();
Log::Info("Waiting for config...");
@ -1304,11 +1872,9 @@ namespace GakumasLocal::HookMain {
}
Local::LoadData();
MasterLocal::LoadData();
if (Config::lazyInit) {
UnityResolveProgress::classProgress.current = 1;
UnityResolveProgress::startInit = false;
}
UnityResolveProgress::startInit = false;
Log::Info("Plugin init finished.");
return ret;
@ -1322,8 +1888,13 @@ namespace GakumasLocal::Hook {
Log::Info("Installing hook");
#ifndef GKMS_WINDOWS
ADD_HOOK(HookMain::il2cpp_init,
Plugin::GetInstance().GetHookInstaller()->LookupSymbol("il2cpp_init"));
Plugin::GetInstance().GetHookInstaller()->LookupSymbol("il2cpp_init"));
#else
HookMain::il2cpp_init_Hook(nullptr);
#endif
Log::Info("Hook installed");
}

View File

@ -14,28 +14,6 @@ namespace Il2cppUtils {
const char* namespaze;
};
struct MethodInfo {
uintptr_t methodPointer;
uintptr_t invoker_method;
const char* name;
uintptr_t klass;
//const Il2CppType* return_type;
//const ParameterInfo* parameters;
const void* return_type;
const void* parameters;
uintptr_t methodDefinition;
uintptr_t genericContainer;
uint32_t token;
uint16_t flags;
uint16_t iflags;
uint16_t slot;
uint8_t parameters_count;
uint8_t is_generic : 1;
uint8_t is_inflated : 1;
uint8_t wrapper_type : 1;
uint8_t is_marshaled_from_native : 1;
};
struct Il2CppObject
{
union
@ -110,7 +88,37 @@ namespace Il2cppUtils {
int herz;
};
UnityResolve::Class* GetClass(const std::string& assemblyName, const std::string& nameSpaceName,
struct FieldInfo {
const char* name;
const Il2CppType* type;
uintptr_t parent;
int32_t offset;
uint32_t token;
};
struct MethodInfo {
uintptr_t methodPointer;
uintptr_t invoker_method;
const char* name;
uintptr_t klass;
const Il2CppType* return_type;
//const ParameterInfo* parameters;
// const void* return_type;
const void* parameters;
uintptr_t methodDefinition;
uintptr_t genericContainer;
uint32_t token;
uint16_t flags;
uint16_t iflags;
uint16_t slot;
uint8_t parameters_count;
uint8_t is_generic : 1;
uint8_t is_inflated : 1;
uint8_t wrapper_type : 1;
uint8_t is_marshaled_from_native : 1;
};
static UnityResolve::Class* GetClass(const std::string& assemblyName, const std::string& nameSpaceName,
const std::string& className) {
const auto assembly = UnityResolve::Get(assemblyName);
if (!assembly) {
@ -149,7 +157,7 @@ namespace Il2cppUtils {
return ret;
}*/
UnityResolve::Method* GetMethod(const std::string& assemblyName, const std::string& nameSpaceName,
static UnityResolve::Method* GetMethod(const std::string& assemblyName, const std::string& nameSpaceName,
const std::string& className, const std::string& methodName, const std::vector<std::string>& args = {}) {
const auto assembly = UnityResolve::Get(assemblyName);
if (!assembly) {
@ -176,7 +184,7 @@ namespace Il2cppUtils {
return method;
}
void* GetMethodPointer(const std::string& assemblyName, const std::string& nameSpaceName,
static void* GetMethodPointer(const std::string& assemblyName, const std::string& nameSpaceName,
const std::string& className, const std::string& methodName, const std::vector<std::string>& args = {}) {
auto method = GetMethod(assemblyName, nameSpaceName, className, methodName, args);
if (method) {
@ -185,20 +193,28 @@ namespace Il2cppUtils {
return nullptr;
}
void* il2cpp_resolve_icall(const char* s) {
static void* il2cpp_resolve_icall(const char* s) {
return UnityResolve::Invoke<void*>("il2cpp_resolve_icall", s);
}
Il2CppClassHead* get_class_from_instance(const void* instance) {
static Il2CppClassHead* get_class_from_instance(const void* instance) {
return static_cast<Il2CppClassHead*>(*static_cast<void* const*>(std::assume_aligned<alignof(void*)>(instance)));
}
MethodInfo* il2cpp_class_get_method_from_name(void* klass, const char* name, int argsCount) {
static MethodInfo* il2cpp_class_get_method_from_name(void* klass, const char* name, int argsCount) {
return UnityResolve::Invoke<MethodInfo*>("il2cpp_class_get_method_from_name", klass, name, argsCount);
}
void* find_nested_class(void* klass, std::predicate<void*> auto&& predicate)
{
static uintptr_t il2cpp_class_get_method_pointer_from_name(void* klass, const char* name, int argsCount) {
auto findKlass = il2cpp_class_get_method_from_name(klass, name, argsCount);
if (findKlass) {
return findKlass->methodPointer;
}
Log::ErrorFmt("method: %s not found", name);
return 0;
}
static void* find_nested_class(void* klass, std::predicate<void*> auto&& predicate) {
void* iter{};
while (const auto curNestedClass = UnityResolve::Invoke<void*>("il2cpp_class_get_nested_types", klass, &iter))
{
@ -211,24 +227,34 @@ namespace Il2cppUtils {
return nullptr;
}
void* find_nested_class_from_name(void* klass, const char* name)
{
static void* find_nested_class_from_name(void* klass, const char* name) {
return find_nested_class(klass, [name = std::string_view(name)](void* nestedClass) {
return static_cast<Il2CppClassHead*>(nestedClass)->name == name;
});
}
template <typename RType>
auto ClassGetFieldValue(void* obj, UnityResolve::Field* field) -> RType {
static auto ClassGetFieldValue(void* obj, UnityResolve::Field* field) -> RType {
return *reinterpret_cast<RType*>(reinterpret_cast<uintptr_t>(obj) + field->offset);
}
template <typename RType>
auto ClassSetFieldValue(void* obj, UnityResolve::Field* field, RType value) -> void {
static auto ClassGetFieldValue(void* obj, FieldInfo* field) -> RType {
return *reinterpret_cast<RType*>(reinterpret_cast<uintptr_t>(obj) + field->offset);
}
template <typename T>
static auto ClassSetFieldValue(void* obj, UnityResolve::Field* field, T value) -> void {
const auto fieldPtr = static_cast<std::byte*>(obj) + field->offset;
std::memcpy(fieldPtr, std::addressof(value), sizeof(T));
}
template <typename RType>
static auto ClassSetFieldValue(void* obj, FieldInfo* field, RType value) -> void {
*reinterpret_cast<RType*>(reinterpret_cast<uintptr_t>(obj) + field->offset) = value;
}
void* get_system_class_from_reflection_type_str(const char* typeStr, const char* assemblyName = "mscorlib") {
static void* get_system_class_from_reflection_type_str(const char* typeStr, const char* assemblyName = "mscorlib") {
using Il2CppString = UnityResolve::UnityType::String;
static auto assemblyLoad = reinterpret_cast<void* (*)(Il2CppString*)>(
@ -245,6 +271,59 @@ namespace Il2cppUtils {
return UnityResolve::Invoke<void*>("il2cpp_class_from_system_type", reflectionType);
}
static std::unordered_map<std::string, std::unordered_map<int, std::string>> enumToValueMapCache{};
static std::unordered_map<int, std::string> EnumToValueMap(Il2CppClassHead* enumClass, bool useCache) {
std::unordered_map<int, std::string> ret{};
auto isEnum = UnityResolve::Invoke<bool>("il2cpp_class_is_enum", enumClass);
if (isEnum) {
Il2cppUtils::FieldInfo* field = nullptr;
void* iter = nullptr;
std::string cacheName = std::string(enumClass->namespaze) + "::" + enumClass->name;
if (useCache) {
if (auto it = enumToValueMapCache.find(cacheName); it != enumToValueMapCache.end()) {
return it->second;
}
}
while ((field = UnityResolve::Invoke<Il2cppUtils::FieldInfo*>("il2cpp_class_get_fields", enumClass, &iter))) {
// Log::DebugFmt("field: %s, off: %d", field->name, field->offset);
if (field->offset > 0) continue; // 非 static
if (strcmp(field->name, "value__") == 0) {
continue;
}
int value;
UnityResolve::Invoke<void>("il2cpp_field_static_get_value", field, &value);
// Log::DebugFmt("returnClass: %s - %s: 0x%x", enumClass->name, field->name, value);
std::string itemName = std::string(enumClass->name) + "_" + field->name;
ret.emplace(value, std::move(itemName));
}
if (useCache) {
enumToValueMapCache.emplace(std::move(cacheName), ret);
}
}
return ret;
}
template <typename T = void*>
static void iterate_IEnumerable(const void* obj, std::invocable<T> auto&& receiver)
{
const auto klass = get_class_from_instance(obj);
const auto getEnumeratorMethod = reinterpret_cast<void* (*)(const void*)>(il2cpp_class_get_method_from_name(klass, "GetEnumerator", 0)->methodPointer);
const auto enumerator = getEnumeratorMethod(obj);
const auto enumeratorClass = get_class_from_instance(enumerator);
const auto getCurrentMethod = reinterpret_cast<T(*)(void*)>(il2cpp_class_get_method_from_name(enumeratorClass, "get_Current", 0)->methodPointer);
const auto moveNextMethod = reinterpret_cast<bool(*)(void*)>(il2cpp_class_get_method_from_name(enumeratorClass, "MoveNext", 0)->methodPointer);
while (moveNextMethod(enumerator))
{
static_cast<decltype(receiver)>(receiver)(getCurrentMethod(enumerator));
}
}
namespace Tools {
template <typename T = void*>
@ -258,17 +337,23 @@ namespace Il2cppUtils {
lst_get_Item_method = il2cpp_class_get_method_from_name(list_klass, "get_Item", 1);
lst_set_Item_method = il2cpp_class_get_method_from_name(list_klass, "set_Item", 2);
lst_Add_method = il2cpp_class_get_method_from_name(list_klass, "Add", 1);
lst_Contains_method = il2cpp_class_get_method_from_name(list_klass, "Contains", 1);
lst_get_Count = reinterpret_cast<lst_get_Count_t>(lst_get_Count_method->methodPointer);
lst_get_Item = reinterpret_cast<lst_get_Item_t>(lst_get_Item_method->methodPointer);
lst_set_Item = reinterpret_cast<lst_set_Item_t>(lst_set_Item_method->methodPointer);
lst_Add = reinterpret_cast<lst_Add_t>(lst_Add_method->methodPointer);
lst_Contains = reinterpret_cast<lst_Contains_t>(lst_Contains_method->methodPointer);
}
void Add(T value) {
lst_Add(lst, value, lst_Add_method);
}
bool Contains(T value) {
return lst_Contains(lst, value, lst_Contains_method);
}
T get_Item(int index) {
return lst_get_Item(lst, index, lst_get_Item_method);
}
@ -322,16 +407,86 @@ namespace Il2cppUtils {
typedef void(*lst_Add_t)(void*, T, void* mtd);
typedef void(*lst_set_Item_t)(void*, int, T, void* mtd);
typedef int(*lst_get_Count_t)(void*, void* mtd);
typedef bool(*lst_Contains_t)(void*, T, void* mtd);
MethodInfo* lst_get_Item_method;
MethodInfo* lst_Add_method;
MethodInfo* lst_get_Count_method;
MethodInfo* lst_set_Item_method;
MethodInfo* lst_Contains_method;
lst_get_Item_t lst_get_Item;
lst_set_Item_t lst_set_Item;
lst_Add_t lst_Add;
lst_get_Count_t lst_get_Count;
lst_Contains_t lst_Contains;
};
template <typename KT = void*, typename VT = void*>
class CSDictEditor {
public:
// @param dict: Dictionary instance.
// @param dictTypeStr: Reflection type. eg: "System.Collections.Generic.Dictionary`2[System.Int32, System.Int32]"
CSDictEditor(void* dict, const char* dictTypeStr) {
dic_klass = Il2cppUtils::get_system_class_from_reflection_type_str(dictTypeStr);
initDict(dict);
}
CSDictEditor(void* dict) {
dic_klass = get_class_from_instance(dict);
initDict(dict);
}
CSDictEditor(void* dict, void* dicClass) {
dic_klass = dicClass;
initDict(dict);
}
void Add(KT key, VT value) {
dic_Add(dict, key, value, Add_method);
}
bool ContainsKey(KT key) {
return dic_containsKey(dict, key, ContainsKey_method);
}
VT get_Item(KT key) {
return dic_get_Item(dict, key, get_Item_method);
}
VT operator[] (KT key) {
return get_Item(key);
}
void* dict;
void* dic_klass;
private:
void initDict(void* dict) {
// dic_klass = dicClass;
this->dict = dict;
get_Item_method = il2cpp_class_get_method_from_name(dic_klass, "get_Item", 1);
Add_method = il2cpp_class_get_method_from_name(dic_klass, "Add", 2);
ContainsKey_method = il2cpp_class_get_method_from_name(dic_klass, "ContainsKey", 1);
dic_get_Item = (dic_get_Item_t)get_Item_method->methodPointer;
dic_Add = (dic_Add_t)Add_method->methodPointer;
dic_containsKey = (dic_containsKey_t)ContainsKey_method->methodPointer;
}
typedef VT(*dic_get_Item_t)(void*, KT, void* mtd);
typedef VT(*dic_Add_t)(void*, KT, VT, void* mtd);
typedef VT(*dic_containsKey_t)(void*, KT, void* mtd);
CSDictEditor();
MethodInfo* get_Item_method;
MethodInfo* Add_method;
MethodInfo* ContainsKey_method;
dic_get_Item_t dic_get_Item;
dic_Add_t dic_Add;
dic_containsKey_t dic_containsKey;
};
}

View File

@ -17,6 +17,8 @@
#include "BaseDefine.h"
#include "string_parser/StringParser.hpp"
// #include "cpprest/details/http_helpers.h"
namespace GakumasLocal::Local {
std::unordered_map<std::string, std::string> i18nData{};
@ -90,7 +92,7 @@ namespace GakumasLocal::Local {
}
std::ifstream file(filePath);
if (!file.is_open()) {
Log::ErrorFmt("Load %s failed.\n", filePath.c_str());
Log::ErrorFmt("Load %s failed.\n", filePath.string().c_str());
return;
}
std::string fileContent((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
@ -112,7 +114,7 @@ namespace GakumasLocal::Local {
}
}
catch (std::exception& e) {
Log::ErrorFmt("Load %s failed: %s\n", filePath.c_str(), e.what());
Log::ErrorFmt("Load %s failed: %s\n", filePath.string().c_str(), e.what());
}
}
@ -249,7 +251,7 @@ namespace GakumasLocal::Local {
}
bool GetSplitTagsTranslation(const std::string& origText, std::string* newText, std::vector<std::string>& unTransResultRet) {
if (!origText.contains(L'<')) return false;
if (!origText.contains('<')) return false;
const auto splitResult = SplitByTags(origText);
if (splitResult.empty()) return false;
@ -289,10 +291,18 @@ namespace GakumasLocal::Local {
std::u16string currentWaitingReplaceText;
#ifdef GKMS_WINDOWS
#define checkCurrentWaitingReplaceTextAndClear() \
if (!currentWaitingReplaceText.empty()) { \
auto trimmed = trim(Misc::ToUTF8(currentWaitingReplaceText)); \
waitingReplaceTexts.push_back(trimmed); \
currentWaitingReplaceText.clear(); }
#else
#define checkCurrentWaitingReplaceTextAndClear() \
if (!currentWaitingReplaceText.empty()) { \
waitingReplaceTexts.push_back(Misc::ToUTF8(currentWaitingReplaceText)); \
currentWaitingReplaceText.clear(); }
#endif
for (char16_t currChar : origText) {
if (currChar == u'<') {
@ -447,7 +457,7 @@ namespace GakumasLocal::Local {
const auto targetFilePath = basePath / "local-files" / "resource" / name;
// Log::DebugFmt("GetResourceText: %s", targetFilePath.c_str());
if (exists(targetFilePath)) {
auto readStr = readFileToString(targetFilePath);
auto readStr = readFileToString(targetFilePath.string());
*ret = readStr;
return true;
}

View File

@ -3,8 +3,11 @@
#include <string>
#include <filesystem>
#include <unordered_set>
namespace GakumasLocal::Local {
extern std::unordered_set<std::string> translatedText;
std::filesystem::path GetBasePath();
void LoadData();
bool GetI18n(const std::string& key, std::string* ret);

View File

@ -1,14 +1,19 @@
#include "Log.h"
#include <android/log.h>
#include <Misc.hpp>
#include "Misc.hpp"
#include <sstream>
#include <string>
#include <thread>
#include <queue>
#include <cstdarg>
#ifndef GKMS_WINDOWS
#include <android/log.h>
extern JavaVM* g_javaVM;
extern jclass g_gakumasHookMainClass;
extern jmethodID showToastMethodId;
#endif // GKMS_WINDOWS
extern JavaVM* g_javaVM;
extern jclass g_gakumasHookMainClass;
extern jmethodID showToastMethodId;
#define GetParamStringResult(name)\
va_list args;\
@ -75,6 +80,7 @@ namespace GakumasLocal::Log {
__android_log_write(prio, "GakumasLog", result.c_str());
}
/*
void ShowToastJNI(const char* text) {
DebugFmt("Toast: %s", text);
@ -99,15 +105,19 @@ namespace GakumasLocal::Log {
g_javaVM->DetachCurrentThread();
}).detach();
}
}*/
void ShowToast(const std::string& text) {
#ifndef GKMS_WINDOWS
showingToasts.push(text);
#else
InfoFmt("Toast: %s", text.c_str());
#endif
}
void ShowToast(const char* text) {
DebugFmt("Toast: %s", text);
// DebugFmt("Toast: %s", text);
return ShowToast(std::string(text));
}
@ -125,6 +135,7 @@ namespace GakumasLocal::Log {
return ret;
}
#ifndef GKMS_WINDOWS
void ToastLoop(JNIEnv *env, jclass clazz) {
const auto toastString = GetQueuedToast();
if (toastString.empty()) return;
@ -140,4 +151,6 @@ namespace GakumasLocal::Log {
_showToastMethodId = env->GetStaticMethodID(clazz, "showToast", "(Ljava/lang/String;)V");
}
}
#endif
}

View File

@ -1,8 +1,14 @@
#ifndef GAKUMAS_LOCALIFY_LOG_H
#define GAKUMAS_LOCALIFY_LOG_H
#include "../platformDefine.hpp"
#include <string>
#include <jni.h>
#ifndef GKMS_WINDOWS
#include <jni.h>
#endif
namespace GakumasLocal::Log {
std::string StringFormat(const char* fmt, ...);
@ -18,7 +24,9 @@ namespace GakumasLocal::Log {
void ShowToast(const char* text);
void ShowToastFmt(const char* fmt, ...);
#ifndef GKMS_WINDOWS
void ToastLoop(JNIEnv *env, jclass clazz);
#endif
}
#endif //GAKUMAS_LOCALIFY_LOG_H

View File

@ -0,0 +1,809 @@
#include "MasterLocal.h"
#include "Local.h"
#include "Il2cppUtils.hpp"
#include "config/Config.hpp"
#include <filesystem>
#include <fstream>
#include <sstream>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include <regex>
#include <nlohmann/json.hpp>
namespace GakumasLocal::MasterLocal {
using Il2cppString = UnityResolve::UnityType::String;
static std::unordered_map<std::string, Il2cppUtils::MethodInfo*> fieldSetCache;
static std::unordered_map<std::string, Il2cppUtils::MethodInfo*> fieldGetCache;
enum class JsonValueType {
JVT_String,
JVT_Int,
JVT_Object,
JVT_ArrayObject,
JVT_ArrayString,
JVT_Unsupported,
JVT_NeedMore_EmptyArray
};
struct ItemRule {
std::vector<std::string> mainPrimaryKey;
std::map<std::string, std::vector<std::string>> subPrimaryKey;
std::vector<std::string> mainLocalKey;
std::map<std::string, std::vector<std::string>> subLocalKey;
};
struct TableLocalData {
ItemRule itemRule;
std::unordered_map<std::string, JsonValueType> mainKeyType;
std::unordered_map<std::string, std::unordered_map<std::string, JsonValueType>> subKeyType;
std::unordered_map<std::string, std::string> transData;
std::unordered_map<std::string, std::vector<std::string>> transStrListData;
[[nodiscard]] JsonValueType GetMainKeyType(const std::string& mainKey) const {
if (auto it = mainKeyType.find(mainKey); it != mainKeyType.end()) {
return it->second;
}
return JsonValueType::JVT_Unsupported;
}
[[nodiscard]] JsonValueType GetSubKeyType(const std::string& parentKey, const std::string& subKey) const {
if (auto it = subKeyType.find(parentKey); it != subKeyType.end()) {
if (auto subIt = it->second.find(subKey); subIt != it->second.end()) {
return subIt->second;
}
}
return JsonValueType::JVT_Unsupported;
}
};
static std::unordered_map<std::string, TableLocalData> masterLocalData;
class FieldController {
void* self;
std::string self_klass_name;
static std::string capitalizeFirstLetter(const std::string& input) {
if (input.empty()) return input;
std::string result = input;
result[0] = static_cast<char>(std::toupper(result[0]));
return result;
}
Il2cppUtils::MethodInfo* GetGetSetMethodFromCache(const std::string& fieldName, int argsCount,
std::unordered_map<std::string, Il2cppUtils::MethodInfo*>& fromCache, const std::string& prefix = "set_") {
const std::string methodName = prefix + capitalizeFirstLetter(fieldName);
const std::string searchName = self_klass_name + "." + methodName;
if (auto it = fromCache.find(searchName); it != fromCache.end()) {
return it->second;
}
auto set_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(
self_klass,
methodName.c_str(),
argsCount
);
fromCache.emplace(searchName, set_mtd);
return set_mtd;
}
public:
Il2cppUtils::Il2CppClassHead* self_klass;
explicit FieldController(void* from) {
if (!from) {
self = nullptr;
return;
}
self = from;
self_klass = Il2cppUtils::get_class_from_instance(self);
if (self_klass) {
self_klass_name = self_klass->name;
}
}
template<typename T>
T ReadField(const std::string& fieldName) {
if (!self) return T();
auto get_mtd = GetGetSetMethodFromCache(fieldName, 0, fieldGetCache, "get_");
if (get_mtd) {
return reinterpret_cast<T (*)(void*, void*)>(get_mtd->methodPointer)(self, get_mtd);
}
auto field = UnityResolve::Invoke<Il2cppUtils::FieldInfo*>(
"il2cpp_class_get_field_from_name",
self_klass,
(fieldName + '_').c_str()
);
if (!field) {
return T();
}
return Il2cppUtils::ClassGetFieldValue<T>(self, field);
}
template<typename T>
void SetField(const std::string& fieldName, T value) {
if (!self) return;
auto set_mtd = GetGetSetMethodFromCache(fieldName, 1, fieldSetCache, "set_");
if (set_mtd) {
reinterpret_cast<void (*)(void*, T, void*)>(
set_mtd->methodPointer
)(self, value, set_mtd);
return;
}
auto field = UnityResolve::Invoke<Il2cppUtils::FieldInfo*>(
"il2cpp_class_get_field_from_name",
self_klass,
(fieldName + '_').c_str()
);
if (!field) return;
Il2cppUtils::ClassSetFieldValue(self, field, value);
}
int ReadIntField(const std::string& fieldName) {
return ReadField<int>(fieldName);
}
Il2cppString* ReadStringField(const std::string& fieldName) {
if (!self) return nullptr;
auto get_mtd = GetGetSetMethodFromCache(fieldName, 0, fieldGetCache, "get_");
if (!get_mtd) {
return ReadField<Il2cppString*>(fieldName);
}
auto returnClass = UnityResolve::Invoke<Il2cppUtils::Il2CppClassHead*>(
"il2cpp_class_from_type",
UnityResolve::Invoke<void*>("il2cpp_method_get_return_type", get_mtd)
);
if (!returnClass) {
return reinterpret_cast<Il2cppString* (*)(void*, void*)>(
get_mtd->methodPointer
)(self, get_mtd);
}
auto isEnum = UnityResolve::Invoke<bool>("il2cpp_class_is_enum", returnClass);
if (!isEnum) {
return reinterpret_cast<Il2cppString* (*)(void*, void*)>(
get_mtd->methodPointer
)(self, get_mtd);
}
auto enumMap = Il2cppUtils::EnumToValueMap(returnClass, true);
auto enumValue = reinterpret_cast<int (*)(void*, void*)>(
get_mtd->methodPointer
)(self, get_mtd);
if (auto it = enumMap.find(enumValue); it != enumMap.end()) {
return Il2cppString::New(it->second);
}
return nullptr;
}
void SetStringField(const std::string& fieldName, const std::string& value) {
if (!self) return;
auto newString = Il2cppString::New(value);
SetField(fieldName, newString);
}
void SetStringListField(const std::string& fieldName, const std::vector<std::string>& data) {
if (!self) return;
static auto List_String_klass = Il2cppUtils::get_system_class_from_reflection_type_str(
"System.Collections.Generic.List`1[System.String]"
);
static auto List_String_ctor_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(
List_String_klass, ".ctor", 0
);
static auto List_String_ctor = reinterpret_cast<void (*)(void*, void*)>(
List_String_ctor_mtd->methodPointer
);
auto newList = UnityResolve::Invoke<void*>("il2cpp_object_new", List_String_klass);
List_String_ctor(newList, List_String_ctor_mtd);
Il2cppUtils::Tools::CSListEditor<Il2cppString*> newListEditor(newList);
for (auto& s : data) {
newListEditor.Add(Il2cppString::New(s));
}
SetField(fieldName, newList);
}
void* ReadObjectField(const std::string& fieldName) {
if (!self) return nullptr;
return ReadField<void*>(fieldName);
}
void* ReadObjectListField(const std::string& fieldName) {
if (!self) return nullptr;
return ReadField<void*>(fieldName);
}
static FieldController CreateSubFieldController(void* subObj) {
return FieldController(subObj);
}
FieldController CreateSubFieldController(const std::string& subObjName) {
auto field = ReadObjectField(subObjName);
return FieldController(field);
}
};
JsonValueType checkJsonValueType(const nlohmann::json& j) {
if (j.is_string()) return JsonValueType::JVT_String;
if (j.is_number_integer()) return JsonValueType::JVT_Int;
if (j.is_object()) return JsonValueType::JVT_Object;
if (j.is_array()) {
if (!j.empty()) {
if (j.begin()->is_object()) {
return JsonValueType::JVT_ArrayObject;
}
else if (j.begin()->is_string()) {
return JsonValueType::JVT_ArrayString;
}
}
else {
return JsonValueType::JVT_NeedMore_EmptyArray;
}
}
return JsonValueType::JVT_Unsupported;
}
std::string ReadFileToString(const std::filesystem::path& path) {
std::ifstream ifs(path, std::ios::binary);
if (!ifs) return {};
std::stringstream buffer;
buffer << ifs.rdbuf();
return buffer.str();
}
namespace Load {
std::vector<std::string> ArrayStrJsonToVec(nlohmann::json& data) {
return data;
}
bool BuildObjectItemLocalRule(nlohmann::json& transData, ItemRule& itemRule) {
// transData: data[]
bool hasSuccess = false;
for (auto& data : transData) {
// data: {"id": "xxx", "produceDescriptions": [{"k", "v"}], "descriptions": {"k2", "v2"}}
if (!data.is_object()) continue;
for (auto& [key, value] : data.items()) {
// key: "id", value: "xxx"
// key: "produceDescriptions", value: [{"k", "v"}]
const auto valueType = checkJsonValueType(value);
switch (valueType) {
case JsonValueType::JVT_String:
// case JsonValueType::JVT_Int:
case JsonValueType::JVT_ArrayString: {
if (std::find(itemRule.mainPrimaryKey.begin(), itemRule.mainPrimaryKey.end(), key) != itemRule.mainPrimaryKey.end()) {
continue;
}
if (auto it = std::find(itemRule.mainLocalKey.begin(), itemRule.mainLocalKey.end(), key); it == itemRule.mainLocalKey.end()) {
itemRule.mainLocalKey.emplace_back(key);
}
hasSuccess = true;
} break;
case JsonValueType::JVT_Object: {
ItemRule currRule{ .mainPrimaryKey = itemRule.subPrimaryKey[key] };
auto vJson = nlohmann::json::array();
vJson.push_back(value);
if (BuildObjectItemLocalRule(vJson, currRule)) {
itemRule.subLocalKey.emplace(key, currRule.mainLocalKey);
hasSuccess = true;
}
} break;
case JsonValueType::JVT_ArrayObject: {
for (auto& obj : value) {
// obj: {"k", "v"}
ItemRule currRule{ .mainPrimaryKey = itemRule.subPrimaryKey[key] };
if (BuildObjectItemLocalRule(value, currRule)) {
itemRule.subLocalKey.emplace(key, currRule.mainLocalKey);
hasSuccess = true;
break;
}
}
} break;
case JsonValueType::JVT_Unsupported:
default:
break;
}
}
if (hasSuccess) break;
}
return hasSuccess;
}
bool GetItemRule(nlohmann::json& fullData, ItemRule& itemRule) {
auto& primaryKeys = fullData["rules"]["primaryKeys"];
auto& transData = fullData["data"];
if (!primaryKeys.is_array()) return false;
if (!transData.is_array()) return false;
// 首先构造 mainPrimaryKey 规则
for (auto& pkItem : primaryKeys) {
if (!pkItem.is_string()) {
return false;
}
std::string pk = pkItem;
auto dotCount = std::ranges::count(pk, '.');
if (dotCount == 0) {
itemRule.mainPrimaryKey.emplace_back(pk);
}
else if (dotCount == 1) {
auto [parentKey, subKey] = Misc::StringFormat::split_once(pk, ".");
if (itemRule.subPrimaryKey.contains(parentKey)) {
itemRule.subPrimaryKey[parentKey].emplace_back(subKey);
}
else {
itemRule.subPrimaryKey.emplace(parentKey, std::vector<std::string>{subKey});
}
}
else {
Log::ErrorFmt("Unsupported depth: %d", dotCount);
continue;
}
}
return BuildObjectItemLocalRule(transData, itemRule);
}
std::string BuildBaseMainUniqueKey(nlohmann::json& data, TableLocalData& tableLocalData) {
try {
std::string mainBaseUniqueKey;
for (auto& mainPrimaryKey : tableLocalData.itemRule.mainPrimaryKey) {
if (!data.contains(mainPrimaryKey)) {
return "";
}
auto& value = data[mainPrimaryKey];
if (value.is_number_integer()) {
mainBaseUniqueKey.append(std::to_string(value.get<int>()));
}
else {
mainBaseUniqueKey.append(value);
}
mainBaseUniqueKey.push_back('|');
}
return mainBaseUniqueKey;
}
catch (std::exception& e) {
Log::ErrorFmt("LoadData - BuildBaseMainUniqueKey failed: %s", e.what());
throw e;
}
}
void BuildBaseObjectSubUniqueKey(nlohmann::json& value, JsonValueType valueType, std::string& currLocalKey) {
switch (valueType) {
case JsonValueType::JVT_String:
currLocalKey.append(value.get<std::string>()); // p_card-00-acc-0_002|0|produceDescriptions|ProduceDescriptionType_Exam|
currLocalKey.push_back('|');
break;
case JsonValueType::JVT_Int:
currLocalKey.append(std::to_string(value.get<int>()));
currLocalKey.push_back('|');
break;
default:
break;
}
}
bool BuildUniqueKeyValue(nlohmann::json& data, TableLocalData& tableLocalData) {
// 首先处理 main 部分
const std::string mainBaseUniqueKey = BuildBaseMainUniqueKey(data, tableLocalData); // p_card-00-acc-0_002|0|
if (mainBaseUniqueKey.empty()) return false;
for (auto& mainLocalKey : tableLocalData.itemRule.mainLocalKey) {
if (!data.contains(mainLocalKey)) continue;
auto& currLocalValue = data[mainLocalKey];
auto currUniqueKey = mainBaseUniqueKey + mainLocalKey; // p_card-00-acc-0_002|0|name
if (tableLocalData.GetMainKeyType(mainLocalKey) == JsonValueType::JVT_ArrayString) {
tableLocalData.transStrListData.emplace(currUniqueKey, ArrayStrJsonToVec(currLocalValue));
}
else {
tableLocalData.transData.emplace(currUniqueKey, currLocalValue);
}
}
// 然后处理 sub 部分
/*
for (const auto& [subPrimaryParentKey, subPrimarySubKeys] : tableLocalData.itemRule.subPrimaryKey) {
if (!data.contains(subPrimaryParentKey)) continue;
const std::string subBaseUniqueKey = mainBaseUniqueKey + subPrimaryParentKey + '|'; // p_card-00-acc-0_002|0|produceDescriptions|
auto subValueType = checkJsonValueType(data[subPrimaryParentKey]);
std::string currLocalKey = subBaseUniqueKey; // p_card-00-acc-0_002|0|produceDescriptions|
switch (subValueType) {
case JsonValueType::JVT_Object: {
for (auto& subPrimarySubKey : subPrimarySubKeys) {
if (!data[subPrimaryParentKey].contains(subPrimarySubKey)) continue;
auto& value = data[subPrimaryParentKey][subPrimarySubKey];
auto valueType = tableLocalData.GetSubKeyType(subPrimaryParentKey, subPrimarySubKey);
BuildBaseObjectSubUniqueKey(value, valueType, currLocalKey); // p_card-00-acc-0_002|0|produceDescriptions|ProduceDescriptionType_Exam|
}
} break;
case JsonValueType::JVT_ArrayObject: {
int currIndex = 0;
for (auto& obj : data[subPrimaryParentKey]) {
for (auto& subPrimarySubKey : subPrimarySubKeys) {
}
currIndex++;
}
} break;
default:
break;
}
}*/
for (const auto& [subLocalParentKey, subLocalSubKeys] : tableLocalData.itemRule.subLocalKey) {
if (!data.contains(subLocalParentKey)) continue;
const std::string subBaseUniqueKey = mainBaseUniqueKey + subLocalParentKey + '|'; // p_card-00-acc-0_002|0|produceDescriptions|
auto subValueType = checkJsonValueType(data[subLocalParentKey]);
if (subValueType != JsonValueType::JVT_NeedMore_EmptyArray) {
tableLocalData.mainKeyType.emplace(subLocalParentKey, subValueType); // 在这里插入 subParent 的类型
}
switch (subValueType) {
case JsonValueType::JVT_Object: {
for (auto& localSubKey : subLocalSubKeys) {
const std::string currLocalUniqueKey = subBaseUniqueKey + localSubKey; // p_card-00-acc-0_002|0|produceDescriptions|text
if (tableLocalData.GetSubKeyType(subLocalParentKey, localSubKey) == JsonValueType::JVT_ArrayString) {
tableLocalData.transStrListData.emplace(currLocalUniqueKey, ArrayStrJsonToVec(data[subLocalParentKey][localSubKey]));
}
else {
tableLocalData.transData.emplace(currLocalUniqueKey, data[subLocalParentKey][localSubKey]);
}
}
} break;
case JsonValueType::JVT_ArrayObject: {
int currIndex = 0;
for (auto& obj : data[subLocalParentKey]) {
for (auto& localSubKey : subLocalSubKeys) {
std::string currLocalUniqueKey = subBaseUniqueKey; // p_card-00-acc-0_002|0|produceDescriptions|
currLocalUniqueKey.push_back('[');
currLocalUniqueKey.append(std::to_string(currIndex));
currLocalUniqueKey.append("]|");
currLocalUniqueKey.append(localSubKey); // p_card-00-acc-0_002|0|produceDescriptions|[0]|text
if (tableLocalData.GetSubKeyType(subLocalParentKey, localSubKey) == JsonValueType::JVT_ArrayString) {
// if (obj[localSubKey].is_array()) {
tableLocalData.transStrListData.emplace(currLocalUniqueKey, ArrayStrJsonToVec(obj[localSubKey]));
}
else if (obj[localSubKey].is_string()) {
tableLocalData.transData.emplace(currLocalUniqueKey, obj[localSubKey]);
}
}
currIndex++;
}
} break;
default:
break;
}
}
return true;
}
#define MainKeyTypeProcess() if (!data.contains(mainPrimaryKey)) { Log::ErrorFmt("mainPrimaryKey: %s not found", mainPrimaryKey.c_str()); isFailed = true; break; } \
auto currType = checkJsonValueType(data[mainPrimaryKey]); \
if (currType == JsonValueType::JVT_NeedMore_EmptyArray) goto NextLoop; \
tableLocalData.mainKeyType[mainPrimaryKey] = currType
#define SubKeyTypeProcess() if (!data.contains(subKeyParent)) { Log::ErrorFmt("subKeyParent: %s not found", subKeyParent.c_str()); isFailed = true; break; } \
for (auto& subKey : subKeys) { \
auto& subKeyValue = data[subKeyParent]; \
if (subKeyValue.is_object()) { \
if (!subKeyValue.contains(subKey)) { \
Log::ErrorFmt("subKey: %s not in subKeyParent: %s", subKey.c_str(), subKeyParent.c_str()); isFailed = true; break; \
} \
auto currType = checkJsonValueType(subKeyValue[subKey]); \
if (currType == JsonValueType::JVT_NeedMore_EmptyArray) goto NextLoop; \
tableLocalData.subKeyType[subKeyParent].emplace(subKey, currType); \
} \
else if (subKeyValue.is_array()) { \
if (subKeyValue.empty()) goto NextLoop; \
for (auto& i : subKeyValue) { \
if (!i.is_object()) continue; \
if (!i.contains(subKey)) continue; \
auto currType = checkJsonValueType(i[subKey]); \
if (currType == JsonValueType::JVT_NeedMore_EmptyArray) goto NextLoop; \
tableLocalData.subKeyType[subKeyParent].emplace(subKey, currType); \
break; \
} \
} \
else { \
goto NextLoop;\
} \
}
bool GetTableLocalData(nlohmann::json& fullData, TableLocalData& tableLocalData) {
bool isFailed = false;
// 首先 Build mainKeyType 和 subKeyType
for (auto& data : fullData["data"]) {
if (!data.is_object()) continue;
for (auto& mainPrimaryKey : tableLocalData.itemRule.mainPrimaryKey) {
MainKeyTypeProcess();
}
for (auto& mainPrimaryKey : tableLocalData.itemRule.mainLocalKey) {
MainKeyTypeProcess();
}
for (const auto& [subKeyParent, subKeys] : tableLocalData.itemRule.subPrimaryKey) {
SubKeyTypeProcess()
if (isFailed) break;
}
for (const auto& [subKeyParent, subKeys] : tableLocalData.itemRule.subLocalKey) {
SubKeyTypeProcess()
if (isFailed) break;
}
if (!isFailed) break;
NextLoop:
;
}
if (isFailed) return false;
bool hasSuccess = false;
// 然后构造 transData
for (auto& data : fullData["data"]) {
if (!data.is_object()) continue;
if (BuildUniqueKeyValue(data, tableLocalData)) {
hasSuccess = true;
}
}
if (!hasSuccess) {
Log::ErrorFmt("BuildUniqueKeyValue failed.");
}
return hasSuccess;
}
void LoadData() {
masterLocalData.clear();
static auto masterDir = Local::GetBasePath() / "local-files" / "masterTrans";
if (!std::filesystem::is_directory(masterDir)) {
Log::ErrorFmt("LoadData: not found: %s", masterDir.string().c_str());
return;
}
bool isFirstIteration = true;
for (auto& p : std::filesystem::directory_iterator(masterDir)) {
if (isFirstIteration) {
auto totalFileCount = std::distance(
std::filesystem::directory_iterator(masterDir),
std::filesystem::directory_iterator{}
);
UnityResolveProgress::classProgress.total = totalFileCount <= 0 ? 1 : totalFileCount;
isFirstIteration = false;
}
UnityResolveProgress::classProgress.current++;
if (!p.is_regular_file()) continue;
const auto& path = p.path();
if (path.extension() != ".json") continue;
std::string tableName = path.stem().string();
auto fileContent = ReadFileToString(path);
if (fileContent.empty()) continue;
try {
auto j = nlohmann::json::parse(fileContent);
if (!j.contains("rules") || !j["rules"].contains("primaryKeys")) {
continue;
}
ItemRule currRule;
if (!GetItemRule(j, currRule)) {
Log::ErrorFmt("GetItemRule failed: %s", path.string().c_str());
continue;
}
/*
if (tableName == "ProduceStepEventDetail") {
for (auto& i : currRule.mainLocalKey) {
Log::DebugFmt("currRule.mainLocalKey: %s", i.c_str());
}
for (auto& i : currRule.mainPrimaryKey) {
Log::DebugFmt("currRule.mainPrimaryKey: %s", i.c_str());
}
for (auto& i : currRule.subLocalKey) {
for (auto& m : i.second) {
Log::DebugFmt("currRule.subLocalKey: %s - %s", i.first.c_str(), m.c_str());
}
}
for (auto& i : currRule.subPrimaryKey) {
for (auto& m : i.second) {
Log::DebugFmt("currRule.subPrimaryKey: %s - %s", i.first.c_str(), m.c_str());
}
}
}*/
TableLocalData tableLocalData{ .itemRule = currRule };
if (GetTableLocalData(j, tableLocalData)) {
for (auto& i : tableLocalData.transData) {
// Log::DebugFmt("%s: %s -> %s", tableName.c_str(), i.first.c_str(), i.second.c_str());
Local::translatedText.emplace(i.second);
}
for (auto& i : tableLocalData.transStrListData) {
for (auto& str : i.second) {
// Log::DebugFmt("%s[]: %s -> %s", tableName.c_str(), i.first.c_str(), str.c_str());
Local::translatedText.emplace(str);
}
}
/*
if (tableName == "ProduceStepEventDetail") {
for (auto& i : tableLocalData.mainKeyType) {
Log::DebugFmt("mainKeyType: %s -> %d", i.first.c_str(), i.second);
}
for (auto& i : tableLocalData.subKeyType) {
for (auto& m : i.second) {
Log::DebugFmt("subKeyType: %s - %s -> %d", i.first.c_str(), m.first.c_str(), m.second);
}
}
}*/
// JVT_ArrayString in HelpCategory, ProduceStory, Tutorial
masterLocalData.emplace(tableName, std::move(tableLocalData));
}
else {
Log::ErrorFmt("GetTableLocalData failed: %s", path.string().c_str());
}
} catch (std::exception& e) {
Log::ErrorFmt("MasterLocal::LoadData: parse error in '%s': %s",
path.string().c_str(), e.what());
}
}
}
}
void LoadData() {
return Load::LoadData();
}
std::string GetTransString(const std::string& key, const TableLocalData& localData) {
if (auto it = localData.transData.find(key); it != localData.transData.end()) {
return it->second;
}
return {};
}
std::vector<std::string> GetTransArrayString(const std::string& key, const TableLocalData& localData) {
if (auto it = localData.transStrListData.find(key); it != localData.transStrListData.end()) {
return it->second;
}
return {};
}
void LocalizeMasterItem(FieldController& fc, const std::string& tableName) {
auto it = masterLocalData.find(tableName);
if (it == masterLocalData.end()) return;
const auto& localData = it->second;
// 首先拼 BasePrimaryKey
std::string baseDataKey; // p_card-00-acc-0_002|0|
for (auto& mainPk : localData.itemRule.mainPrimaryKey) {
auto mainPkType = localData.GetMainKeyType(mainPk);
switch (mainPkType) {
case JsonValueType::JVT_Int: {
auto readValue = std::to_string(fc.ReadIntField(mainPk));
baseDataKey.append(readValue);
baseDataKey.push_back('|');
} break;
case JsonValueType::JVT_String: {
auto readValue = fc.ReadStringField(mainPk);
if (!readValue) return;
baseDataKey.append(readValue->ToString());
baseDataKey.push_back('|');
} break;
default:
break;
}
}
// 然后本地化 mainLocal
for (auto& mainLocal : localData.itemRule.mainLocalKey) {
std::string currSearchKey = baseDataKey;
currSearchKey.append(mainLocal); // p_card-00-acc-0_002|0|name
auto localVType = localData.GetMainKeyType(mainLocal);
switch (localVType) {
case JsonValueType::JVT_String: {
auto localValue = GetTransString(currSearchKey, localData);
if (!localValue.empty()) {
fc.SetStringField(mainLocal, localValue);
}
} break;
case JsonValueType::JVT_ArrayString: {
auto localValue = GetTransArrayString(currSearchKey, localData);
if (!localValue.empty()) {
fc.SetStringListField(mainLocal, localValue);
}
} break;
default:
break;
}
}
// 处理 sub
for (const auto& [subParentKey, subLocalKeys] : localData.itemRule.subLocalKey) {
const auto subBaseSearchKey = baseDataKey + subParentKey + '|'; // p_card-00-acc-0_002|0|produceDescriptions|
const auto subParentType = localData.GetMainKeyType(subParentKey);
switch (subParentType) {
case JsonValueType::JVT_Object: {
auto subParentField = fc.CreateSubFieldController(subParentKey);
for (const auto& subLocalKey : subLocalKeys) {
const auto currSearchKey = subBaseSearchKey + subLocalKey; // p_card-00-acc-0_002|0|produceDescriptions|text
auto localKeyType = localData.GetSubKeyType(subParentKey, subLocalKey);
if (localKeyType == JsonValueType::JVT_String) {
auto setData = GetTransString(currSearchKey, localData);
if (!setData.empty()) {
subParentField.SetStringField(subLocalKey, setData);
}
}
else if (localKeyType == JsonValueType::JVT_ArrayString) {
auto setData = GetTransArrayString(currSearchKey, localData);
if (!setData.empty()) {
subParentField.SetStringListField(subLocalKey, setData);
}
}
}
} break;
case JsonValueType::JVT_ArrayObject: {
auto subArrField = fc.ReadObjectListField(subParentKey);
if (!subArrField) continue;
Il2cppUtils::Tools::CSListEditor<void*> subListEdit(subArrField);
auto count = subListEdit.get_Count();
for (int idx = 0; idx < count; idx++) {
auto currItem = subListEdit.get_Item(idx);
if (!currItem) continue;
auto currFc = FieldController::CreateSubFieldController(currItem);
std::string currSearchBaseKey = subBaseSearchKey; // p_card-00-acc-0_002|0|produceDescriptions|
currSearchBaseKey.push_back('[');
currSearchBaseKey.append(std::to_string(idx));
currSearchBaseKey.append("]|"); // p_card-00-acc-0_002|0|produceDescriptions|[0]|
for (const auto& subLocalKey : subLocalKeys) {
std::string currSearchKey = currSearchBaseKey + subLocalKey; // p_card-00-acc-0_002|0|produceDescriptions|[0]|text
auto localKeyType = localData.GetSubKeyType(subParentKey, subLocalKey);
/*
if (tableName == "ProduceStepEventDetail") {
Log::DebugFmt("localKeyType: %d currSearchKey: %s", localKeyType, currSearchKey.c_str());
}*/
if (localKeyType == JsonValueType::JVT_String) {
auto setData = GetTransString(currSearchKey, localData);
if (!setData.empty()) {
currFc.SetStringField(subLocalKey, setData);
}
}
else if (localKeyType == JsonValueType::JVT_ArrayString) {
auto setData = GetTransArrayString(currSearchKey, localData);
if (!setData.empty()) {
currFc.SetStringListField(subLocalKey, setData);
}
}
}
}
} break;
default:
break;
}
}
}
void LocalizeMasterItem(void* item, const std::string& tableName) {
if (!Config::useMasterTrans) return;
// Log::DebugFmt("LocalizeMasterItem: %s", tableName.c_str());
FieldController fc(item);
LocalizeMasterItem(fc, tableName);
}
} // namespace GakumasLocal::MasterLocal

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@ -0,0 +1,12 @@
#ifndef GAKUMAS_LOCALIFY_MASTERLOCAL_H
#define GAKUMAS_LOCALIFY_MASTERLOCAL_H
#include <string>
namespace GakumasLocal::MasterLocal {
void LoadData();
void LocalizeMasterItem(void* item, const std::string& tableName);
}
#endif //GAKUMAS_LOCALIFY_MASTERLOCAL_H

View File

@ -2,14 +2,36 @@
#include <codecvt>
#include <locale>
#include <jni.h>
#include "fmt/core.h"
extern JavaVM* g_javaVM;
#ifndef GKMS_WINDOWS
#include <jni.h>
extern JavaVM* g_javaVM;
#else
#include "cpprest/details/http_helpers.h"
#endif
namespace GakumasLocal::Misc {
#ifdef GKMS_WINDOWS
std::string ToUTF8(const std::wstring_view& str) {
return utility::conversions::to_utf8string(str.data());
}
std::u16string ToUTF16(const std::string_view& str) {
std::string input(str);
std::wstring wstr = utility::conversions::utf8_to_utf16(input);
return std::u16string(wstr.begin(), wstr.end());
}
std::string ToUTF8(const std::u16string_view& str) {
std::u16string u16(str);
std::wstring wstr(u16.begin(), u16.end());
return utility::conversions::utf16_to_utf8(wstr);
}
#else
std::u16string ToUTF16(const std::string_view& str) {
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> utf16conv;
return utf16conv.from_bytes(str.data(), str.data() + str.size());
@ -19,7 +41,9 @@ namespace GakumasLocal::Misc {
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> utf16conv;
return utf16conv.to_bytes(str.data(), str.data() + str.size());
}
#endif
#ifndef GKMS_WINDOWS
JNIEnv* GetJNIEnv() {
if (!g_javaVM) return nullptr;
JNIEnv* env = nullptr;
@ -31,6 +55,7 @@ namespace GakumasLocal::Misc {
}
return env;
}
#endif
CSEnum::CSEnum(const std::string& name, const int value) {
this->Add(name, value);
@ -168,6 +193,33 @@ namespace GakumasLocal::Misc {
return fmt;
}
}
std::vector<std::string> split(const std::string& str, char delimiter) {
std::vector<std::string> result;
std::string current;
for (char c : str) {
if (c == delimiter) {
if (!current.empty()) {
result.push_back(current);
}
current.clear();
} else {
current += c;
}
}
if (!current.empty()) {
result.push_back(current);
}
return result;
}
std::pair<std::string, std::string> split_once(const std::string& str, const std::string& delimiter) {
size_t pos = str.find(delimiter);
if (pos != std::string::npos) {
return {str.substr(0, pos), str.substr(pos + delimiter.size())};
}
return {str, ""};
}
}
}

View File

@ -2,11 +2,16 @@
#include <string>
#include <string_view>
#include <jni.h>
#include <deque>
#include <numeric>
#include <vector>
#include "../platformDefine.hpp"
#ifndef GKMS_WINDOWS
#include <jni.h>
#endif
namespace GakumasLocal {
using OpaqueFunctionPointer = void (*)();
@ -14,7 +19,13 @@ namespace GakumasLocal {
namespace Misc {
std::u16string ToUTF16(const std::string_view& str);
std::string ToUTF8(const std::u16string_view& str);
#ifdef GKMS_WINDOWS
std::string ToUTF8(const std::wstring_view& str);
#endif
#ifndef GKMS_WINDOWS
JNIEnv* GetJNIEnv();
#endif
class CSEnum {
public:
@ -76,6 +87,8 @@ namespace GakumasLocal {
namespace StringFormat {
std::string stringFormatString(const std::string& fmt, const std::vector<std::string>& vec);
std::vector<std::string> split(const std::string& str, char delimiter);
std::pair<std::string, std::string> split_once(const std::string& str, const std::string& delimiter);
}
}
}

View File

@ -4,7 +4,13 @@
#include "Misc.hpp"
#include <string>
#include <memory>
#include <jni.h>
#include "../platformDefine.hpp"
#ifndef GKMS_WINDOWS
#include <jni.h>
#endif // !GKMS_WINDOWS
namespace GakumasLocal {
struct HookInstaller

View File

@ -1,6 +1,12 @@
#include "baseCamera.hpp"
#include <thread>
#include "../../platformDefine.hpp"
#ifdef GKMS_WINDOWS
#include <corecrt_math_defines.h>
#endif // GKMS_WINDOWS
namespace BaseCamera {
using Vector3_t = UnityResolve::UnityType::Vector3;

View File

@ -1,6 +1,6 @@
#pragma once
#include "../deps/UnityResolve/UnityResolve.hpp"
#include "../../deps/UnityResolve/UnityResolve.hpp"
enum LonMoveHState {
LonMoveLeftAndRight,

View File

@ -1,8 +1,14 @@
#include "baseCamera.hpp"
#include "camera.hpp"
#include <thread>
#include "Misc.hpp"
#include "../Misc.hpp"
#include "../BaseDefine.h"
#include "../../platformDefine.hpp"
#ifdef GKMS_WINDOWS
#include <corecrt_math_defines.h>
#endif // GKMS_WINDOWS
namespace GKCamera {

View File

@ -1,6 +1,6 @@
#pragma once
#include "baseCamera.hpp"
#include "Joystick/JoystickEvent.h"
#include "../../deps/Joystick/JoystickEvent.h"
namespace GKCamera {
enum class CameraMode {

View File

@ -1,6 +1,8 @@
#include <string>
#include "nlohmann/json.hpp"
#include "../Log.h"
#include <thread>
#include <fstream>
namespace GakumasLocal::Config {
bool isConfigInit = false;
@ -11,6 +13,7 @@ namespace GakumasLocal::Config {
bool replaceFont = true;
bool forceExportResource = true;
bool textTest = false;
bool useMasterTrans = true;
int gameOrientation = 0;
bool dumpText = false;
bool enableFreeCamera = false;
@ -51,6 +54,8 @@ namespace GakumasLocal::Config {
float bLimitZx = 1.0f;
float bLimitZy = 1.0f;
bool dmmUnlockSize = false;
void LoadConfig(const std::string& configStr) {
try {
const auto config = nlohmann::json::parse(configStr);
@ -64,6 +69,7 @@ namespace GakumasLocal::Config {
GetConfigItem(forceExportResource);
GetConfigItem(gameOrientation);
GetConfigItem(textTest);
GetConfigItem(useMasterTrans);
GetConfigItem(dumpText);
GetConfigItem(targetFrameRate);
GetConfigItem(enableFreeCamera);
@ -98,11 +104,74 @@ namespace GakumasLocal::Config {
GetConfigItem(bLimitYy);
GetConfigItem(bLimitZx);
GetConfigItem(bLimitZy);
GetConfigItem(dmmUnlockSize);
}
catch (std::exception& e) {
Log::ErrorFmt("LoadConfig error: %s", e.what());
}
isConfigInit = true;
}
void SaveConfig(const std::string& configPath) {
try {
nlohmann::json config;
#define SetConfigItem(name) config[#name] = name
SetConfigItem(dbgMode);
SetConfigItem(enabled);
SetConfigItem(lazyInit);
SetConfigItem(replaceFont);
SetConfigItem(forceExportResource);
SetConfigItem(gameOrientation);
SetConfigItem(textTest);
SetConfigItem(useMasterTrans);
SetConfigItem(dumpText);
SetConfigItem(targetFrameRate);
SetConfigItem(enableFreeCamera);
SetConfigItem(unlockAllLive);
SetConfigItem(unlockAllLiveCostume);
SetConfigItem(enableLiveCustomeDress);
SetConfigItem(liveCustomeHeadId);
SetConfigItem(liveCustomeCostumeId);
SetConfigItem(loginAsIOS);
SetConfigItem(useCustomeGraphicSettings);
SetConfigItem(renderScale);
SetConfigItem(qualitySettingsLevel);
SetConfigItem(volumeIndex);
SetConfigItem(maxBufferPixel);
SetConfigItem(reflectionQualityLevel);
SetConfigItem(lodQualityLevel);
SetConfigItem(enableBreastParam);
SetConfigItem(bDamping);
SetConfigItem(bStiffness);
SetConfigItem(bSpring);
SetConfigItem(bPendulum);
SetConfigItem(bPendulumRange);
SetConfigItem(bAverage);
SetConfigItem(bRootWeight);
SetConfigItem(bUseArmCorrection);
SetConfigItem(bUseScale);
SetConfigItem(bScale);
SetConfigItem(bUseLimit);
SetConfigItem(bLimitXx);
SetConfigItem(bLimitXy);
SetConfigItem(bLimitYx);
SetConfigItem(bLimitYy);
SetConfigItem(bLimitZx);
SetConfigItem(bLimitZy);
SetConfigItem(dmmUnlockSize);
std::ofstream out(configPath);
if (!out) {
Log::ErrorFmt("SaveConfig error: Cannot open file: %s", configPath.c_str());
return;
}
out << config.dump(4);
Log::Info("SaveConfig success");
}
catch (std::exception& e) {
Log::ErrorFmt("SaveConfig error: %s", e.what());
}
}
}

View File

@ -10,6 +10,7 @@ namespace GakumasLocal::Config {
extern bool forceExportResource;
extern int gameOrientation;
extern bool textTest;
extern bool useMasterTrans;
extern bool dumpText;
extern bool enableFreeCamera;
extern int targetFrameRate;
@ -50,5 +51,8 @@ namespace GakumasLocal::Config {
extern float bLimitZx;
extern float bLimitZy;
extern bool dmmUnlockSize;
void LoadConfig(const std::string& configStr);
void SaveConfig(const std::string& configPath);
}

View File

@ -309,7 +309,7 @@ public:
pDomain = Invoke<void*>("il2cpp_domain_get");
Invoke<void*>("il2cpp_thread_attach", pDomain);
ForeachAssembly();
if (!lazyInit) UnityResolveProgress::startInit = false;
// if (!lazyInit) UnityResolveProgress::startInit = false;
}
else {
pDomain = Invoke<void*>("mono_get_root_domain");

View File

@ -0,0 +1,21 @@
#include "shadowhook.h"
#include <android/log.h>
#define ADD_HOOK(name, addr) \
name##_Addr = reinterpret_cast<name##_Type>(addr); \
if (addr) { \
auto stub = hookInstaller->InstallHook(reinterpret_cast<void*>(addr), \
reinterpret_cast<void*>(name##_Hook), \
reinterpret_cast<void**>(&name##_Orig)); \
if (stub == NULL) { \
int error_num = shadowhook_get_errno(); \
const char *error_msg = shadowhook_to_errmsg(error_num); \
Log::ErrorFmt("ADD_HOOK: %s at %p failed: %s", #name, addr, error_msg); \
} \
else { \
hookedStubs.emplace(stub); \
GakumasLocal::Log::InfoFmt("ADD_HOOK: %s at %p", #name, addr); \
} \
} \
else GakumasLocal::Log::ErrorFmt("Hook failed: %s is NULL", #name, addr); \
if (Config::lazyInit) UnityResolveProgress::classProgress.current++

View File

@ -107,6 +107,7 @@ fun <T> T.onClickStartGame() where T : Activity, T : IHasConfigItems {
getProgramConfigContent(listOf("transRemoteZipUrl", "useAPIAssetsURL",
"localAPIAssetsVersion", "p"), programConfig)
)
putExtra("lVerName", version)
flags = Intent.FLAG_ACTIVITY_NEW_TASK
}

View File

@ -19,6 +19,7 @@ interface ConfigListener {
fun onForceExportResourceChanged(value: Boolean)
fun onLoginAsIOSChanged(value: Boolean)
fun onTextTestChanged(value: Boolean)
fun onUseMasterTransChanged(value: Boolean)
fun onReplaceFontChanged(value: Boolean)
fun onLazyInitChanged(value: Boolean)
fun onEnableFreeCameraChanged(value: Boolean)
@ -138,6 +139,11 @@ interface ConfigUpdateListener: ConfigListener, IHasConfigItems {
saveConfig()
}
override fun onUseMasterTransChanged(value: Boolean) {
config.useMasterTrans = value
saveConfig()
}
override fun onDumpTextChanged(value: Boolean) {
config.dumpText = value
saveConfig()

View File

@ -248,6 +248,9 @@ class GakumasHookMain : IXposedHookLoadPackage, IXposedHookZygoteInit {
val gkmsData = intent.getStringExtra("gkmsData")
val programData = intent.getStringExtra("localData")
if (gkmsData != null) {
val readVersion = intent.getStringExtra("lVerName")
checkPluginVersion(activity, readVersion)
gkmsDataInited = true
val initConfig = try {
json.decodeFromString<GakumasConfig>(gkmsData)
@ -313,6 +316,40 @@ class GakumasHookMain : IXposedHookLoadPackage, IXposedHookZygoteInit {
}
}
private fun checkPluginVersion(activity: Activity, readVersion: String?) {
val buildVersionName = BuildConfig.VERSION_NAME
Log.i(TAG, "Checking Plugin Version: Build: $buildVersionName, Request: $readVersion")
if (readVersion?.trim() == buildVersionName.trim()) {
return
}
val builder = AlertDialog.Builder(activity)
val infoBuilder = AlertDialog.Builder(activity)
builder.setTitle("Warning")
builder.setCancelable(false)
builder.setMessage(when (getCurrentLanguage(activity)) {
"zh" -> "检测到插件版本不一致\n内置版本: $buildVersionName\n请求版本: $readVersion\n\n这可能是使用了 LSPatch 的集成模式,仅更新了插件本体,未重新修补游戏导致的。请使用 $readVersion 版本的插件重新修补或使用本地模式。"
else -> "Detected plugin version mismatch\nBuilt-in version: $buildVersionName\nRequested version: $readVersion\n\nThis may be caused by using the LSPatch integration mode, where only the plugin itself was updated without re-patching the game. Please re-patch the game using the $readVersion version of the plugin or use the local mode."
})
builder.setPositiveButton("OK") { dialog, _ ->
dialog.dismiss()
}
builder.setNegativeButton("Exit") { dialog, _ ->
dialog.dismiss()
activity.finishAffinity()
}
val dialog = builder.create()
infoBuilder.setOnCancelListener {
dialog.show()
}
dialog.show()
}
private fun showGetConfigFailedImpl(activity: Context, title: String, msg: String, infoButton: String, dlButton: String, okButton: String) {
if (getConfigError == null) return
val builder = AlertDialog.Builder(activity)

View File

@ -146,6 +146,7 @@ object FilesChecker {
val genericTransDir = File(localFilesDir, "genericTrans")
val genericTransFile = File(localFilesDir, "generic.json")
val i18nFile = File(localFilesDir, "localization.json")
val masterTransDir = File(localFilesDir, "masterTrans")
if (fontFile.exists()) {
fontFile.delete()
@ -156,6 +157,9 @@ object FilesChecker {
if (deleteRecursively(genericTransDir)) {
genericTransDir.mkdirs()
}
if (deleteRecursively(masterTransDir)) {
masterTransDir.mkdirs()
}
if (genericTransFile.exists()) {
genericTransFile.writeText("{}")
}

View File

@ -9,6 +9,7 @@ data class GakumasConfig (
var lazyInit: Boolean = true,
var replaceFont: Boolean = true,
var textTest: Boolean = false,
var useMasterTrans: Boolean = true,
var dumpText: Boolean = false,
var gameOrientation: Int = 0,
var forceExportResource: Boolean = false,

View File

@ -75,6 +75,10 @@ fun AdvanceSettingsPage(modifier: Modifier = Modifier,
item {
GakuGroupBox(modifier, stringResource(R.string.debug_settings)) {
Column(verticalArrangement = Arrangement.spacedBy(4.dp)) {
GakuSwitch(modifier, stringResource(R.string.useMasterDBTrans), checked = config.value.useMasterTrans) {
v -> context?.onUseMasterTransChanged(v)
}
GakuSwitch(modifier, stringResource(R.string.text_hook_test_mode), checked = config.value.textTest) {
v -> context?.onTextTestChanged(v)
}
@ -361,6 +365,8 @@ fun AdvanceSettingsPage(modifier: Modifier = Modifier,
checked = config.value.unlockAllLiveCostume) {
v -> context?.onUnlockAllLiveCostumeChanged(v)
}
/*
HorizontalDivider(
thickness = 1.dp,
color = MaterialTheme.colorScheme.onSurface.copy(alpha = 0.12f)
@ -385,7 +391,7 @@ fun AdvanceSettingsPage(modifier: Modifier = Modifier,
value = config.value.liveCustomeCostumeId,
onValueChange = { c -> context?.onLiveCustomeCostumeIdChanged(c, 0, 0, 0)},
label = { Text(stringResource(R.string.live_custome_dress_id)) }
)
)*/
}
}
}

View File

@ -314,8 +314,8 @@ fun HomePage(modifier: Modifier = Modifier,
fontSize = 14f,
value = programConfig.value.useAPIAssetsURL,
onValueChange = { c -> context?.onPUseAPIAssetsURLChanged(c, 0, 0, 0)},
label = { Text(stringResource(R.string.api_addr)) },
keyboardOptions = keyboardOptionsNumber)
label = { Text(stringResource(R.string.api_addr)) }
)
if (downloadAble) {
GakuButton(modifier = modifier
@ -411,8 +411,8 @@ fun HomePage(modifier: Modifier = Modifier,
fontSize = 14f,
value = programConfig.value.transRemoteZipUrl,
onValueChange = { c -> context?.onPTransRemoteZipUrlChanged(c, 0, 0, 0)},
label = { Text(stringResource(id = R.string.resource_url)) },
keyboardOptions = keyboardOptionsNumber)
label = { Text(stringResource(id = R.string.resource_url)) }
)
if (downloadAble) {
GakuButton(modifier = modifier

View File

@ -1,4 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="abc_action_bar_home_description">ホームに戻る</string>
<string name="abc_action_bar_up_description">前に戻る</string>
<string name="abc_action_menu_overflow_description">その他のオプション</string>
<string name="abc_action_mode_done">完了</string>
<string name="abc_activity_chooser_view_see_all">すべて表示</string>
<string name="abc_activitychooserview_choose_application">アプリの選択</string>
<string name="abc_capital_off">OFF</string>
<string name="abc_capital_on">ON</string>
<string name="abc_menu_alt_shortcut_label">Alt+</string>
<string name="abc_menu_ctrl_shortcut_label">Ctrl+</string>
<string name="abc_menu_delete_shortcut_label">Delete</string>
<string name="abc_menu_enter_shortcut_label">Enter</string>
<string name="abc_menu_function_shortcut_label">Function+</string>
<string name="abc_menu_meta_shortcut_label">Meta+</string>
<string name="abc_menu_shift_shortcut_label">Shift+</string>
<string name="abc_menu_space_shortcut_label">Space</string>
<string name="abc_menu_sym_shortcut_label">Sym+</string>
<string name="abc_prepend_shortcut_label">Menu+</string>
<string name="abc_search_hint">検索…</string>
<string name="abc_searchview_description_clear">検索キーワードを削除</string>
<string name="abc_searchview_description_query">検索キーワード</string>
<string name="abc_searchview_description_search">検索</string>
<string name="abc_searchview_description_submit">検索キーワードを送信</string>
<string name="abc_searchview_description_voice">音声検索</string>
<string name="abc_shareactionprovider_share_with">共有</string>
<string name="abc_shareactionprovider_share_with_application">%sと共有</string>
<string name="abc_toolbar_collapse_description">折りたたむ</string>
<string name="about">情報</string>
<string name="about_about_p1">このプラグインは完全に無料で提供されます。このプラグインで料金を支払ってしまった場合は、販売者に報告をしてください。</string>
<string name="about_about_p2">プラグインの QQ グループ: 975854705</string>
@ -8,8 +36,10 @@
<string name="about_warn_p2">外部プラグインは関連する TOS に違反するため、自己責任でご使用ください。</string>
<string name="about_warn_title">警告</string>
<string name="advanced_settings">高度な設定</string>
<string name="api_addr">APIアドレス (GitHub の最新リリース API)</string>
<string name="androidx_startup">androidx.startup</string>
<string name="api_addr">API アドレス (GitHub 最新リリース API)</string>
<string name="app_name">Gakumas Localify</string>
<string name="appbar_scrolling_view_behavior">com.google.android.material.appbar.AppBarLayout$ScrollingViewBehavior</string>
<string name="average">平均</string>
<string name="axisx_x">X 軸.x</string>
<string name="axisx_y">X 軸.y</string>
@ -18,15 +48,28 @@
<string name="axisz_x">Z 軸.x</string>
<string name="axisz_y">Z 軸.y</string>
<string name="basic_settings">基本設定</string>
<string name="bottom_sheet_behavior">com.google.android.material.bottomsheet.BottomSheetBehavior</string>
<string name="bottomsheet_action_collapse">ボトムシートを閉じる</string>
<string name="bottomsheet_action_expand">ボトムシートを開く</string>
<string name="bottomsheet_action_expand_halfway">下半分を展開</string>
<string name="bottomsheet_drag_handle_clicked">ハンドルをダブルタップしてドラッグ</string>
<string name="bottomsheet_drag_handle_content_description">ドラッグハンドル</string>
<string name="breast_param">胸のパラメーター</string>
<string name="breast_scale">胸の大きさ</string>
<string name="call_notification_answer_action">応答</string>
<string name="call_notification_answer_video_action">動画</string>
<string name="call_notification_decline_action">拒否</string>
<string name="call_notification_hang_up_action">通話終了</string>
<string name="call_notification_incoming_text">着信</string>
<string name="call_notification_ongoing_text">通話中</string>
<string name="call_notification_screening_text">着信をスクリーニング中</string>
<string name="camera_settings">カメラ設定</string>
<string name="cancel">キャンセル</string>
<string name="character_counter_content_description">%1$d の %2$d に入力された文字</string>
<string name="character_counter_overflowed_content_description">文字制限が %2$d 文字中、 %1$d 文字を超えています</string>
<string name="character_counter_pattern">%1$d/%2$d</string>
<string name="check_built_in_resource">内蔵アセットのアップデートを確認</string>
<string name="check_resource_from_api">リソースアップデートを API から確認</string>
<string name="check_built_in_resource">内蔵アセットの更新を確認</string>
<string name="check_resource_from_api">リソースの更新を API から確認</string>
<string name="check_update">確認</string>
<string name="clear_text_end_icon_content_description">テキストを消去</string>
<string name="close_drawer">ナビゲーションメニューを閉じる</string>
@ -37,7 +80,7 @@
<string name="default_assets_check_api">https://api.github.com/repos/NatsumeLS/Gakumas-Translation-Data-EN/releases/latest</string>
<string name="default_error_message">入力が無効です</string>
<string name="default_popup_window_title">ポップアップウィンドウ</string>
<string name="del_remote_after_update">キャッシュファイルをアップデート後に削除</string>
<string name="del_remote_after_update">キャッシュファイルを更新後に削除</string>
<string name="delete_plugin_resource">プラグインリソースを削除</string>
<string name="download">ダウンロード</string>
<string name="downloaded_resource_version">ダウンロードされたバージョン</string>
@ -49,17 +92,19 @@
<string name="error_icon_content_description">エラー</string>
<string name="export_text">テキストをエクスポート</string>
<string name="exposed_dropdown_menu_content_description">ドロップダウンメニューを表示</string>
<string name="force_export_resource">リソースのアップデートを強制する</string>
<string name="login_as_ios">iOSとしてログイン</string>
<string name="fab_transformation_scrim_behavior">com.google.android.material.transformation.FabTransformationScrimBehavior</string>
<string name="fab_transformation_sheet_behavior">com.google.android.material.transformation.FabTransformationSheetBehavior</string>
<string name="force_export_resource">リソースの更新を強制する</string>
<string name="gakumas_localify">Gakumas Localify</string>
<string name="game_patch">ゲームパッチ</string>
<string name="graphic_settings">グラフィック設定</string>
<string name="hide_bottom_view_on_scroll_behavior">com.google.android.material.behavior.HideBottomViewOnScrollBehavior</string>
<string name="hign"></string>
<string name="home">ホーム</string>
<string name="home_shizuku_warning">一部の機能が使用できません</string>
<string name="icon_content_description">ダイアログアイコン</string>
<string name="in_progress">実行中</string>
<string name="indeterminate">部分的にチェック済み</string>
<string name="indeterminate">部分的に確認済み</string>
<string name="install">インストール</string>
<string name="installing">インストール中</string>
<string name="invalid_zip_file">無効なファイル</string>
@ -70,9 +115,168 @@
<string name="liveUseCustomeDress">ライブのキャラクターをカスタム</string>
<string name="live_costume_head_id">ライブのカスタムヘッド ID (例: costume_head_hski-cstm-0002)</string>
<string name="live_custome_dress_id">ライブ衣装のカスタム ID (例: hski-cstm-0002)</string>
<string name="login_as_ios">iOS としてログイン</string>
<string name="low"></string>
<string name="m3_exceed_max_badge_text_suffix">%1$s%2$s</string>
<string name="m3_ref_typeface_brand_medium">sans-serif-medium</string>
<string name="m3_ref_typeface_brand_regular">sans-serif</string>
<string name="m3_ref_typeface_plain_medium">sans-serif-medium</string>
<string name="m3_ref_typeface_plain_regular">sans-serif</string>
<string name="m3_sys_motion_easing_emphasized">path(M 0,0 C 0.05, 0, 0.133333, 0.06, 0.166666, 0.4 C 0.208333, 0.82, 0.25, 1, 1, 1)</string>
<string name="m3_sys_motion_easing_emphasized_accelerate">cubic-bezier(0.3, 0, 0.8, 0.2)</string>
<string name="m3_sys_motion_easing_emphasized_decelerate">cubic-bezier(0.1, 0.7, 0.1, 1)</string>
<string name="m3_sys_motion_easing_emphasized_path_data">M 0,0 C 0.05, 0, 0.133333, 0.06, 0.166666, 0.4 C 0.208333, 0.82, 0.25, 1, 1, 1</string>
<string name="m3_sys_motion_easing_legacy">cubic-bezier(0.4, 0, 0.2, 1)</string>
<string name="m3_sys_motion_easing_legacy_accelerate">cubic-bezier(0.4, 0, 1, 1)</string>
<string name="m3_sys_motion_easing_legacy_decelerate">cubic-bezier(0, 0, 0.2, 1)</string>
<string name="m3_sys_motion_easing_linear">cubic-bezier(0, 0, 1, 1)</string>
<string name="m3_sys_motion_easing_standard">cubic-bezier(0.2, 0, 0, 1)</string>
<string name="m3_sys_motion_easing_standard_accelerate">cubic-bezier(0.3, 0, 1, 1)</string>
<string name="m3_sys_motion_easing_standard_decelerate">cubic-bezier(0, 0, 0, 1)</string>
<string name="m3c_bottom_sheet_collapse_description">ボトムシートを折りたたみます</string>
<string name="m3c_bottom_sheet_dismiss_description">ボトムシートを閉じます</string>
<string name="m3c_bottom_sheet_drag_handle_description">ドラッグハンドル</string>
<string name="m3c_bottom_sheet_expand_description">ボトムシートを開きます</string>
<string name="m3c_bottom_sheet_pane_title">ボトムシート</string>
<string name="m3c_date_input_headline">入力された日付</string>
<string name="m3c_date_input_headline_description">入力された日付: %1$s</string>
<string name="m3c_date_input_invalid_for_pattern">想定パターンと一致しない日付: %1$s</string>
<string name="m3c_date_input_invalid_not_allowed">許可されない日付: %1$s</string>
<string name="m3c_date_input_invalid_year_range">想定される年の範囲(%1$s%2$sから日付が外れています</string>
<string name="m3c_date_input_label">日付</string>
<string name="m3c_date_input_no_input_description">なし</string>
<string name="m3c_date_input_title">日付の選択</string>
<string name="m3c_date_picker_headline">選択した日付</string>
<string name="m3c_date_picker_headline_description">現在の選択: %1$s</string>
<string name="m3c_date_picker_navigate_to_year_description">年に移動 %1$s</string>
<string name="m3c_date_picker_no_selection_description">なし</string>
<string name="m3c_date_picker_scroll_to_earlier_years">これより前の年を表示するにはスクロールしてください</string>
<string name="m3c_date_picker_scroll_to_later_years">これより後の年を表示するにはスクロールしてください</string>
<string name="m3c_date_picker_switch_to_calendar_mode">カレンダー入力モードに切り替え</string>
<string name="m3c_date_picker_switch_to_day_selection">スワイプして年を選択するか、タップして日付の選択に戻ります</string>
<string name="m3c_date_picker_switch_to_input_mode">テキスト入力モードに切り替え</string>
<string name="m3c_date_picker_switch_to_next_month">翌月に変更</string>
<string name="m3c_date_picker_switch_to_previous_month">前月に変更</string>
<string name="m3c_date_picker_switch_to_year_selection">年の選択に切り替え</string>
<string name="m3c_date_picker_title">日付の選択</string>
<string name="m3c_date_picker_today_description">今日</string>
<string name="m3c_date_picker_year_picker_pane_title">年の選択ツールの表示</string>
<string name="m3c_date_range_input_invalid_range_input">入力された期間は無効です</string>
<string name="m3c_date_range_input_title">日付の入力</string>
<string name="m3c_date_range_picker_day_in_range">範囲内</string>
<string name="m3c_date_range_picker_end_headline">終了日</string>
<string name="m3c_date_range_picker_scroll_to_next_month">翌月を表示するにはスクロールしてください</string>
<string name="m3c_date_range_picker_scroll_to_previous_month">前月を表示するにはスクロールしてください</string>
<string name="m3c_date_range_picker_start_headline">開始日</string>
<string name="m3c_date_range_picker_title">日付の選択</string>
<string name="m3c_dialog">ダイアログ</string>
<string name="m3c_dropdown_menu_collapsed">閉じています</string>
<string name="m3c_dropdown_menu_expanded">開いています</string>
<string name="m3c_search_bar_search">検索</string>
<string name="m3c_snackbar_dismiss">閉じる</string>
<string name="m3c_suggestions_available">検索候補は次のとおりです</string>
<string name="m3c_time_picker_am">AM</string>
<string name="m3c_time_picker_hour">時間</string>
<string name="m3c_time_picker_hour_24h_suffix">%1$d 時間</string>
<string name="m3c_time_picker_hour_selection">時刻を選択</string>
<string name="m3c_time_picker_hour_suffix">"%1$d 時"</string>
<string name="m3c_time_picker_hour_text_field">(時間単位)</string>
<string name="m3c_time_picker_minute"></string>
<string name="m3c_time_picker_minute_selection">分を選択</string>
<string name="m3c_time_picker_minute_suffix">%1$d 分</string>
<string name="m3c_time_picker_minute_text_field">(分単位)</string>
<string name="m3c_time_picker_period_toggle_description">午前または午後を選択</string>
<string name="m3c_time_picker_pm">PM</string>
<string name="m3c_tooltip_long_press_label">ツールチップを表示</string>
<string name="m3c_tooltip_pane_description">ツールチップ</string>
<string name="material_clock_display_divider">:</string>
<string name="material_clock_toggle_content_description">午前または午後を選択</string>
<string name="material_hour_24h_suffix">%1$s 時間</string>
<string name="material_hour_selection">時刻を選択してください</string>
<string name="material_hour_suffix">"%1$s時"</string>
<string name="material_minute_selection">分を選択</string>
<string name="material_minute_suffix">%1$s分</string>
<string name="material_motion_easing_accelerated">cubic-bezier(0.4, 0.0, 1.0, 1.0)</string>
<string name="material_motion_easing_decelerated">cubic-bezier(0.0, 0.0, 0.2, 1.0)</string>
<string name="material_motion_easing_emphasized">path(M 0,0 C 0.05, 0, 0.133333, 0.06, 0.166666, 0.4 C 0.208333, 0.82, 0.25, 1, 1, 1)</string>
<string name="material_motion_easing_linear">cubic-bezier(0.0, 0.0, 1.0, 1.0)</string>
<string name="material_motion_easing_standard">cubic-bezier(0.4, 0.0, 0.2, 1.0)</string>
<string name="material_slider_range_end">Range end</string>
<string name="material_slider_range_start">Range start</string>
<string name="material_slider_value">Value</string>
<string name="material_timepicker_am">AM</string>
<string name="material_timepicker_clock_mode_description">時刻を時計で入力するモードに切り替えます。</string>
<string name="material_timepicker_hour">時間</string>
<string name="material_timepicker_minute"></string>
<string name="material_timepicker_pm">PM</string>
<string name="material_timepicker_select_time">時間を選択</string>
<string name="material_timepicker_text_input_mode_description">時刻をテキストで入力するモードに切り替えます。</string>
<string name="max_high">ウルトラ</string>
<string name="middle"></string>
<string name="mtrl_badge_numberless_content_description">新しい通知</string>
<string name="mtrl_checkbox_button_icon_path_checked">M14,18.2 11.4,15.6 10,17 14,21 22,13 20.6,11.6z</string>
<string name="mtrl_checkbox_button_icon_path_group_name">icon</string>
<string name="mtrl_checkbox_button_icon_path_indeterminate">M13.4,15 11,15 11,17 13.4,17 21,17 21,15z</string>
<string name="mtrl_checkbox_button_icon_path_name">icon path</string>
<string name="mtrl_checkbox_button_path_checked">M23,7H9C7.9,7,7,7.9,7,9v14c0,1.1,0.9,2,2,2h14c1.1,0,2-0.9,2-2V9C25,7.9,24.1,7,23,7z</string>
<string name="mtrl_checkbox_button_path_group_name">button</string>
<string name="mtrl_checkbox_button_path_name">button path</string>
<string name="mtrl_checkbox_button_path_unchecked">M23,7H9C7.9,7,7,7.9,7,9v14c0,1.1,0.9,2,2,2h14c1.1,0,2-0.9,2-2V9C25,7.9,24.1,7,23,7z M23,23H9V9h14V23z</string>
<string name="mtrl_checkbox_state_description_checked">オン</string>
<string name="mtrl_checkbox_state_description_indeterminate">一部オン</string>
<string name="mtrl_checkbox_state_description_unchecked">オフ</string>
<string name="mtrl_chip_close_icon_content_description">%1$s を削除します</string>
<string name="mtrl_exceed_max_badge_number_content_description">%1$d 件以上の新しい通知</string>
<string name="mtrl_exceed_max_badge_number_suffix">%1$d%2$s</string>
<string name="mtrl_picker_a11y_next_month">翌月に変更</string>
<string name="mtrl_picker_a11y_prev_month">前月に変更</string>
<string name="mtrl_picker_announce_current_range_selection">開始日の選択: %1$s 終了日の選択: %2$s</string>
<string name="mtrl_picker_announce_current_selection">現在の選択: %1$s</string>
<string name="mtrl_picker_announce_current_selection_none">なし</string>
<string name="mtrl_picker_cancel">キャンセル</string>
<string name="mtrl_picker_confirm">OK</string>
<string name="mtrl_picker_date_header_selected">%1$s</string>
<string name="mtrl_picker_date_header_title">日付を選択してください</string>
<string name="mtrl_picker_date_header_unselected">選択した日付</string>
<string name="mtrl_picker_day_of_week_column_header">%1$s</string>
<string name="mtrl_picker_end_date_description">終了日 %1$s</string>
<string name="mtrl_picker_invalid_format">形式が無効です。</string>
<string name="mtrl_picker_invalid_format_example">例: %1$s</string>
<string name="mtrl_picker_invalid_format_use">使用: %1$s</string>
<string name="mtrl_picker_invalid_range">範囲が無効です。</string>
<string name="mtrl_picker_navigate_to_current_year_description">現在の年(%1$dに移動</string>
<string name="mtrl_picker_navigate_to_year_description">%1$d 年に移動</string>
<string name="mtrl_picker_out_of_range">範囲外: %1$s</string>
<string name="mtrl_picker_range_header_only_end_selected">開始日~%1$s</string>
<string name="mtrl_picker_range_header_only_start_selected">%1$s終了日</string>
<string name="mtrl_picker_range_header_selected">%1$s%2$s</string>
<string name="mtrl_picker_range_header_title">期間を選択してください</string>
<string name="mtrl_picker_range_header_unselected">開始日~終了日</string>
<string name="mtrl_picker_save">保存</string>
<string name="mtrl_picker_start_date_description">開始日 %1$s</string>
<string name="mtrl_picker_text_input_date_hint">日付</string>
<string name="mtrl_picker_text_input_date_range_end_hint">終了日</string>
<string name="mtrl_picker_text_input_date_range_start_hint">開始日</string>
<string name="mtrl_picker_text_input_day_abbr">d</string>
<string name="mtrl_picker_text_input_month_abbr">m</string>
<string name="mtrl_picker_text_input_year_abbr">y</string>
<string name="mtrl_picker_today_description">今日(%1$s</string>
<string name="mtrl_picker_toggle_to_calendar_input_mode">カレンダー入力モードに切り替え</string>
<string name="mtrl_picker_toggle_to_day_selection">タップするとカレンダー表示に切り替わります</string>
<string name="mtrl_picker_toggle_to_text_input_mode">テキスト入力モードに切り替え</string>
<string name="mtrl_picker_toggle_to_year_selection">タップすると年表示に切り替わります</string>
<string name="mtrl_switch_thumb_group_name">circle_group</string>
<string name="mtrl_switch_thumb_path_checked">M4,16 A12,12 0 0,1 16,4 H16 A12,12 0 0,1 16,28 H16 A12,12 0 0,1 4,16</string>
<string name="mtrl_switch_thumb_path_morphing">M0,16 A11,11 0 0,1 11,5 H21 A11,11 0 0,1 21,27 H11 A11,11 0 0,1 0,16</string>
<string name="mtrl_switch_thumb_path_name">circle</string>
<string name="mtrl_switch_thumb_path_pressed">M2,16 A14,14 0 0,1 16,2 H16 A14,14 0 0,1 16,30 H16 A14,14 0 0,1 2,16</string>
<string name="mtrl_switch_thumb_path_unchecked">M8,16 A8,8 0 0,1 16,8 H16 A8,8 0 0,1 16,24 H16 A8,8 0 0,1 8,16</string>
<string name="mtrl_switch_track_decoration_path">M1,16 A15,15 0 0,1 16,1 H36 A15,15 0 0,1 36,31 H16 A15,15 0 0,1 1,16</string>
<string name="mtrl_switch_track_path">M0,16 A16,16 0 0,1 16,0 H36 A16,16 0 0,1 36,32 H16 A16,16 0 0,1 0,16</string>
<string name="mtrl_timepicker_cancel">キャンセル</string>
<string name="mtrl_timepicker_confirm">OK</string>
<string name="navigation_menu">ナビゲーションメニュー</string>
<string name="not_selected">未選択</string>
<string name="off">OFF</string>
<string name="ok">OK</string>
<string name="on">ON</string>
@ -84,12 +288,21 @@
<string name="patch_debuggable">デバッグを可能にする</string>
<string name="patch_finished">パッチが完了しました。インストールをしますか?</string>
<string name="patch_integrated">統合</string>
<string name="patch_integrated_desc">"モジュールを埋め込んだ状態なアプリでパッチを当てます。\nパッチを適用したアプリは LSPatch Manager なしで実行できますが、動的に管理はできません。\n統合パッチが適用されたアプリは、LSPatch Manager がインストールされていないデバイスでも使用が可能です。"</string>
<string name="patch_integrated_desc">"モジュールを埋め込んだ状態なアプリでパッチを当てます。
パッチを適用したアプリは LSPatch Manager なしで実行できますが、動的に管理はできません。
統合パッチが適用されたアプリは、LSPatch Manager がインストールされていないデバイスでも使用が可能です。"</string>
<string name="patch_local">ローカル</string>
<string name="patch_local_desc">"モジュールを埋め込まずにアプリにパッチを当てます。\nXposed スコープは再パッチなしで動的に変更が可能です。\nローカルでのパッチを当てたアプリは、ローカルのデバイスでのみ実行可能です。"</string>
<string name="patch_local_desc">"モジュールを埋め込まずにアプリにパッチを当てます。
Xposed スコープは再パッチなしで動的に変更が可能です。
ローカルでのパッチを当てたアプリは、ローカルのデバイスでのみ実行可能です。"</string>
<string name="patch_mode">パッチモード</string>
<string name="patch_uninstall_confirm">アンインストールをしてもよろしいですか?</string>
<string name="patch_uninstall_text">"署名が異なるため、パッチをインストールする前に元となるアプリをアンインストールする必要があります。\n個人データのバックアップを設定済みであることを確認してください。"</string>
<string name="patch_uninstall_text">"署名が異なるため、パッチをインストールする前に元となるアプリをアンインストールする必要があります。
個人データのバックアップを設定済みであることを確認してください。"</string>
<string name="path_password_eye">M12,4.5C7,4.5 2.73,7.61 1,12c1.73,4.39 6,7.5 11,7.5s9.27,-3.11 11,-7.5c-1.73,-4.39 -6,-7.5 -11,-7.5zM12,17c-2.76,0 -5,-2.24 -5,-5s2.24,-5 5,-5 5,2.24 5,5 -2.24,5 -5,5zM12,9c-1.66,0 -3,1.34 -3,3s1.34,3 3,3 3,-1.34 3,-3 -1.34,-3 -3,-3z</string>
<string name="path_password_eye_mask_strike_through">M2,4.27 L19.73,22 L22.27,19.46 L4.54,1.73 L4.54,1 L23,1 L23,23 L1,23 L1,4.27 Z</string>
<string name="path_password_eye_mask_visible">M2,4.27 L2,4.27 L4.54,1.73 L4.54,1.73 L4.54,1 L23,1 L23,23 L1,23 L1,4.27 Z</string>
<string name="path_password_strike_through">M3.27,4.27 L19.74,20.74</string>
<string name="pendulum">揺れ</string>
<string name="pendulumrange">揺れの範囲</string>
<string name="plugin_code">プラグインのコード</string>
@ -101,25 +314,37 @@
<string name="reserve_patched">パッチ済みの APK を予約する</string>
<string name="resource_settings">リソース設定</string>
<string name="resource_url">リソース URL</string>
<string name="rootweight">ルートウェイト</string>
<string name="rootweight">ルートウエイト</string>
<string name="search_menu_title">検索</string>
<string name="searchbar_scrolling_view_behavior">com.google.android.material.search.SearchBar$ScrollingViewBehavior</string>
<string name="searchview_clear_text_content_description">テキストを消去</string>
<string name="searchview_navigation_content_description">戻る</string>
<string name="selected">選択済み</string>
<string name="setFpsTitle">最大 FPS (0 はオリジナルの設定を使用します)</string>
<string name="shizuku_available">Shizuku サービスが有効です</string>
<string name="shizuku_unavailable">Shizuku サービスが接続されていません</string>
<string name="side_sheet_accessibility_pane_title">サイドシート</string>
<string name="side_sheet_behavior">com.google.android.material.sidesheet.SideSheetBehavior</string>
<string name="spring">跳ね</string>
<string name="start_game">ゲーム開始 / ホットリロードの設定</string>
<string name="status_bar_notification_info_overflow">999+</string>
<string name="stiffness">剛性</string>
<string name="support_file_types">"対応ファイル:\n単一または複数選択: apk\n単一選択: apks、xapk、zip"</string>
<string name="support_file_types">"対応ファイル:
単一または複数選択: apk
単一選択: apks、xapk、zip"</string>
<string name="switch_role">切り替え</string>
<string name="tab">タブ</string>
<string name="template_percent">%1$d パーセント。</string>
<string name="test_mode_live">テストモード - ライブ</string>
<string name="text_hook_test_mode">テキストフックテストモード</string>
<string name="tooltip_description">ツールチップ</string>
<string name="tooltip_label">ツールチップを表示</string>
<string name="translation_repository">翻訳のリポジトリ</string>
<string name="translation_resource_update">翻訳リソースをアップデート</string>
<string name="translation_resource_update">翻訳リソースを更新</string>
<string name="unlockAllLive">すべてのライブを開放</string>
<string name="unlockAllLiveCostume">すべてのライブ衣装を開放</string>
<string name="useCustomeGraphicSettings">カスタムグラフィック設定を使用する</string>
<string name="useMasterDBTrans">MasterDB のローカライズを有効化</string>
<string name="use_remote_zip_resource">リモート ZIP リソースを使用する</string>
<string name="usearmcorrection">Arm コレクションを使用する</string>
<string name="uselimit_0_1">リミットレンジの倍率 (0 は無制限)</string>
@ -127,4 +352,4 @@
<string name="usescale">胸の大きさを使用する</string>
<string name="very_high">最高</string>
<string name="warning">警告</string>
</resources>
</resources>

View File

@ -15,6 +15,7 @@
<string name="useCustomeGraphicSettings">使用自定义画质设置</string>
<string name="renderscale">RenderScale (0.5/0.59/0.67/0.77/1.0)</string>
<string name="text_hook_test_mode">文本 hook 测试模式</string>
<string name="useMasterDBTrans">使用 MasterDB 本地化</string>
<string name="export_text">导出文本</string>
<string name="force_export_resource">启动后强制导出资源</string>
<string name="login_as_ios">以 iOS 登陆</string>

View File

@ -15,6 +15,7 @@
<string name="useCustomeGraphicSettings">Use Custom Graphics Settings</string>
<string name="renderscale">RenderScale (0.5/0.59/0.67/0.77/1.0)</string>
<string name="text_hook_test_mode">Text Hook Test Mode</string>
<string name="useMasterDBTrans">Enable MasterDB Localization</string>
<string name="export_text">Export Text</string>
<string name="force_export_resource">Force Update Resource</string>
<string name="login_as_ios">Login as iOS</string>
@ -47,7 +48,7 @@
<string name="axisx_y">axisX.y</string>
<string name="axisy_y">axisY.y</string>
<string name="axisz_y">axisZ.y</string>
<string name="basic_settings">Basic Ssettings</string>
<string name="basic_settings">Basic Settings</string>
<string name="graphic_settings">Graphic Settings</string>
<string name="camera_settings">Camera Settings</string>
<string name="test_mode_live">Test Mode - LIVE</string>

View File

@ -17,7 +17,7 @@ lifecycle = "2.8.2"
material = "1.12.0"
navigationCompose = "2.7.7"
xdl = "2.1.1"
shadowhook = "1.0.9"
shadowhook = "1.0.10"
serialization="1.7.1"
zip4j = "2.9.1"